Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ArfoireASIC
Heimdallr
Level 137
God Stats
6W - 17L
1,581 SR
Queue Stats
223W - 196L
1,555 Elo+
Solo
Medusa
Medusa
BigBlackChicks
Medusa
Level 109
God Stats
4W - 4L
1,446 SR
Queue Stats
167W - 143L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
Taco4u23alpha
Zhong Kui
Level 159
God Stats
12W - 16L
1,430 SR
Queue Stats
1,606W - 1,625L
1,571 Elo+
Solo
Team Averages
Level 106
1,491 SR
1,533 Elo+

VS

Team Averages
Level 115
1,531 SR
1,528 Elo+
Charybdis
Charybdis
Ainashi
Charybdis
Level 157
God Stats
7W - 5L
1,534 SR
Queue Stats
163W - 159L
1,531 Elo+
Solo
Geb
Geb
Darthinho
Geb
Level 121
God Stats
1W - 1L
1,654 SR
Queue Stats
87W - 57L
1,643 Elo+
Solo
Bellona
Bellona
FBSDFBFBS
Bellona
Level 106
God Stats
2W - 3L
1,429 SR
Queue Stats
161W - 179L
1,566 Elo+
Solo
Agni
Agni
TheOzzieOni
Agni
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,455 Elo+
Solo
Chang'e
Chang'e
ecrisian
Chang'e
Level 129
God Stats
20W - 17L
1,540 SR
Queue Stats
74W - 100L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
0 / 1 / 1
6,289
1,048
6,481
5,326
3,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
 
Achilles
11
0 / 0 / 0
5,678
946
0
408
222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
ArfoireASIC
Heimdallr
12
0 / 0 / 1
6,426
1,071
3,676
1,240
483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 0
6,883
1,147
4,124
3,098
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Taco4u23alpha
Zhong Kui
11
0 / 2 / 0
6,123
1,021
5,210
8,093
5,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

339

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ainashi
Charybdis
12
0 / 0 / 2
6,542
1,090
2,503
2,854
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 3
6,552
1,092
3,179
6,555
6,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bellona
FBSDFBFBS
Bellona
12
2 / 0 / 1
7,024
1,171
5,095
6,259
4,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 3
6,084
1,014
2,557
2,386
1,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
ecrisian
Chang'e
12
1 / 0 / 1
6,508
1,085
2,573
3,247
1,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
3
3
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
1
1
0.5
L
Achilles
 
Achilles
0
0
0
0
W
Charybdis
Ainashi
Charybdis
0
0
2
1
L
Heimdallr
ArfoireASIC
Heimdallr
0
0
1
0.5
L
1
0
0
1
W
0
1
3
1.5
W
Bellona
FBSDFBFBS
Bellona
2
0
1
2.5
L
Zhong Kui
Taco4u23alpha
Zhong Kui
0
2
0
0
W
0
0
3
1.5
W
Chang'e
ecrisian
Chang'e
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,491
Damage
15,907
18,165
Taken
21,301
10,870
Mitigated
14,442
2,160
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,481
1,490
0
751
5,326
3,140
0
2,778
2,548
0
14,616
L
Achilles
 
Achilles
0
0
0
120
408
222
0
255
153
0
599
W
Charybdis
Ainashi
Charybdis
2,503
479
0
493
2,854
1,137
0
295
2,525
0
23,827
L
Heimdallr
ArfoireASIC
Heimdallr
3,676
1,261
0
279
1,240
483
0
649
591
0
19,459
L
4,124
1,392
0
550
3,098
1,207
0
1,027
2,071
0
29,533
W
3,179
417
375
255
6,555
6,290
0
1,198
5,052
10,589
0
W
Bellona
FBSDFBFBS
Bellona
5,095
1,078
896
1,368
6,259
4,655
0
2,264
3,812
1,919
8,086
L
Zhong Kui
Taco4u23alpha
Zhong Kui
5,210
161
0
460
8,093
5,818
0
4,396
3,697
13,337
0
W
2,557
270
381
352
2,386
1,028
0
884
1,466
6,513
0
W
Chang'e
ecrisian
Chang'e
2,573
64
2,295
1,255
3,247
1,332
0
569
2,566
22,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,399
Gold Earned
32,710
143
Minions Killed
139
6
Camps Cleared
6
541,946
Distance Traveled
755,954
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,289
1,048
18
3
0
142,740
4
L
Achilles
5,678
946
0
0
0
10,655
1
W
Charybdis
6,542
1,090
47
8
5
130,859
0
L
Heimdallr
6,426
1,071
42
7
2
123,452
2
L
Medusa
6,883
1,147
57
10
4
120,084
2
W
Geb
6,552
1,092
10
2
0
146,339
4
W
Bellona
7,024
1,171
23
4
0
179,928
0
L
Zhong Kui
6,123
1,021
26
4
0
145,015
1
W
Agni
6,084
1,014
7
1
1
130,771
0
W
Chang'e
6,508
1,085
52
9
0
168,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role