Player Matchup

Baron Samedi
Baron Samedi
BlyatSensei
Baron Samedi
Level 33
God Stats
4W - 5L
1,707 SR
Queue Stats
44W - 34L
1,562 Elo+
Party 1
Chaac
Chaac
D3C1D3
Chaac
Level 71
God Stats
66W - 53L
1,540 SR
Queue Stats
120W - 119L
1,493 Elo+
Party 1
Medusa
Medusa
Ka3NM
Medusa
Level 147
God Stats
0W - 1L
1,496 SR
Queue Stats
6W - 8L
1,458 Elo+
Solo
Team Averages
Level 84
1,581 SR
1,505 Elo+

VS

Team Averages
Level 141
1,676 SR
1,623 Elo+
Cernunnos
Cernunnos
DopestMoonlight
Cernunnos
Level 154
God Stats
12W - 16L
1,544 SR
Queue Stats
717W - 627L
1,587 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lindci
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,877 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Terra
Terra
d3nyh
Terra
Level 160
God Stats
10W - 6L
1,606 SR
Queue Stats
388W - 446L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlyatSensei
Baron Samedi
12
5 / 3 / 4
8,875
683
13,303
13,646
6,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
D3C1D3
Chaac
12
2 / 6 / 5
8,122
625
9,705
19,007
17,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Ka3NM
Medusa
12
3 / 7 / 4
8,390
645
11,250
14,268
5,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DopestMoonlight
Cernunnos
17
15 / 1 / 0
11,514
886
24,540
13,069
5,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Lindci
Morgan Le Fay
12
1 / 6 / 6
8,681
668
11,933
11,002
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
d3nyh
Terra
13
0 / 3 / 9
9,309
716
4,532
19,056
18,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
10
Kills
16
16
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlyatSensei
Baron Samedi
5
3
4
2.33
L
Chaac
D3C1D3
Chaac
2
6
5
0.75
W
Cernunnos
DopestMoonlight
Cernunnos
15
1
0
15
L
Medusa
Ka3NM
Medusa
3
7
4
0.71
W
Morgan Le Fay
Lindci
Morgan Le Fay
1
6
6
0.67
W
Terra
d3nyh
Terra
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,258
Damage
41,005
46,921
Taken
43,127
30,131
Mitigated
28,826
9,600
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlyatSensei
Baron Samedi
13,303
1,563
1,139
3,277
13,646
6,979
0
5,162
8,484
22,130
0
L
Chaac
D3C1D3
Chaac
9,705
2,591
0
4,093
19,007
17,632
0
6,156
12,851
0
20,169
W
Cernunnos
DopestMoonlight
Cernunnos
24,540
15,484
0
4,322
13,069
5,892
2,410
2,829
10,240
0
76,023
L
Medusa
Ka3NM
Medusa
11,250
5,905
0
1,091
14,268
5,520
22
5,399
8,869
0
41,599
W
Morgan Le Fay
Lindci
Morgan Le Fay
11,933
2,112
1,131
1,662
11,002
4,304
90
4,193
6,637
27,391
0
W
Terra
d3nyh
Terra
4,532
732
1,026
4,257
19,056
18,630
0
6,725
11,959
13,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
29,504
130
Minions Killed
151
3
Camps Cleared
7
606,523
Distance Traveled
673,707
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,875
683
25
2
0
189,980
1
L
Chaac
8,122
625
27
2
1
223,546
2
W
Cernunnos
11,514
886
110
8
4
236,524
0
L
Medusa
8,390
645
78
6
2
192,997
1
W
Morgan Le Fay
8,681
668
24
2
3
213,819
5
W
Terra
9,309
716
17
1
0
223,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role