Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BUSHELBY
Kumbhakarna
Level 67
God Stats
17W - 19L
1,540 SR
Queue Stats
222W - 311L
1,400 Elo+
Party 2
Izanami
Izanami
GameFreaker10
Izanami
Level 96
God Stats
2W - 0L
1,674 SR
Queue Stats
3W - 2L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
IceWolf3D
Nu Wa
Level 105
God Stats
5W - 3L
1,504 SR
Queue Stats
66W - 49L
1,519 Elo+
Solo
Bastet
Bastet
ilSpecialOne
Bastet
Level 93
God Stats
7W - 10L
1,401 SR
Queue Stats
406W - 547L
1,431 Elo+
Party 2
Team Averages
Level 80
1,524 SR
1,436 Elo+

VS

Team Averages
Level 69
1,604 SR
1,436 Elo+
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Frosthunt
Hercules
Level 139
God Stats
3W - 3L
1,690 SR
Queue Stats
45W - 44L
1,468 Elo+
Solo
Osiris
Osiris
Keks5000
Osiris
Level 31
God Stats
1W - 1L
1,703 SR
Queue Stats
43W - 50L
1,376 Elo+
Solo
Sol
Sol
KindredKoala
Sol
Level 41
God Stats
2W - 2L
1,628 SR
Queue Stats
103W - 83L
1,522 Elo+
Party 1
Cliodhna
Cliodhna
Pastor N7
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 2 / 0
7,492
624
4,019
7,780
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
BUSHELBY
Kumbhakarna
11
1 / 1 / 4
6,535
545
2,099
8,979
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
12
4 / 3 / 2
7,175
598
5,862
7,631
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
IceWolf3D
Nu Wa
12
3 / 1 / 3
7,354
613
7,667
4,680
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
13
3 / 0 / 2
7,367
614
6,000
5,823
2,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 5 / 3
5,985
499
7,209
6,826
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Frosthunt
Hercules
9
3 / 3 / 1
6,148
512
3,453
8,269
4,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Keks5000
Osiris
9
0 / 2 / 0
5,500
458
2,757
8,475
4,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 1
7,365
614
6,048
6,836
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
Pastor N7
Cliodhna
10
1 / 4 / 0
5,860
488
612
6,603
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
7
7
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
0
2
L
Neith
 
Neith
1
5
3
0.5
W
Kumbhakarna
BUSHELBY
Kumbhakarna
1
1
4
3
L
Hercules
Frosthunt
Hercules
3
3
1
1.17
W
Izanami
4
3
2
1.67
W
Nu Wa
IceWolf3D
Nu Wa
3
1
3
4.5
L
Osiris
Keks5000
Osiris
0
2
0
0
L
2
1
1
2.5
L
Cliodhna
Pastor N7
Cliodhna
1
4
0
0.25
W
Bastet
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,647
Damage
20,079
34,893
Taken
37,009
13,332
Mitigated
14,265
11,942
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,019
72
0
3,585
7,780
2,767
74
1,841
5,939
0
51,403
L
Neith
 
Neith
7,209
2,752
0
574
6,826
1,831
0
2,219
4,407
0
31,104
W
Kumbhakarna
BUSHELBY
Kumbhakarna
2,099
279
509
3,136
8,979
4,843
0
1,227
7,752
11,977
0
L
Hercules
Frosthunt
Hercules
3,453
929
0
1,942
8,269
4,301
0
2,069
6,164
0
17,151
W
Izanami
5,862
3,751
0
978
7,631
1,941
740
340
7,291
0
44,416
W
Nu Wa
IceWolf3D
Nu Wa
7,667
1,500
0
616
4,680
1,409
39
1,972
2,708
41,375
0
L
Osiris
Keks5000
Osiris
2,757
580
0
3,505
8,475
4,372
0
519
7,421
0
20,068
L
6,048
1,991
0
3,781
6,836
2,089
1,044
3,481
3,129
50,328
4,915
L
Cliodhna
Pastor N7
Cliodhna
612
0
0
1,648
6,603
1,672
0
956
5,501
0
26,042
W
Bastet
6,000
790
0
3,118
5,823
2,372
0
0
5,379
0
35,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,923
Gold Earned
30,858
375
Minions Killed
308
0
Camps Cleared
0
1,276,590
Distance Traveled
1,113,778
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,492
624
95
8
0
255,314
2
L
Neith
5,985
499
59
5
0
198,152
4
W
Kumbhakarna
6,535
545
18
2
0
278,179
4
L
Hercules
6,148
512
25
2
0
219,612
2
W
Izanami
7,175
598
103
9
0
238,646
1
W
Nu Wa
7,354
613
84
7
0
248,855
4
L
Osiris
5,500
458
49
4
0
214,148
2
L
Sol
7,365
614
115
10
0
239,411
1
L
Cliodhna
5,860
488
60
5
0
242,455
0
W
Bastet
7,367
614
75
6
0
255,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role