Player Matchup

Ganesha
Ganesha
Evolve Waste
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,294 Elo+
Party 1
Gilgamesh
Gilgamesh
Husbibi
Gilgamesh
Level 52
God Stats
6W - 8L
1,508 SR
Queue Stats
283W - 334L
1,427 Elo+
Solo
Poseidon
Poseidon
Kaiser8596
Poseidon
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,217 Elo+
Solo
Baron Samedi
Baron Samedi
Xori Laurel
Baron Samedi
Level 68
God Stats
7W - 9L
1,498 SR
Queue Stats
217W - 287L
1,383 Elo+
Party 1
Merlin
Merlin
ZeRoRED0443
Merlin
Level 2
God Stats
0W - 3L
1,274 SR
Queue Stats
10W - 24L
1,242 Elo+
Party 1
Team Averages
Level 36
1,456 SR
1,313 Elo+

VS

Team Averages
Level 42
1,555 SR
1,591 Elo+
Atlas
Atlas
Eggplant_Eddy
Atlas
Level 14
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 3L
1,615 Elo+
Party 2
Mercury
Mercury
GoIdExperience-
Mercury
Level 49
God Stats
1W - 0L
1,603 SR
Queue Stats
36W - 9L
1,773 Elo+
Party 2
Rama
Rama
JamesRoachOhNine
Rama
Level 16
God Stats
1W - 1L
1,587 SR
Queue Stats
31W - 7L
1,793 Elo+
Party 2
Anhur
Anhur
Jdog5220
Anhur
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
LadyJosephine89
Baron Samedi
Level 88
God Stats
27W - 19L
1,584 SR
Queue Stats
53W - 47L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Evolve Waste
Ganesha
15
0 / 7 / 6
9,541
954
9,084
25,944
24,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Husbibi
Gilgamesh
15
3 / 9 / 4
10,116
1,012
5,857
26,453
22,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Kaiser8596
Poseidon
15
1 / 14 / 4
8,848
885
11,232
21,353
6,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Xori Laurel
Baron Samedi
15
3 / 5 / 4
9,614
961
12,053
17,485
7,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
15
0 / 11 / 7
8,780
878
5,107
15,461
6,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 25
10,570
1,057
9,129
14,199
14,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
21 / 0 / 18
13,616
1,362
33,767
8,106
3,464
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
17 / 0 / 19
13,302
1,330
40,076
7,837
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Jdog5220
Anhur
17
2 / 1 / 17
9,466
947
2,323
7,142
2,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
LadyJosephine89
Baron Samedi
18
4 / 3 / 28
10,533
1,053
15,696
9,690
3,733
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
153
7
Kills
46
46
Deaths
7
25
Assists
107
Player
Kills
Deaths
Assists
KDA
W
2
3
25
4.83
L
Ganesha
Evolve Waste
Ganesha
0
7
6
0.43
W
21
0
18
30
L
Gilgamesh
Husbibi
Gilgamesh
3
9
4
0.56
W
17
0
19
26.5
W
Anhur
Jdog5220
Anhur
2
1
17
10.5
L
Poseidon
Kaiser8596
Poseidon
1
14
4
0.21
W
Baron Samedi
LadyJosephine89
Baron Samedi
4
3
28
6
L
Baron Samedi
Xori Laurel
Baron Samedi
3
5
4
1
L
Merlin
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,333
Damage
100,991
106,696
Taken
46,974
67,691
Mitigated
26,997
9,445
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,129
2,662
200
685
14,199
14,237
0
11,830
2,076
19,256
0
L
Ganesha
Evolve Waste
Ganesha
9,084
1,148
407
1,705
25,944
24,633
0
7,999
17,945
17,909
0
W
33,767
12,680
0
1,477
8,106
3,464
0
5,826
2,228
0
55,525
L
Gilgamesh
Husbibi
Gilgamesh
5,857
1,419
1,150
828
26,453
22,553
0
5,882
20,571
2,358
21,648
W
40,076
25,696
0
761
7,837
3,100
0
5,841
1,929
0
64,654
W
Anhur
Jdog5220
Anhur
2,323
1,410
0
0
7,142
2,463
0
6,270
748
0
4,014
L
Poseidon
Kaiser8596
Poseidon
11,232
1,867
0
487
21,353
6,737
0
3,477
17,876
32,832
0
W
Baron Samedi
LadyJosephine89
Baron Samedi
15,696
1,652
4,313
4,107
9,690
3,733
0
7,519
1,969
32,959
0
L
Baron Samedi
Xori Laurel
Baron Samedi
12,053
1,129
1,713
2,976
17,485
7,552
0
3,568
13,917
27,993
0
L
Merlin
5,107
1,081
0
179
15,461
6,216
0
3,899
11,562
13,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
57,487
140
Minions Killed
179
3
Camps Cleared
6
799,276
Distance Traveled
933,838
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,570
1,057
27
3
0
175,709
0
L
Ganesha
9,541
954
0
0
0
165,495
0
W
Mercury
13,616
1,362
54
5
2
248,349
0
L
Gilgamesh
10,116
1,012
35
4
2
189,442
1
W
Rama
13,302
1,330
55
6
3
179,325
0
W
Anhur
9,466
947
3
0
1
172,643
1
L
Poseidon
8,848
885
46
5
0
145,471
0
W
Baron Samedi
10,533
1,053
40
4
0
157,812
0
L
Baron Samedi
9,614
961
44
4
0
160,615
0
L
Merlin
8,780
878
15
2
1
138,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role