Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AnsgarPauli
Nemesis
Level 116
God Stats
7W - 1L
1,759 SR
Queue Stats
198W - 196L
1,542 Elo+
Party 2
Ganesha
Ganesha
BloodHunter987
Ganesha
Level 29
God Stats
1W - 0L
1,263 SR
Queue Stats
8W - 7L
1,497 Elo+
Solo
Vulcan
Vulcan
Godan88
Vulcan
Level 104
God Stats
2W - 2L
1,176 SR
Queue Stats
70W - 62L
1,545 Elo+
Party 2
King Arthur
King Arthur
TheGameZone18
King Arthur
Level 104
God Stats
1W - 1L
1,507 SR
Queue Stats
46W - 33L
1,542 Elo+
Solo
Team Averages
Level 76
1,441 SR
1,525 Elo+

VS

Team Averages
Level 148
1,489 SR
1,563 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Flopper1
Kumbhakarna
Level 160
God Stats
2W - 4L
1,485 SR
Queue Stats
341W - 300L
1,636 Elo+
Party 1
Amaterasu
Amaterasu
MerriDjein
Amaterasu
Level 102
God Stats
5W - 2L
1,693 SR
Queue Stats
103W - 80L
1,580 Elo+
Party 1
Anhur
Anhur
MrFridayyy
Anhur
Level 159
God Stats
2W - 5L
1,336 SR
Queue Stats
366W - 340L
1,597 Elo+
Party 1
Raijin
Raijin
Shеridan
Raijin
Level 160
God Stats
15W - 24L
1,431 SR
Queue Stats
1,043W - 1,004L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
20 / 3 / 14
14,211
947
20,277
19,009
8,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
AnsgarPauli
Nemesis
15
4 / 8 / 15
10,656
710
14,479
16,645
5,521
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
0 / 5 / 27
10,871
725
11,167
16,072
18,437
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
Godan88
Vulcan
19
8 / 2 / 16
11,880
792
21,135
12,349
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TheGameZone18
King Arthur
18
5 / 4 / 22
11,301
753
14,432
18,179
13,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
5 / 5 / 11
10,624
708
15,367
15,115
5,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Flopper1
Kumbhakarna
15
3 / 8 / 8
9,733
649
6,621
21,590
17,968
Amaterasu
MerriDjein
Amaterasu
16
1 / 9 / 14
9,382
625
6,866
22,048
25,519
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
18
9 / 8 / 7
11,533
769
18,709
17,598
6,433
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Shеridan
Raijin
18
2 / 7 / 12
10,256
684
17,554
14,350
5,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
72
37
Kills
20
22
Deaths
37
94
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
20
3
14
9
L
Danzaburou
 
Danzaburou
5
5
11
2.1
W
Nemesis
AnsgarPauli
Nemesis
4
8
15
1.44
W
0
5
27
2.7
L
Kumbhakarna
Flopper1
Kumbhakarna
3
8
8
0.88
W
Vulcan
Godan88
Vulcan
8
2
16
8
L
Amaterasu
MerriDjein
Amaterasu
1
9
14
0.89
L
Anhur
9
8
7
1.56
L
Raijin
Shеridan
Raijin
2
7
12
1.14
W
King Arthur
TheGameZone18
King Arthur
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,490
Damage
65,117
82,254
Taken
90,701
50,187
Mitigated
61,396
36,526
Healing
23,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
20,277
13,663
4,428
8,633
19,009
8,695
2,722
3,378
15,631
0
47,817
L
Danzaburou
 
Danzaburou
15,367
4,058
1,342
4,619
15,115
5,947
147
4,691
10,336
0
37,339
W
Nemesis
AnsgarPauli
Nemesis
14,479
5,105
1,937
4,352
16,645
5,521
426
5,102
11,543
0
15,691
W
11,167
894
1,605
1,400
16,072
18,437
691
6,188
9,884
18,312
0
L
Kumbhakarna
Flopper1
Kumbhakarna
6,621
88
329
1,276
21,590
17,968
0
9,234
11,771
11,328
0
W
Vulcan
Godan88
Vulcan
21,135
5,298
2,848
3,539
12,349
4,198
892
3,475
8,874
43,430
0
L
Amaterasu
MerriDjein
Amaterasu
6,866
1,761
3,066
5,589
22,048
25,519
0
7,216
14,325
0
10,488
L
Anhur
18,709
9,208
464
2,472
17,598
6,433
108
5,947
11,440
0
31,228
L
Raijin
Shеridan
Raijin
17,554
1,982
1,900
1,999
14,350
5,529
0
5,214
9,009
43,090
0
W
King Arthur
TheGameZone18
King Arthur
14,432
2,262
1,631
6,153
18,179
13,336
243
6,032
11,333
0
26,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,919
Gold Earned
51,528
148
Minions Killed
156
0
Camps Cleared
0
1,436,404
Distance Traveled
1,262,422
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,211
947
65
4
0
294,875
4
L
Danzaburou
10,624
708
43
3
0
260,808
2
W
Nemesis
10,656
710
7
0
0
277,817
1
W
Ganesha
10,871
725
0
0
0
265,705
0
L
Kumbhakarna
9,733
649
5
0
0
258,119
0
W
Vulcan
11,880
792
45
3
0
310,675
0
L
Amaterasu
9,382
625
10
1
0
251,566
0
L
Anhur
11,533
769
25
2
0
244,923
0
L
Raijin
10,256
684
73
5
0
247,006
1
W
King Arthur
11,301
753
31
2
0
287,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role