Player Matchup

Bakasura
Bakasura
AliceaKain
Bakasura
Level 157
God Stats
10W - 8L
1,610 SR
Queue Stats
352W - 362L
1,535 Elo+
Party 1
Atlas
Atlas
C9_Thresh
Atlas
Level 77
God Stats
7W - 6L
1,464 SR
Queue Stats
283W - 296L
1,463 Elo+
Solo
Ra
Ra
Svechii
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VortiCo
Ah Muzen Cab
Level 124
God Stats
2W - 2L
1,555 SR
Queue Stats
209W - 216L
1,451 Elo+
Solo
Danzaburou
Danzaburou
sndolh
Danzaburou
Level 60
God Stats
2W - 1L
1,558 SR
Queue Stats
291W - 256L
1,451 Elo+
Solo
Team Averages
Level 84
1,538 SR
1,480 Elo+

VS

Team Averages
Level 97
1,516 SR
1,465 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
LKGFlash
Serqet
Level 107
God Stats
24W - 21L
1,430 SR
Queue Stats
317W - 351L
1,506 Elo+
Solo
Neith
Neith
MarblesX
Neith
Level 89
God Stats
4W - 3L
1,496 SR
Queue Stats
74W - 90L
1,445 Elo+
Solo
Chaac
Chaac
sunshine702
Chaac
Level 63
God Stats
89W - 84L
1,577 SR
Queue Stats
110W - 121L
1,455 Elo+
Solo
Bastet
Bastet
假装在努力
Bastet
Level 79
God Stats
22W - 20L
1,577 SR
Queue Stats
259W - 313L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AliceaKain
Bakasura
17
8 / 7 / 3
10,896
519
13,916
19,684
9,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
C9_Thresh
Atlas
13
2 / 6 / 5
8,804
419
6,886
20,647
19,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 7 / 3
9,018
429
2,756
9,217
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
VortiCo
Ah Muzen Cab
16
7 / 5 / 2
10,522
501
13,971
13,052
4,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
sndolh
Danzaburou
16
3 / 9 / 4
10,151
483
5,587
16,573
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 5 / 4
10,783
513
10,470
15,697
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
LKGFlash
Serqet
20
11 / 3 / 1
12,252
583
10,505
10,714
5,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
MarblesX
Neith
17
2 / 5 / 11
10,357
493
14,800
15,064
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 7
10,493
500
10,833
17,007
18,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
12 / 6 / 3
11,112
529
13,284
17,268
5,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
21
Kills
33
34
Deaths
22
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
5
4
1.2
L
Bakasura
AliceaKain
Bakasura
8
7
3
1.36
L
Atlas
C9_Thresh
Atlas
2
6
5
0.75
W
Serqet
LKGFlash
Serqet
11
3
1
3.83
W
Neith
MarblesX
Neith
2
5
11
1.5
L
1
7
3
0.36
L
Ah Muzen Cab
VortiCo
Ah Muzen Cab
7
5
2
1.6
L
Danzaburou
sndolh
Danzaburou
3
9
4
0.56
W
4
3
7
2.5
W
12
6
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,116
Damage
59,892
79,173
Taken
75,750
39,276
Mitigated
39,346
16,729
Healing
19,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,470
655
0
2,085
15,697
4,475
164
2,710
12,637
75,244
0
L
Bakasura
AliceaKain
Bakasura
13,916
9,000
0
5,751
19,684
9,273
0
2,434
16,364
0
54,961
L
Atlas
C9_Thresh
Atlas
6,886
2,690
677
2,762
20,647
19,688
0
3,270
17,165
28,324
0
W
Serqet
LKGFlash
Serqet
10,505
2,960
0
4,099
10,714
5,864
0
971
9,373
0
94,896
W
Neith
MarblesX
Neith
14,800
7,389
0
5,453
15,064
5,246
1,914
2,320
12,184
0
80,562
L
2,756
368
0
500
9,217
2,389
0
2,740
6,281
34,710
0
L
Ah Muzen Cab
VortiCo
Ah Muzen Cab
13,971
5,283
0
2,724
13,052
4,494
506
2,064
10,747
0
65,804
L
Danzaburou
sndolh
Danzaburou
5,587
3,294
0
4,315
16,573
3,432
0
1,200
15,076
0
50,410
W
10,833
2,331
0
5,842
17,007
18,622
781
957
15,090
11,614
47,139
W
13,284
2,764
0
2,513
17,268
5,139
1,762
2,919
13,649
0
59,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,391
Gold Earned
54,997
447
Minions Killed
590
0
Camps Cleared
0
1,714,991
Distance Traveled
2,009,951
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,783
513
133
6
0
409,860
1
L
Bakasura
10,896
519
109
5
0
410,849
3
L
Atlas
8,804
419
53
3
0
361,511
5
W
Serqet
12,252
583
152
7
0
466,668
7
W
Neith
10,357
493
100
5
0
337,802
6
L
Ra
9,018
429
69
3
0
261,394
1
L
Ah Muzen Cab
10,522
501
110
5
0
329,817
1
L
Danzaburou
10,151
483
106
5
0
351,420
4
W
Chaac
10,493
500
113
5
0
398,325
0
W
Bastet
11,112
529
92
4
0
397,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role