Player Matchup

Vamana
Vamana
Smoogoo
Vamana
Level 22
God Stats
2W - 1L
1,504 SR
Queue Stats
5W - 5L
1,431 Elo+
Party 2
Hera
Hera
Targaryenz
Hera
Level 154
God Stats
2W - 0L
1,664 SR
Queue Stats
5W - 3L
1,431 Elo+
Party 2
Ymir
Ymir
TheShahMaestro
Ymir
Level 140
God Stats
1W - 1L
1,635 SR
Queue Stats
5W - 5L
1,431 Elo+
Party 2
Apollo
Apollo
smáss
Apollo
Level 156
God Stats
1W - 0L
1,649 SR
Queue Stats
5W - 5L
1,431 Elo+
Party 2
Team Averages
Level 118
1,613 SR
1,431 Elo+

VS

Team Averages
Level 35
1,450 SR
1,189 Elo+
Cernunnos
Cernunnos
DeadMaers
Cernunnos
Level 60
God Stats
0W - 1L
1,496 SR
Queue Stats
3W - 9L
1,145 Elo+
Party 1
Izanami
Izanami
Ingelis
Izanami
Level 27
God Stats
1W - 5L
1,443 SR
Queue Stats
1W - 5L
1,301 Elo+
Party 1
Sol
Sol
TheMsBest
Sol
Level 30
God Stats
2W - 2L
1,562 SR
Queue Stats
2W - 6L
1,212 Elo+
Party 1
Nu Wa
Nu Wa
Venrisa
Nu Wa
Level 24
God Stats
0W - 5L
1,300 SR
Queue Stats
2W - 9L
1,099 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Smoogoo
Vamana
13
0 / 2 / 5
8,171
817
2,691
9,217
7,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 0 / 0
9,416
942
12,189
5,185
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 2
9,017
902
3,828
8,554
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
smáss
Apollo
14
2 / 1 / 1
8,878
888
6,619
6,476
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeadMaers
Cernunnos
12
1 / 5 / 1
7,241
724
4,881
9,674
3,116
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Ingelis
Izanami
12
1 / 1 / 0
7,271
727
3,480
4,545
1,312
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 1
7,361
736
6,143
8,400
2,035
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Venrisa
Nu Wa
12
0 / 3 / 1
7,146
715
3,760
7,281
2,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
11
Kills
2
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DeadMaers
Cernunnos
1
5
1
0.3
L
Izanami
Ingelis
Izanami
1
1
0
1
W
Vamana
Smoogoo
Vamana
0
2
5
1.25
W
8
0
0
8
L
0
2
1
0.25
W
1
0
2
2
L
Nu Wa
Venrisa
Nu Wa
0
3
1
0.17
W
Apollo
smáss
Apollo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,327
Damage
18,264
29,432
Taken
29,900
18,889
Mitigated
8,712
8,374
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DeadMaers
Cernunnos
4,881
2,272
0
496
9,674
3,116
0
7,333
2,157
0
24,743
L
Izanami
Ingelis
Izanami
3,480
1,329
0
0
4,545
1,312
0
1,899
2,646
0
20,751
W
Vamana
Smoogoo
Vamana
2,691
850
0
1,866
9,217
7,025
1,350
1,424
7,793
3,205
10,903
W
12,189
3,138
0
1,000
5,185
1,680
1,391
1,334
3,851
41,240
0
L
6,143
1,423
0
4,037
8,400
2,035
823
2,145
6,255
30,807
0
W
3,828
526
0
2,036
8,554
7,799
498
3,427
5,127
19,949
0
L
Nu Wa
Venrisa
Nu Wa
3,760
602
0
926
7,281
2,249
0
5,370
1,799
17,602
0
W
Apollo
smáss
Apollo
6,619
3,327
0
3,472
6,476
2,385
2,157
4,029
2,447
0
39,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,482
Gold Earned
29,019
202
Minions Killed
181
8
Camps Cleared
7
831,183
Distance Traveled
606,589
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,241
724
33
3
2
132,421
0
L
Izanami
7,271
727
43
4
1
154,967
0
W
Vamana
8,171
817
23
2
1
210,900
0
W
Hera
9,416
942
71
7
2
218,139
0
L
Sol
7,361
736
62
6
2
181,194
0
W
Ymir
9,017
902
33
3
2
210,400
3
L
Nu Wa
7,146
715
43
4
2
138,007
1
W
Apollo
8,878
888
75
8
3
191,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role