Player Matchup

Atlas
Atlas
Absolutesense
Atlas
Level 129
God Stats
3W - 1L
1,731 SR
Queue Stats
392W - 324L
1,623 Elo+
Party 2
Janus
Janus
ColostomyBag
Janus
Level 128
God Stats
14W - 17L
1,542 SR
Queue Stats
575W - 411L
1,723 Elo+
Solo
Awilix
Awilix
ScyllasAjax
Awilix
Level 156
God Stats
3W - 1L
1,780 SR
Queue Stats
275W - 198L
1,651 Elo+
Party 2
Team Averages
Level 138
1,685 SR
1,666 Elo+

VS

Team Averages
Level 74
1,664 SR
1,471 Elo+
Thoth
Thoth
Agility
Thoth
Level 146
God Stats
69W - 22L
1,826 SR
Queue Stats
580W - 127L
2,050 Elo+
Solo
Erlang Shen
Erlang Shen
ExhumedEvil
Erlang Shen
Level 61
God Stats
0W - 3L
1,667 SR
Queue Stats
27W - 47L
1,332 Elo+
Party 1
Medusa
Medusa
Metatusala
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 12
7,850
785
4,899
8,557
8,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 1 / 13
7,908
791
10,066
5,172
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
13
11 / 1 / 5
8,483
848
8,503
6,263
2,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Agility
Thoth
11
2 / 1 / 1
7,129
713
5,806
5,159
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
ExhumedEvil
Erlang Shen
9
1 / 7 / 1
6,145
615
4,744
10,844
5,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Metatusala
Medusa
9
0 / 10 / 2
6,134
613
4,539
9,996
3,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
18
Kills
3
3
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Thoth
Agility
Thoth
2
1
1
2.5
W
4
1
13
10.5
L
Erlang Shen
ExhumedEvil
Erlang Shen
1
7
1
0.21
L
Medusa
Metatusala
Medusa
0
10
2
0.1
W
Awilix
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,468
Damage
15,089
19,992
Taken
25,999
12,198
Mitigated
10,325
3,015
Healing
1,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,899
2,189
0
1,444
8,557
8,238
65
1,463
7,094
11,740
0
L
Thoth
Agility
Thoth
5,806
306
51
716
5,159
1,481
0
2,880
2,279
25,588
0
W
10,066
866
38
999
5,172
1,687
0
2,058
3,114
42,773
0
L
Erlang Shen
ExhumedEvil
Erlang Shen
4,744
1,465
0
700
10,844
5,774
0
6,372
4,472
0
17,201
L
Medusa
Metatusala
Medusa
4,539
1,784
0
0
9,996
3,070
0
6,126
3,870
0
8,755
W
Awilix
8,503
3,029
0
534
6,263
2,273
0
2,510
3,753
0
19,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,241
Gold Earned
19,408
127
Minions Killed
91
8
Camps Cleared
2
559,663
Distance Traveled
514,902
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,850
785
3
0
0
187,146
3
L
Thoth
7,129
713
52
5
1
174,796
3
W
Janus
7,908
791
89
9
3
163,727
2
L
Erlang Shen
6,145
615
16
2
0
175,980
0
L
Medusa
6,134
613
23
2
1
164,126
0
W
Awilix
8,483
848
35
4
5
208,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role