Player Matchup

Hachiman
Hachiman
CkerSkull
Hachiman
Level 125
God Stats
0W - 2L
1,509 SR
Queue Stats
310W - 329L
1,423 Elo+
Solo
Thor
Thor
NineBolts
Thor
Level 146
God Stats
3W - 6L
1,454 SR
Queue Stats
33W - 40L
1,493 Elo+
Solo
Hades
Hades
SherokiToyde
Hades
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,356 Elo+
Solo
Ymir
Ymir
Th3K1ng0fT0mbS
Ymir
Level 89
God Stats
15W - 6L
1,714 SR
Queue Stats
549W - 570L
1,444 Elo+
Solo
Ravana
Ravana
gummieshot
Ravana
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,604 Elo+
Solo
Team Averages
Level 114
1,535 SR
1,464 Elo+

VS

Team Averages
Level 105
1,464 SR
1,549 Elo+
Chernobog
Chernobog
BAHANDER-BR
Chernobog
Level 45
God Stats
6W - 7L
1,424 SR
Queue Stats
194W - 209L
1,454 Elo+
Solo
Thor
Thor
Fifilza7
Thor
Level 128
God Stats
2W - 0L
1,446 SR
Queue Stats
45W - 27L
1,664 Elo+
Party 1
Nox
Nox
Missfoxgirl
Nox
Level 146
God Stats
4W - 0L
1,452 SR
Queue Stats
28W - 11L
1,712 Elo+
Party 1
Scylla
Scylla
SiryusB
Scylla
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 45L
1,487 Elo+
Solo
Achilles
Achilles
vitinhoms11
Achilles
Level 83
God Stats
8W - 14L
1,498 SR
Queue Stats
99W - 119L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CkerSkull
Hachiman
14
2 / 4 / 1
8,082
425
5,220
10,855
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
14
6 / 4 / 5
9,140
481
8,659
11,482
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 7 / 2
8,731
460
9,163
15,261
7,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 5
8,151
429
3,242
19,523
17,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
gummieshot
Ravana
16
1 / 4 / 5
9,511
501
8,680
15,131
9,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BAHANDER-BR
Chernobog
15
1 / 0 / 10
9,365
493
7,010
8,584
2,806
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
18
14 / 1 / 9
11,683
615
18,165
14,031
5,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 4 / 7
9,217
485
5,083
12,222
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
SiryusB
Scylla
16
4 / 4 / 7
9,871
520
13,402
7,865
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
vitinhoms11
Achilles
16
4 / 4 / 9
10,140
534
12,783
15,887
10,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
13
Kills
26
26
Deaths
13
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BAHANDER-BR
Chernobog
1
0
10
6
L
Hachiman
CkerSkull
Hachiman
2
4
1
0.63
W
Thor
14
1
9
18.5
W
3
4
7
1.63
L
Thor
6
4
5
2.13
L
3
7
2
0.57
W
Scylla
SiryusB
Scylla
4
4
7
1.88
L
1
7
5
0.5
L
Ravana
gummieshot
Ravana
1
4
5
0.88
W
Achilles
vitinhoms11
Achilles
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,964
Damage
56,443
72,252
Taken
58,589
42,069
Mitigated
30,191
18,091
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BAHANDER-BR
Chernobog
7,010
4,791
209
3,959
8,584
2,806
1,455
1,371
7,213
0
56,211
L
Hachiman
CkerSkull
Hachiman
5,220
3,569
0
2,919
10,855
3,119
0
2,350
8,409
0
43,942
W
Thor
18,165
5,922
0
4,778
14,031
5,811
0
1,872
12,159
0
78,700
W
5,083
616
0
2,078
12,222
8,455
264
3,165
9,057
34,687
0
L
Thor
8,659
1,989
0
2,381
11,482
4,649
0
2,427
8,953
230
44,161
L
9,163
980
0
3,755
15,261
7,022
0
5,708
9,212
40,625
0
W
Scylla
SiryusB
Scylla
13,402
1,289
0
885
7,865
2,427
38
3,111
4,754
65,859
0
L
3,242
611
0
2,070
19,523
17,697
0
6,066
13,074
24,997
0
L
Ravana
gummieshot
Ravana
8,680
2,388
0
6,966
15,131
9,582
230
2,523
12,026
0
58,984
W
Achilles
vitinhoms11
Achilles
12,783
4,227
0
2,909
15,887
10,692
0
3,522
12,365
4,534
54,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,615
Gold Earned
50,276
389
Minions Killed
494
0
Camps Cleared
0
1,695,410
Distance Traveled
1,738,416
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,365
493
103
5
0
358,258
1
L
Hachiman
8,082
425
93
5
0
330,132
1
W
Thor
11,683
615
129
7
0
378,046
3
W
Nox
9,217
485
55
3
0
318,370
3
L
Thor
9,140
481
73
4
0
346,014
0
L
Hades
8,731
460
62
3
0
314,063
7
W
Scylla
9,871
520
113
6
0
327,413
0
L
Ymir
8,151
429
39
2
0
321,145
4
L
Ravana
9,511
501
122
6
0
384,056
5
W
Achilles
10,140
534
94
5
0
356,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role