Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Eminemcia
Ullr
Level 143
God Stats
4W - 7L
1,484 SR
Queue Stats
70W - 58L
1,658 Elo+
Solo
Nu Wa
Nu Wa
LoliPeluda
Nu Wa
Level 143
God Stats
48W - 22L
1,639 SR
Queue Stats
235W - 214L
1,504 Elo+
Party 1
Athena
Athena
Toxic_Noob676
Athena
Level 67
God Stats
0W - 1L
1,783 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 1
Thanatos
Thanatos
ÁNONYMOUS
Thanatos
Level 149
God Stats
100W - 115L
1,450 SR
Queue Stats
512W - 526L
1,501 Elo+
Solo
Team Averages
Level 132
1,571 SR
1,491 Elo+

VS

Team Averages
Level 128
1,551 SR
1,499 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
AlordlyDark
Guan Yu
Level 105
God Stats
2W - 1L
1,559 SR
Queue Stats
337W - 332L
1,465 Elo+
Party 2
Da Ji
Da Ji
Ekasoly
Da Ji
Level 157
God Stats
17W - 6L
1,684 SR
Queue Stats
183W - 186L
1,496 Elo+
Solo
King Arthur
King Arthur
Tonybr2020
King Arthur
Level 88
God Stats
59W - 53L
1,514 SR
Queue Stats
520W - 547L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
9 / 2 / 0
10,785
599
13,690
13,580
4,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
17
3 / 3 / 6
10,050
558
13,450
13,380
4,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
15
2 / 4 / 4
9,361
520
12,232
9,139
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 5
6,587
366
2,728
15,237
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
ÁNONYMOUS
Thanatos
2
0 / 1 / 0
5,150
286
343
814
175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 1 / 5
11,563
642
11,058
12,623
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
 
Chronos
15
2 / 2 / 6
9,030
502
9,057
14,716
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
AlordlyDark
Guan Yu
16
5 / 5 / 1
9,179
510
6,937
17,530
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Ekasoly
Da Ji
16
3 / 5 / 9
10,440
580
10,682
16,069
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Tonybr2020
King Arthur
18
1 / 1 / 2
10,940
608
4,215
13,518
9,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
14
Kills
15
15
Deaths
14
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
9
2
0
4.5
W
Neith
 
Neith
4
1
5
6.5
W
Chronos
 
Chronos
2
2
6
2.5
W
Guan Yu
AlordlyDark
Guan Yu
5
5
1
1.1
W
Da Ji
Ekasoly
Da Ji
3
5
9
1.5
L
Ullr
3
3
6
2
L
Nu Wa
2
4
4
1
W
King Arthur
Tonybr2020
King Arthur
1
1
2
2
L
0
5
5
0.5
L
Thanatos
ÁNONYMOUS
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,443
Damage
41,949
52,150
Taken
74,456
21,558
Mitigated
39,767
11,530
Healing
29,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,690
7,585
0
5,682
13,580
4,329
0
312
13,099
0
91,471
W
Neith
 
Neith
11,058
4,670
0
5,898
12,623
5,761
2,578
1,811
10,690
0
90,577
W
Chronos
 
Chronos
9,057
3,355
0
6,371
14,716
4,314
1,610
2,239
12,291
69,512
0
W
Guan Yu
AlordlyDark
Guan Yu
6,937
1,827
871
6,420
17,530
13,951
569
2,423
14,921
0
34,736
W
Da Ji
Ekasoly
Da Ji
10,682
3,000
0
4,800
16,069
6,079
0
3,020
12,942
0
75,049
L
Ullr
13,450
5,939
0
3,408
13,380
4,234
882
3,624
9,372
0
89,458
L
Nu Wa
12,232
2,917
0
1,558
9,139
2,342
52
792
7,945
59,826
0
W
King Arthur
Tonybr2020
King Arthur
4,215
611
118
5,392
13,518
9,662
0
4,507
8,652
0
81,332
L
2,728
1,035
0
636
15,237
10,478
0
4,329
10,584
8,319
0
L
Thanatos
ÁNONYMOUS
Thanatos
343
115
0
246
814
175
0
0
814
0
1,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,933
Gold Earned
51,152
480
Minions Killed
656
0
Camps Cleared
0
1,309,477
Distance Traveled
1,632,745
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,785
599
178
10
0
337,646
7
W
Neith
11,563
642
162
9
0
299,658
2
W
Chronos
9,030
502
109
6
0
318,230
2
W
Guan Yu
9,179
510
70
4
0
342,115
3
W
Da Ji
10,440
580
121
7
0
317,688
4
L
Ullr
10,050
558
169
9
0
329,486
2
L
Nu Wa
9,361
520
115
6
0
281,058
5
W
King Arthur
10,940
608
194
11
0
355,054
0
L
Athena
6,587
366
12
1
0
339,112
6
L
Thanatos
5,150
286
6
0
0
22,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role