Player Matchup

Neith
Neith
BARTpro
Neith
Level 109
God Stats
30W - 19L
1,630 SR
Queue Stats
124W - 118L
1,458 Elo+
Party 1
Ra
Ra
ZEAM
Ra
Level 123
God Stats
1W - 2L
1,191 SR
Queue Stats
44W - 40L
1,468 Elo+
Party 1
Horus
Horus
arcZeo
Horus
Level 118
God Stats
15W - 8L
1,741 SR
Queue Stats
238W - 256L
1,516 Elo+
Solo
Team Averages
Level 117
1,521 SR
1,481 Elo+

VS

Team Averages
Level 122
1,316 SR
1,413 Elo+
Artio
Artio
Depressiv
Artio
Level 86
God Stats
0W - 1L
1,299 SR
Queue Stats
24W - 33L
1,469 Elo+
Solo
Hera
Hera
FvaitraulS
Hera
Level 120
God Stats
0W - 4L
1,131 SR
Queue Stats
58W - 84L
1,418 Elo+
Solo
Danzaburou
Danzaburou
bicjaxon
Danzaburou
Level 160
God Stats
1W - 2L
1,519 SR
Queue Stats
8W - 17L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BARTpro
Neith
16
3 / 4 / 5
12,082
604
21,282
14,585
4,960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ra
ZEAM
Ra
17
8 / 1 / 2
12,914
646
13,611
12,823
4,832
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
arcZeo
Horus
15
1 / 1 / 8
11,479
574
9,113
21,436
21,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Depressiv
Artio
14
2 / 2 / 4
11,949
597
9,884
28,856
44,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 7 / 4
11,257
563
12,279
12,343
5,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
bicjaxon
Danzaburou
15
3 / 3 / 3
11,692
585
18,392
14,708
6,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
12
Kills
6
6
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
BARTpro
Neith
3
4
5
1.38
L
Artio
Depressiv
Artio
2
2
4
2
L
1
7
4
0.43
W
Ra
ZEAM
Ra
8
1
2
9
W
Horus
arcZeo
Horus
1
1
8
5
L
Danzaburou
bicjaxon
Danzaburou
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,006
Damage
40,555
48,844
Taken
55,907
31,654
Mitigated
56,908
24,910
Healing
10,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BARTpro
Neith
21,282
6,661
0
3,567
14,585
4,960
703
6,460
8,125
0
65,706
L
Artio
Depressiv
Artio
9,884
1,294
900
6,173
28,856
44,138
284
6,692
22,164
20,661
0
L
12,279
2,455
0
1,195
12,343
5,871
577
5,206
7,137
64,960
0
W
Ra
ZEAM
Ra
13,611
922
4,795
5,250
12,823
4,832
103
7,423
5,400
49,635
0
W
Horus
arcZeo
Horus
9,113
5,454
4,134
7,164
21,436
21,862
418
9,600
11,836
0
37,259
L
Danzaburou
bicjaxon
Danzaburou
18,392
8,175
0
2,242
14,708
6,899
1,992
2,351
12,357
0
55,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,475
Gold Earned
34,898
223
Minions Killed
222
8
Camps Cleared
10
1,123,353
Distance Traveled
1,028,800
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,082
604
101
5
3
333,865
5
L
Artio
11,949
597
18
1
2
353,056
6
L
Hera
11,257
563
115
6
5
322,494
5
W
Ra
12,914
646
87
4
2
408,167
3
W
Horus
11,479
574
35
2
3
381,321
6
L
Danzaburou
11,692
585
89
4
3
353,250
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role