Player Matchup

Sol
Sol
RusselX
Sol
Level 149
God Stats
6W - 5L
1,491 SR
Queue Stats
169W - 169L
1,501 Elo+
Party 1
Neith
Neith
bobjoe53
Neith
Level 138
God Stats
123W - 141L
1,489 SR
Queue Stats
375W - 407L
1,385 Elo+
Party 1
Apollo
Apollo
garboymir
Apollo
Level 160
God Stats
68W - 66L
1,515 SR
Queue Stats
543W - 530L
1,445 Elo+
Solo
Nu Wa
Nu Wa
lucasvoltsss
Nu Wa
Level 61
God Stats
16W - 17L
1,486 SR
Queue Stats
100W - 95L
1,468 Elo+
Solo
Mulan
Mulan
vanillacreamer
Mulan
Level 108
God Stats
42W - 38L
1,559 SR
Queue Stats
466W - 476L
1,507 Elo+
Solo
Team Averages
Level 123
1,508 SR
1,461 Elo+

VS

Team Averages
Level 74
1,561 SR
1,544 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
ItsClown8232
Olorun
Level 110
God Stats
3W - 3L
1,636 SR
Queue Stats
377W - 365L
1,536 Elo+
Party 2
Cliodhna
Cliodhna
Stormhound125
Cliodhna
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,576 Elo+
Solo
Cerberus
Cerberus
ekbeastmode
Cerberus
Level 99
God Stats
5W - 9L
1,498 SR
Queue Stats
262W - 252L
1,522 Elo+
Party 2
Chang'e
Chang'e
zayanissan2324
Chang'e
Level 46
God Stats
6W - 6L
1,671 SR
Queue Stats
164W - 153L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
4 / 0 / 3
6,232
623
4,152
4,904
1,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
bobjoe53
Neith
11
1 / 1 / 1
6,137
614
4,787
5,670
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
garboymir
Apollo
10
2 / 1 / 4
6,095
610
3,995
6,116
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 3 / 4
5,520
552
2,706
3,533
957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 2 / 6
5,276
528
4,620
9,241
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
1 / 2 / 0
4,580
458
3,199
8,376
3,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
9
0 / 3 / 1
5,398
540
1,871
4,259
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
Stormhound125
Cliodhna
9
2 / 1 / 2
5,272
527
3,190
6,008
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ekbeastmode
Cerberus
9
1 / 2 / 0
5,205
521
3,838
7,153
5,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 1 / 2
5,498
550
3,228
4,473
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
8
Kills
7
7
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
0
0.5
L
Olorun
0
3
1
0.17
W
Sol
4
0
3
5.5
L
Cliodhna
Stormhound125
Cliodhna
2
1
2
3
W
Neith
bobjoe53
Neith
1
1
1
1.5
L
Cerberus
ekbeastmode
Cerberus
1
2
0
0.5
W
Apollo
garboymir
Apollo
2
1
4
4
W
0
3
4
0.67
W
1
2
6
2
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,260
Damage
15,326
29,464
Taken
30,269
11,665
Mitigated
12,670
9,476
Healing
11,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,199
1,092
0
1,603
8,376
3,474
0
3,270
5,106
0
17,311
L
Olorun
1,871
981
320
1,070
4,259
1,102
0
901
3,358
25,789
0
W
Sol
4,152
2,164
0
2,189
4,904
1,196
437
882
4,022
30,593
0
L
Cliodhna
Stormhound125
Cliodhna
3,190
471
0
1,814
6,008
1,569
13
1,625
4,383
0
22,378
W
Neith
bobjoe53
Neith
4,787
2,395
0
2,749
5,670
1,510
0
3,838
1,832
0
34,857
L
Cerberus
ekbeastmode
Cerberus
3,838
101
0
3,023
7,153
5,290
0
314
6,839
27,448
0
W
Apollo
garboymir
Apollo
3,995
1,367
0
1,397
6,116
2,230
840
1,044
5,072
0
35,690
W
2,706
504
0
0
3,533
957
1,293
1,170
2,363
27,674
0
W
4,620
523
330
2,811
9,241
5,772
0
2,151
7,090
0
16,287
L
3,228
362
994
2,827
4,473
1,235
0
748
3,725
24,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,260
Gold Earned
25,953
287
Minions Killed
286
0
Camps Cleared
0
913,478
Distance Traveled
902,982
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,580
458
26
3
0
180,425
0
L
Olorun
5,398
540
75
8
0
151,696
4
W
Sol
6,232
623
71
7
0
189,583
4
L
Cliodhna
5,272
527
51
5
0
203,966
1
W
Neith
6,137
614
74
7
0
161,930
0
L
Cerberus
5,205
521
79
8
0
183,314
5
W
Apollo
6,095
610
68
7
0
197,147
5
W
Nu Wa
5,520
552
60
6
0
166,863
2
W
Mulan
5,276
528
14
1
0
197,955
1
L
Chang'e
5,498
550
55
6
0
183,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role