Player Matchup

Izanami
Izanami
ControlldKarnage
Izanami
Level 85
God Stats
0W - 2L
1,320 SR
Queue Stats
140W - 145L
1,437 Elo+
Solo
Hercules
Hercules
Kyojin xXx
Hercules
Level 106
God Stats
2W - 6L
1,346 SR
Queue Stats
348W - 297L
1,530 Elo+
Party 1
Zeus
Zeus
Mmuki13
Zeus
Level 107
God Stats
8W - 5L
1,538 SR
Queue Stats
529W - 461L
1,494 Elo+
Party 1
Geb
Geb
Pandarific x
Geb
Level 128
God Stats
2W - 1L
1,571 SR
Queue Stats
193W - 171L
1,562 Elo+
Party 1
Ne Zha
Ne Zha
SnprMonkey
Ne Zha
Level 137
God Stats
9W - 4L
1,759 SR
Queue Stats
894W - 782L
1,514 Elo+
Party 1
Team Averages
Level 113
1,507 SR
1,508 Elo+

VS

Team Averages
Level 129
1,466 SR
1,503 Elo+
Baron Samedi
Baron Samedi
FangBoar_
Baron Samedi
Level 157
God Stats
5W - 3L
1,634 SR
Queue Stats
126W - 127L
1,454 Elo+
Party 2
Janus
Janus
JBDkuscio
Janus
Level 102
God Stats
6W - 7L
1,299 SR
Queue Stats
424W - 454L
1,488 Elo+
Solo
Loki
Loki
Retribis
Loki
Level 145
God Stats
4W - 2L
1,313 SR
Queue Stats
17W - 10L
1,585 Elo+
Party 2
Skadi
Skadi
SplashyPlot8017
Skadi
Level 91
God Stats
29W - 15L
1,617 SR
Queue Stats
386W - 404L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
tikillo103
Kumbhakarna
Level 148
God Stats
1W - 0L
1,466 SR
Queue Stats
36W - 28L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,617
462
1,456
6,601
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Kyojin xXx
Hercules
7
0 / 2 / 0
4,476
448
2,033
6,612
2,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
Mmuki13
Zeus
10
1 / 4 / 0
5,669
567
3,960
5,624
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,681
468
1,999
6,433
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
SnprMonkey
Ne Zha
10
0 / 2 / 0
5,201
520
3,506
6,101
2,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FangBoar_
Baron Samedi
10
2 / 0 / 5
6,008
601
4,528
5,760
4,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
JBDkuscio
Janus
11
1 / 1 / 4
6,578
658
2,508
4,374
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
6 / 0 / 2
6,509
651
5,281
5,383
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 0 / 1
6,556
656
6,060
3,318
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
tikillo103
Kumbhakarna
9
2 / 0 / 5
5,860
586
2,093
5,834
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
15
15
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Baron Samedi
FangBoar_
Baron Samedi
2
0
5
4.5
W
Janus
JBDkuscio
Janus
1
1
4
3
L
Hercules
Kyojin xXx
Hercules
0
2
0
0
L
Zeus
Mmuki13
Zeus
1
4
0
0.25
L
0
2
0
0
W
Loki
6
0
2
7
L
Ne Zha
SnprMonkey
Ne Zha
0
2
0
0
W
4
0
1
4.5
W
Kumbhakarna
tikillo103
Kumbhakarna
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,954
Damage
20,470
31,371
Taken
24,669
9,188
Mitigated
13,007
7,933
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,456
973
0
1,143
6,601
949
0
451
6,150
0
18,885
W
Baron Samedi
FangBoar_
Baron Samedi
4,528
947
302
4,358
5,760
4,746
54
112
5,267
31,980
0
W
Janus
JBDkuscio
Janus
2,508
45
0
1,343
4,374
1,318
0
2,064
2,182
41,138
0
L
Hercules
Kyojin xXx
Hercules
2,033
492
0
1,430
6,612
2,087
0
1,087
5,525
0
11,916
L
Zeus
Mmuki13
Zeus
3,960
589
0
750
5,624
1,610
0
3,074
2,488
33,319
0
L
1,999
455
0
2,809
6,433
1,994
0
1,581
4,828
22,344
0
W
Loki
5,281
1,470
0
2,624
5,383
1,645
84
1,880
3,433
0
31,903
L
Ne Zha
SnprMonkey
Ne Zha
3,506
1,345
0
1,801
6,101
2,548
0
2,850
3,251
0
28,026
W
6,060
3,318
0
1,764
3,318
724
312
0
3,318
0
49,591
W
Kumbhakarna
tikillo103
Kumbhakarna
2,093
357
0
2,333
5,834
4,574
43
1,615
4,129
7,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,644
Gold Earned
31,511
259
Minions Killed
322
0
Camps Cleared
0
907,977
Distance Traveled
1,039,730
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,617
462
49
5
0
174,627
1
W
Baron Samedi
6,008
601
54
5
0
188,189
3
W
Janus
6,578
658
103
10
0
197,787
2
L
Hercules
4,476
448
21
2
0
174,114
1
L
Zeus
5,669
567
80
8
0
166,241
0
L
Geb
4,681
468
52
5
0
200,096
4
W
Loki
6,509
651
62
6
0
247,574
4
L
Ne Zha
5,201
520
57
6
0
192,899
0
W
Skadi
6,556
656
93
9
0
198,686
4
W
Kumbhakarna
5,860
586
10
1
0
207,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role