Player Matchup

Merlin
Merlin
LordDroASM
Merlin
Level 129
God Stats
4W - 1L
1,565 SR
Queue Stats
16W - 14L
1,580 Elo+
Solo
Nu Wa
Nu Wa
buchta456
Nu Wa
Level 35
God Stats
4W - 4L
1,733 SR
Queue Stats
65W - 76L
1,460 Elo+
Solo
Ne Zha
Ne Zha
haiyanzhixing
Ne Zha
Level 29
God Stats
3W - 6L
1,424 SR
Queue Stats
15W - 33L
1,288 Elo+
Party 1
Odin
Odin
护法夜叉
Odin
Level 22
God Stats
0W - 3L
1,093 SR
Queue Stats
0W - 7L
1,064 Elo+
Party 1
King Arthur
King Arthur
诗羽惠英梨
King Arthur
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 40L
1,389 Elo+
Party 1
Team Averages
Level 50
1,463 SR
1,356 Elo+

VS

Team Averages
Level 105
1,504 SR
1,517 Elo+
Medusa
Medusa
Codename03
Medusa
Level 105
God Stats
5W - 8L
1,451 SR
Queue Stats
291W - 277L
1,560 Elo+
Solo
Ganesha
Ganesha
Larsbosales
Ganesha
Level 145
God Stats
1W - 1L
1,314 SR
Queue Stats
770W - 794L
1,475 Elo+
Solo
Chang'e
Chang'e
Linansand
Chang'e
Level 84
God Stats
6W - 3L
1,582 SR
Queue Stats
186W - 193L
1,439 Elo+
Solo
Nu Wa
Nu Wa
Navinar
Nu Wa
Level 63
God Stats
5W - 2L
1,671 SR
Queue Stats
5W - 3L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
Sami95
Sun Wukong
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LordDroASM
Merlin
18
1 / 2 / 5
12,002
923
25,831
7,660
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
buchta456
Nu Wa
18
4 / 5 / 3
12,223
940
19,955
12,262
4,675
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 12 / 3
11,980
922
14,036
21,212
9,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
0 / 6 / 4
11,247
865
9,324
21,849
17,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
诗羽惠英梨
King Arthur
16
0 / 1 / 1
9,558
735
832
3,254
3,985
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

93

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Codename03
Medusa
19
4 / 2 / 13
12,567
967
10,630
11,789
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Larsbosales
Ganesha
19
0 / 2 / 22
12,964
997
9,232
18,886
24,337
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Linansand
Chang'e
19
7 / 3 / 15
12,848
988
15,007
16,327
6,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Navinar
Nu Wa
19
5 / 0 / 13
12,183
937
9,482
7,681
2,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Sami95
Sun Wukong
20
10 / 1 / 15
13,628
1,048
17,506
19,598
16,958
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
8
Kills
26
26
Deaths
8
16
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Medusa
Codename03
Medusa
4
2
13
5.25
W
Ganesha
Larsbosales
Ganesha
0
2
22
5.5
W
Chang'e
Linansand
Chang'e
7
3
15
4.83
L
Merlin
LordDroASM
Merlin
1
2
5
1.75
W
Nu Wa
Navinar
Nu Wa
5
0
13
11.5
W
Sun Wukong
Sami95
Sun Wukong
10
1
15
17.5
L
Nu Wa
buchta456
Nu Wa
4
5
3
1.1
L
3
12
3
0.38
L
0
6
4
0.33
L
King Arthur
诗羽惠英梨
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,978
Damage
61,857
66,237
Taken
74,281
38,947
Mitigated
55,258
3,669
Healing
20,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Codename03
Medusa
10,630
4,110
0
1,646
11,789
4,483
0
7,645
3,954
0
43,254
W
Ganesha
Larsbosales
Ganesha
9,232
375
0
2,445
18,886
24,337
0
12,538
5,187
33,000
0
W
Chang'e
Linansand
Chang'e
15,007
456
6,804
6,561
16,327
6,587
0
9,358
6,324
38,342
0
L
Merlin
LordDroASM
Merlin
25,831
1,460
0
0
7,660
3,947
0
5,216
2,361
84,907
0
W
Nu Wa
Navinar
Nu Wa
9,482
2,012
0
1,233
7,681
2,893
0
4,808
2,736
30,886
0
W
Sun Wukong
Sami95
Sun Wukong
17,506
4,077
0
1,583
19,598
16,958
0
13,542
5,202
0
40,402
L
Nu Wa
buchta456
Nu Wa
19,955
4,252
0
0
12,262
4,675
0
3,925
8,168
36,386
0
L
14,036
1,739
0
1,356
21,212
9,217
0
11,426
9,456
0
42,124
L
9,324
1,298
224
2,089
21,849
17,123
0
10,217
11,216
7,992
20,596
L
King Arthur
诗羽惠英梨
King Arthur
832
0
0
0
3,254
3,985
0
1,931
1,315
527
2,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,010
Gold Earned
64,190
270
Minions Killed
288
7
Camps Cleared
9
1,006,185
Distance Traveled
1,223,001
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,567
967
98
8
2
276,732
0
W
Ganesha
12,964
997
0
0
0
230,405
3
W
Chang'e
12,848
988
88
7
1
244,710
1
L
Merlin
12,002
923
138
11
1
248,684
5
W
Nu Wa
12,183
937
52
4
1
224,182
0
W
Sun Wukong
13,628
1,048
50
4
5
246,972
1
L
Nu Wa
12,223
940
34
3
2
218,639
4
L
Ne Zha
11,980
922
46
4
4
249,879
0
L
Odin
11,247
865
51
4
0
270,085
0
L
King Arthur
9,558
735
1
0
0
18,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role