Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AssassinNoahAj
Tyr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 231L
1,328 Elo+
Party 1
Nox
Nox
Bandito_Flex_808
Nox
Level 36
God Stats
0W - 3L
1,483 SR
Queue Stats
25W - 33L
1,307 Elo+
Solo
Khepri
Khepri
lil_diamond4
Khepri
Level 45
God Stats
1W - 1L
1,720 SR
Queue Stats
108W - 153L
1,358 Elo+
Party 1
Nemesis
Nemesis
xMarija_insomnia
Nemesis
Level 109
God Stats
0W - 1L
1,256 SR
Queue Stats
550W - 659L
1,331 Elo+
Solo
Team Averages
Level 79
1,492 SR
1,365 Elo+

VS

Team Averages
Level 61
1,421 SR
1,363 Elo+
Mulan
Mulan
Crosmerk
Mulan
Level 27
God Stats
15W - 16L
1,511 SR
Queue Stats
38W - 57L
1,360 Elo+
Party 2
Bakasura
Bakasura
ERZINAER
Bakasura
Level 59
God Stats
9W - 7L
1,353 SR
Queue Stats
80W - 102L
1,351 Elo+
Party 2
Charybdis
Charybdis
MarvelSky2020
Charybdis
Level 69
God Stats
22W - 22L
1,483 SR
Queue Stats
89W - 120L
1,336 Elo+
Solo
Kuzenbo
Kuzenbo
RecentWriter409
Kuzenbo
Level 102
God Stats
152W - 117L
1,506 SR
Queue Stats
229W - 209L
1,391 Elo+
Solo
Jormungandr
Jormungandr
lmperator89
Jormungandr
Level 46
God Stats
1W - 2L
1,250 SR
Queue Stats
68W - 75L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
3 / 2 / 3
5,206
521
6,779
5,571
1,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 4 / 3
4,441
444
1,844
7,404
2,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
1 / 0 / 0
4,330
433
767
935
287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
6
0 / 2 / 4
4,547
455
2,380
9,322
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 4 / 1
5,142
514
3,407
6,604
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Crosmerk
Mulan
10
7 / 0 / 1
6,601
660
6,794
4,885
2,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
ERZINAER
Bakasura
8
2 / 1 / 3
5,247
525
4,587
6,700
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
MarvelSky2020
Charybdis
8
2 / 2 / 2
5,036
504
6,284
6,772
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

8
1 / 1 / 0
4,935
494
1,080
6,531
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
lmperator89
Jormungandr
7
0 / 3 / 4
4,857
486
2,851
7,226
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
12
12
Deaths
7
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
3
2.25
L
0
4
3
0.38
L
1
0
0
1
W
Mulan
Crosmerk
Mulan
7
0
1
7.5
W
Bakasura
ERZINAER
Bakasura
2
1
3
3.5
W
Charybdis
MarvelSky2020
Charybdis
2
2
2
1.5
W
1
1
0
1
L
Khepri
0
2
4
1
W
Jormungandr
lmperator89
Jormungandr
0
3
4
0.67
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,177
Damage
21,596
29,836
Taken
32,114
9,808
Mitigated
16,746
9,221
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,779
2,938
353
2,387
5,571
1,415
350
1,016
4,516
0
29,688
L
1,844
387
0
1,036
7,404
2,917
0
180
6,802
0
10,239
L
767
37
98
131
935
287
305
651
284
11,871
0
W
Mulan
Crosmerk
Mulan
6,794
746
0
938
4,885
2,574
167
0
4,885
0
22,542
W
Bakasura
ERZINAER
Bakasura
4,587
2,747
0
3,796
6,700
2,011
0
208
6,492
0
19,020
W
Charybdis
MarvelSky2020
Charybdis
6,284
2,781
0
2,578
6,772
1,695
0
1,149
5,623
0
27,216
W
1,080
510
0
146
6,531
6,707
1,091
767
5,764
11,558
0
L
Khepri
2,380
372
663
3,183
9,322
3,751
288
1,655
7,376
9,737
0
W
Jormungandr
lmperator89
Jormungandr
2,851
989
327
1,763
7,226
3,759
0
1,023
6,203
11,753
0
L
3,407
1,569
0
1,370
6,604
1,438
0
429
6,016
0
13,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,666
Gold Earned
26,676
140
Minions Killed
199
0
Camps Cleared
0
817,000
Distance Traveled
973,098
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,206
521
50
5
0
171,666
2
L
Tyr
4,441
444
23
2
0
201,798
0
L
Nox
4,330
433
23
2
0
66,100
0
W
Mulan
6,601
660
53
5
0
203,719
2
W
Bakasura
5,247
525
54
5
0
218,192
0
W
Charybdis
5,036
504
46
5
0
182,560
0
W
Kuzenbo
4,935
494
29
3
0
194,161
2
L
Khepri
4,547
455
18
2
0
185,320
0
W
Jormungandr
4,857
486
17
2
0
174,466
0
L
Nemesis
5,142
514
26
3
0
192,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role