Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Bountyhunty
Amaterasu
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
78W - 89L
1,424 Elo+
Party 2
Da Ji
Da Ji
Kenkeh
Da Ji
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
212W - 170L
1,597 Elo+
Party 2
Zhong Kui
Zhong Kui
Morduu
Zhong Kui
Level 145
God Stats
9W - 7L
1,526 SR
Queue Stats
43W - 44L
1,510 Elo+
Solo
Team Averages
Level 118
1,505 SR
1,506 Elo+

VS

Team Averages
Level 71
1,552 SR
1,496 Elo+
Ymir
Ymir
Joepl
Ymir
Level 66
God Stats
5W - 1L
1,574 SR
Queue Stats
52W - 43L
1,501 Elo+
Party 3
Cupid
Cupid
Kapselex
Cupid
Level 40
God Stats
8W - 5L
1,664 SR
Queue Stats
57W - 57L
1,465 Elo+
Party 3
Bastet
Bastet
Macrokingz
Bastet
Level 87
God Stats
4W - 3L
1,482 SR
Queue Stats
53W - 51L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Mariuzs
Gilgamesh
Level 46
God Stats
7W - 4L
1,412 SR
Queue Stats
75W - 71L
1,501 Elo+
Party 3
Anubis
Anubis
MusicAnubis
Anubis
Level 116
God Stats
29W - 19L
1,630 SR
Queue Stats
284W - 267L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
4 / 6 / 3
9,147
481
10,011
18,528
14,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
 
Rama
15
1 / 6 / 3
8,809
464
8,411
13,839
3,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Bountyhunty
Amaterasu
13
0 / 9 / 1
7,965
419
3,797
14,362
10,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Kenkeh
Da Ji
16
6 / 6 / 3
9,821
517
11,664
17,375
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Morduu
Zhong Kui
16
4 / 8 / 2
9,498
500
13,325
16,627
9,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Joepl
Ymir
16
5 / 4 / 8
10,467
551
8,684
17,502
17,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
Kapselex
Cupid
16
8 / 3 / 6
10,376
546
17,463
12,738
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Macrokingz
Bastet
19
8 / 4 / 5
11,355
598
11,810
14,875
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Mariuzs
Gilgamesh
18
10 / 0 / 3
11,771
620
12,179
13,021
10,068
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
17
4 / 4 / 5
11,127
586
8,881
12,273
7,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
15
Kills
35
35
Deaths
15
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
6
3
0.92
L
Rama
 
Rama
1
6
3
0.42
L
Amaterasu
Bountyhunty
Amaterasu
0
9
1
0.06
W
Ymir
Joepl
Ymir
5
4
8
2.25
W
Cupid
Kapselex
Cupid
8
3
6
3.67
L
Da Ji
Kenkeh
Da Ji
6
6
3
1.25
W
Bastet
Macrokingz
Bastet
8
4
5
2.63
W
Gilgamesh
Mariuzs
Gilgamesh
10
0
3
11.5
L
Zhong Kui
Morduu
Zhong Kui
4
8
2
0.63
W
Anubis
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,208
Damage
59,017
80,731
Taken
70,409
44,672
Mitigated
46,776
21,063
Healing
24,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,011
3,701
1,644
4,762
18,528
14,959
0
4,607
13,409
36,530
9,799
L
Rama
 
Rama
8,411
7,214
0
2,516
13,839
3,806
0
2,880
10,623
0
59,322
L
Amaterasu
Bountyhunty
Amaterasu
3,797
1,730
0
1,658
14,362
10,043
0
2,164
11,391
0
37,762
W
Ymir
Joepl
Ymir
8,684
2,394
89
2,503
17,502
17,280
322
7,242
10,260
33,540
0
W
Cupid
Kapselex
Cupid
17,463
10,242
332
4,068
12,738
6,472
1,697
4,734
8,004
0
74,412
L
Da Ji
Kenkeh
Da Ji
11,664
3,941
0
6,620
17,375
5,959
0
1,512
15,731
0
66,245
W
Bastet
Macrokingz
Bastet
11,810
4,179
0
7,972
14,875
5,881
0
1,406
13,469
0
79,487
W
Gilgamesh
Mariuzs
Gilgamesh
12,179
2,845
274
5,297
13,021
10,068
246
3,041
9,980
6,954
66,403
L
Zhong Kui
Morduu
Zhong Kui
13,325
2,566
0
3,863
16,627
9,905
0
7,665
8,673
60,445
0
W
Anubis
8,881
925
0
4,441
12,273
7,075
684
5,801
6,472
77,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,240
Gold Earned
55,096
473
Minions Killed
613
0
Camps Cleared
0
1,612,076
Distance Traveled
1,795,088
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,147
481
63
3
0
305,912
9
L
Rama
8,809
464
101
5
0
320,463
2
L
Amaterasu
7,965
419
87
5
0
342,406
0
W
Ymir
10,467
551
51
3
0
338,759
5
W
Cupid
10,376
546
144
8
0
334,792
2
L
Da Ji
9,821
517
110
6
0
337,699
7
W
Bastet
11,355
598
127
7
0
406,250
4
W
Gilgamesh
11,771
620
150
8
0
380,213
2
L
Zhong Kui
9,498
500
112
6
0
305,596
5
W
Anubis
11,127
586
141
7
0
335,074
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role