Player Matchup

He Bo
He Bo
FastMix
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 68L
1,403 Elo+
Party 1
Discordia
Discordia
Gutkin
Discordia
Level 117
God Stats
2W - 3L
1,279 SR
Queue Stats
98W - 91L
1,429 Elo+
Party 1
Nemesis
Nemesis
KorKi73
Nemesis
Level 121
God Stats
0W - 7L
991 SR
Queue Stats
718W - 708L
1,441 Elo+
Solo
Anubis
Anubis
LiorM
Anubis
Level 26
God Stats
0W - 1L
1,123 SR
Queue Stats
66W - 42L
1,497 Elo+
Party 1
Artio
Artio
Musti_1011
Artio
Level 105
God Stats
3W - 5L
1,429 SR
Queue Stats
95W - 136L
1,392 Elo+
Solo
Team Averages
Level 80
1,264 SR
1,432 Elo+

VS

Team Averages
Level 117
1,494 SR
1,472 Elo+
Artio
Artio
Alman1999
Artio
Level 62
God Stats
2W - 3L
1,246 SR
Queue Stats
132W - 114L
1,472 Elo+
Party 2
Tiamat
Tiamat
BerryVIPCZ
Tiamat
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 41L
1,516 Elo+
Solo
Chaac
Chaac
BlutiFul92
Chaac
Level 149
God Stats
12W - 7L
1,616 SR
Queue Stats
377W - 384L
1,455 Elo+
Solo
Rama
Rama
Jonllsnow
Rama
Level 87
God Stats
5W - 3L
1,587 SR
Queue Stats
134W - 114L
1,472 Elo+
Party 2
Vamana
Vamana
Pragaxxx
Vamana
Level 149
God Stats
12W - 7L
1,524 SR
Queue Stats
369W - 386L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FastMix
He Bo
14
5 / 9 / 8
9,452
630
17,913
17,894
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Gutkin
Discordia
18
7 / 5 / 12
10,946
730
26,189
12,492
5,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
KorKi73
Nemesis
17
2 / 6 / 13
9,688
646
13,997
34,025
18,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
LiorM
Anubis
17
3 / 4 / 9
10,188
679
24,852
13,728
8,076
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
18
4 / 6 / 12
10,773
718
13,936
29,188
39,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alman1999
Artio
17
0 / 4 / 23
10,990
733
8,811
26,899
29,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
BerryVIPCZ
Tiamat
14
0 / 8 / 10
9,401
627
9,697
18,515
11,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Chaac
20
12 / 3 / 11
12,670
845
26,772
25,237
20,873
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
20
10 / 3 / 13
12,053
804
24,977
14,764
7,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
Pragaxxx
Vamana
19
8 / 4 / 15
12,320
821
24,582
28,837
32,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
102
21
Kills
30
30
Deaths
22
54
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Artio
Alman1999
Artio
0
4
23
2.88
W
Tiamat
BerryVIPCZ
Tiamat
0
8
10
0.63
W
Chaac
12
3
11
5.83
L
He Bo
FastMix
He Bo
5
9
8
1
L
Discordia
Gutkin
Discordia
7
5
12
2.6
W
Rama
10
3
13
5.5
L
Nemesis
KorKi73
Nemesis
2
6
13
1.42
L
Anubis
LiorM
Anubis
3
4
9
1.88
L
Artio
4
6
12
1.67
W
Vamana
Pragaxxx
Vamana
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,887
Damage
94,839
107,327
Taken
114,252
78,075
Mitigated
101,490
47,436
Healing
65,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Alman1999
Artio
8,811
414
9,246
10,309
26,899
29,710
601
18,583
7,932
16,481
0
W
Tiamat
BerryVIPCZ
Tiamat
9,697
2,010
2,069
3,664
18,515
11,350
311
15,043
3,161
17,822
0
W
Chaac
26,772
5,840
2,164
15,753
25,237
20,873
1,681
16,558
8,239
0
54,265
L
He Bo
FastMix
He Bo
17,913
826
2,070
2,926
17,894
6,584
63
2,419
15,475
26,523
0
L
Discordia
Gutkin
Discordia
26,189
3,287
1,645
1,726
12,492
5,681
357
1,459
11,033
42,290
0
W
Rama
24,977
13,080
1,197
2,966
14,764
7,058
2,090
10,783
3,767
0
47,641
L
Nemesis
KorKi73
Nemesis
13,997
2,802
3,715
13,099
34,025
18,278
392
4,951
29,074
0
24,537
L
Anubis
LiorM
Anubis
24,852
1,205
631
4,632
13,728
8,076
0
4,173
9,555
46,627
0
L
Artio
13,936
366
6,705
10,287
29,188
39,456
0
5,998
23,190
20,079
0
W
Vamana
Pragaxxx
Vamana
24,582
10,727
4,061
14,171
28,837
32,499
138
19,988
8,263
651
36,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,047
Gold Earned
57,434
143
Minions Killed
155
0
Camps Cleared
0
1,267,448
Distance Traveled
1,311,584
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,990
733
18
1
0
282,967
2
W
Tiamat
9,401
627
25
2
0
255,506
3
W
Chaac
12,670
845
45
3
0
263,622
5
L
He Bo
9,452
630
16
1
0
230,322
0
L
Discordia
10,946
730
48
3
0
236,249
0
W
Rama
12,053
804
45
3
0
225,769
1
L
Nemesis
9,688
646
11
1
0
275,274
1
L
Anubis
10,188
679
47
3
0
237,525
0
L
Artio
10,773
718
21
1
0
288,078
0
W
Vamana
12,320
821
22
1
0
283,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role