Player Matchup

Fenrir
Fenrir
Calmestlobster
Fenrir
Level 89
God Stats
2W - 1L
1,806 SR
Queue Stats
49W - 28L
1,597 Elo+
Solo
Zeus
Zeus
Dakeyras38
Zeus
Level 79
God Stats
54W - 41L
1,604 SR
Queue Stats
267W - 284L
1,559 Elo+
Solo
Cerberus
Cerberus
MindFlayer88
Cerberus
Level 159
God Stats
3W - 3L
1,600 SR
Queue Stats
437W - 415L
1,520 Elo+
Solo
Geb
Geb
Nadetype
Geb
Level 80
God Stats
23W - 16L
1,701 SR
Queue Stats
121W - 133L
1,583 Elo+
Party 1
Chernobog
Chernobog
bigfuss
Chernobog
Level 155
God Stats
16W - 14L
1,632 SR
Queue Stats
497W - 517L
1,580 Elo+
Party 1
Team Averages
Level 112
1,669 SR
1,568 Elo+

VS

Team Averages
Level 97
1,553 SR
1,549 Elo+
Khepri
Khepri
MasterDetsu
Khepri
Level 60
God Stats
4W - 4L
1,481 SR
Queue Stats
38W - 54L
1,390 Elo+
Party 2
Camazotz
Camazotz
NorthernHafrn
Camazotz
Level 142
God Stats
5W - 6L
1,480 SR
Queue Stats
257W - 217L
1,682 Elo+
Party 3
Neith
Neith
TheRustled
Neith
Level 82
God Stats
11W - 4L
1,819 SR
Queue Stats
75W - 78L
1,501 Elo+
Party 2
Susano
Susano
Thieflord
Susano
Level 56
God Stats
2W - 3L
1,354 SR
Queue Stats
52W - 52L
1,507 Elo+
Party 2
Tiamat
Tiamat
VetrRefr
Tiamat
Level 145
God Stats
9W - 5L
1,632 SR
Queue Stats
230W - 200L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,591
474
3,719
11,630
4,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 8 / 0
8,707
544
7,223
10,818
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MindFlayer88
Cerberus
13
1 / 3 / 2
7,739
484
7,293
13,557
13,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
0 / 3 / 3
6,980
436
3,560
13,134
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
bigfuss
Chernobog
14
1 / 3 / 0
8,329
521
5,321
10,948
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 1 / 5
6,943
434
3,175
4,062
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
NorthernHafrn
Camazotz
16
5 / 2 / 5
9,643
603
14,416
15,845
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
15
4 / 1 / 3
9,353
585
10,107
9,406
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
Thieflord
Susano
15
4 / 1 / 6
9,274
580
6,483
9,857
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
VetrRefr
Tiamat
16
7 / 1 / 5
9,846
615
8,270
7,545
5,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
20
20
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
2
8
0
0.25
W
Khepri
0
1
5
2.5
L
Cerberus
MindFlayer88
Cerberus
1
3
2
0.67
L
0
3
3
0.5
W
Camazotz
NorthernHafrn
Camazotz
5
2
5
3.75
W
Neith
4
1
3
5.5
W
Susano
Thieflord
Susano
4
1
6
7
W
Tiamat
VetrRefr
Tiamat
7
1
5
9.5
L
Chernobog
bigfuss
Chernobog
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,116
Damage
42,451
60,087
Taken
46,715
35,995
Mitigated
22,487
18,776
Healing
19,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,719
473
0
4,198
11,630
4,274
0
1,275
10,153
0
35,826
L
7,223
1,080
0
1,217
10,818
3,689
249
3,530
6,867
66,069
0
W
Khepri
3,175
35
0
0
4,062
2,568
821
1,926
2,136
12,123
0
L
Cerberus
MindFlayer88
Cerberus
7,293
1,085
0
5,850
13,557
13,576
446
1,935
10,718
43,568
0
L
3,560
158
95
2,803
13,134
11,181
13
3,049
9,885
13,400
0
W
Camazotz
NorthernHafrn
Camazotz
14,416
4,539
0
10,321
15,845
6,691
2,879
5,917
9,928
0
63,015
W
Neith
10,107
4,935
0
3,019
9,406
4,045
408
1,368
8,038
0
62,846
W
Susano
Thieflord
Susano
6,483
1,842
0
3,195
9,857
3,234
749
4,804
5,053
0
53,104
W
Tiamat
VetrRefr
Tiamat
8,270
1,800
0
2,879
7,545
5,949
1,581
4,061
3,484
51,439
0
L
Chernobog
bigfuss
Chernobog
5,321
3,697
0
4,613
10,948
3,275
65
1,113
9,835
0
71,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,346
Gold Earned
45,059
489
Minions Killed
432
0
Camps Cleared
0
1,474,246
Distance Traveled
1,617,633
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,591
474
72
5
0
313,672
5
L
Zeus
8,707
544
137
9
0
255,673
1
W
Khepri
6,943
434
11
1
0
317,698
8
L
Cerberus
7,739
484
113
7
0
297,386
5
L
Geb
6,980
436
24
2
0
324,089
7
W
Camazotz
9,643
603
108
7
0
330,520
1
W
Neith
9,353
585
115
7
0
302,928
2
W
Susano
9,274
580
89
6
0
339,534
0
W
Tiamat
9,846
615
109
7
0
326,953
1
L
Chernobog
8,329
521
143
9
0
283,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role