Player Matchup

Ne Zha
Ne Zha
F0xyKn0xy
Ne Zha
Level 63
God Stats
6W - 5L
1,631 SR
Queue Stats
170W - 129L
1,577 Elo+
Solo
Nu Wa
Nu Wa
Izаnамi
Nu Wa
Level 123
God Stats
3W - 3L
1,513 SR
Queue Stats
263W - 211L
1,630 Elo+
Party 1
Arachne
Arachne
Kayaya25
Arachne
Level 126
God Stats
7W - 6L
1,585 SR
Queue Stats
955W - 997L
1,538 Elo+
Party 1
Nox
Nox
Malcastór
Nox
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 86L
1,693 Elo+
Party 1
Neith
Neith
StyleSwat
Neith
Level 142
God Stats
7W - 7L
1,541 SR
Queue Stats
195W - 176L
1,588 Elo+
Solo
Team Averages
Level 123
1,554 SR
1,605 Elo+

VS

Team Averages
Level 85
1,422 SR
1,537 Elo+
Fenrir
Fenrir
Alejhina97
Fenrir
Level 87
God Stats
0W - 5L
1,232 SR
Queue Stats
339W - 351L
1,637 Elo+
Solo
Aphrodite
Aphrodite
GrimAshBorne
Aphrodite
Level 17
God Stats
1W - 4L
1,303 SR
Queue Stats
4W - 9L
1,342 Elo+
Party 2
Chiron
Chiron
KoobaKin
Chiron
Level 160
God Stats
1W - 3L
1,376 SR
Queue Stats
226W - 188L
1,591 Elo+
Solo
Mulan
Mulan
WeelsKIl
Mulan
Level 122
God Stats
10W - 5L
1,824 SR
Queue Stats
62W - 48L
1,680 Elo+
Solo
Janus
Janus
Yogshoggoth
Janus
Level 41
God Stats
7W - 16L
1,373 SR
Queue Stats
34W - 55L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
F0xyKn0xy
Ne Zha
17
4 / 2 / 16
10,943
576
10,117
13,179
14,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
17
5 / 5 / 9
12,203
642
13,455
11,765
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Kayaya25
Arachne
20
5 / 1 / 4
12,427
654
6,458
15,125
9,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 2 / 1
12,321
648
6,999
11,412
8,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
StyleSwat
Neith
19
13 / 2 / 4
12,616
664
17,775
11,007
4,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alejhina97
Fenrir
13
2 / 5 / 2
8,549
450
3,698
10,831
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
GrimAshBorne
Aphrodite
11
2 / 9 / 3
8,108
427
2,524
16,913
12,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
KoobaKin
Chiron
14
3 / 6 / 5
8,740
460
13,083
15,747
4,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
WeelsKIl
Mulan
18
3 / 2 / 1
11,310
595
11,381
17,277
18,327
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 6 / 1
8,632
454
3,138
9,148
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
28
Kills
12
12
Deaths
28
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alejhina97
Fenrir
2
5
2
0.6
W
Ne Zha
F0xyKn0xy
Ne Zha
4
2
16
6
L
Aphrodite
GrimAshBorne
Aphrodite
2
9
3
0.39
W
Nu Wa
5
5
9
1.9
W
Arachne
Kayaya25
Arachne
5
1
4
7
L
Chiron
KoobaKin
Chiron
3
6
5
0.92
W
1
2
1
0.75
W
Neith
StyleSwat
Neith
13
2
4
7.5
L
Mulan
WeelsKIl
Mulan
3
2
1
1.75
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,804
Damage
33,824
62,488
Taken
69,916
40,192
Mitigated
41,133
23,441
Healing
23,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alejhina97
Fenrir
3,698
525
0
3,086
10,831
3,519
0
1,497
9,334
0
51,205
W
Ne Zha
F0xyKn0xy
Ne Zha
10,117
2,317
286
1,656
13,179
14,020
287
2,255
10,694
0
34,337
L
Aphrodite
GrimAshBorne
Aphrodite
2,524
635
2,861
4,527
16,913
12,780
0
7,009
9,904
10,456
0
W
Nu Wa
13,455
3,453
0
4,430
11,765
2,900
1,948
1,804
9,830
81,078
0
W
Arachne
Kayaya25
Arachne
6,458
4,673
0
8,650
15,125
9,934
0
1,050
13,999
0
129,592
L
Chiron
KoobaKin
Chiron
13,083
5,950
966
5,307
15,747
4,741
0
3,232
12,466
0
75,790
W
6,999
1,197
83
4,699
11,412
8,519
2,169
606
10,038
84,451
0
W
Neith
StyleSwat
Neith
17,775
8,480
0
3,637
11,007
4,819
2,405
1,695
9,161
0
96,747
L
Mulan
WeelsKIl
Mulan
11,381
1,526
0
6,510
17,277
18,327
0
8,032
9,245
6,448
76,968
L
3,138
45
0
240
9,148
1,766
336
684
8,464
40,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,510
Gold Earned
45,339
684
Minions Killed
531
0
Camps Cleared
0
1,891,041
Distance Traveled
1,640,856
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,549
450
106
6
0
295,794
2
W
Ne Zha
10,943
576
39
2
0
427,283
7
L
Aphrodite
8,108
427
20
1
0
320,427
2
W
Nu Wa
12,203
642
137
7
0
311,558
2
W
Arachne
12,427
654
156
8
0
425,820
2
L
Chiron
8,740
460
136
7
0
306,577
2
W
Nox
12,321
648
193
10
0
365,360
2
W
Neith
12,616
664
159
8
0
361,020
6
L
Mulan
11,310
595
178
9
0
373,800
4
L
Janus
8,632
454
91
5
0
344,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role