Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Guratoko
Ne Zha
Level 28
God Stats
5W - 0L
1,827 SR
Queue Stats
67W - 21L
1,720 Elo+
Party 2
Sol
Sol
jinrou2310
Sol
Level 101
God Stats
3W - 0L
1,845 SR
Queue Stats
301W - 247L
1,579 Elo+
Party 2
Nu Wa
Nu Wa
kuthuruhu
Nu Wa
Level 88
God Stats
3W - 5L
1,522 SR
Queue Stats
242W - 185L
1,544 Elo+
Party 2
Team Averages
Level 81
1,639 SR
1,569 Elo+

VS

Team Averages
Level 89
1,508 SR
1,469 Elo+
Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
D1RTYSOCKS8029
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,395 Elo+
Party 1
Skadi
Skadi
DeadShiver
Skadi
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 174L
1,445 Elo+
Party 1
Sol
Sol
iG Clown
Sol
Level 133
God Stats
5W - 9L
1,542 SR
Queue Stats
203W - 205L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 0 / 7
6,373
637
8,376
7,825
4,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
 
Bastet
10
6 / 0 / 2
5,900
590
5,021
5,275
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Guratoko
Ne Zha
9
2 / 0 / 3
5,299
530
4,016
8,442
2,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

10
3 / 0 / 3
6,003
600
4,589
4,583
1,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
kuthuruhu
Nu Wa
11
3 / 0 / 4
6,245
625
4,473
3,301
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 3 / 0
4,527
453
3,366
7,849
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
 
Hercules
7
0 / 7 / 0
4,395
440
2,494
10,050
3,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
D1RTYSOCKS8029
Jormungandr
5
0 / 2 / 0
4,147
415
1,934
6,270
1,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
8
0 / 3 / 0
4,800
480
2,630
5,532
1,287
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,973
497
2,647
5,154
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
16
Kills
0
0
Deaths
16
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
7
5.5
W
Bastet
 
Bastet
6
0
2
7
L
Bastet
 
Bastet
0
3
0
0
L
Hercules
 
Hercules
0
7
0
0
L
Jormungandr
D1RTYSOCKS8029
Jormungandr
0
2
0
0
L
Skadi
0
3
0
0
W
Ne Zha
Guratoko
Ne Zha
2
0
3
3.5
L
0
1
0
0
W
3
0
3
4.5
W
Nu Wa
kuthuruhu
Nu Wa
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,475
Damage
13,071
29,426
Taken
34,855
11,451
Mitigated
9,302
13,196
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,376
1,382
80
3,495
7,825
4,911
0
1,142
6,409
1,045
34,712
W
Bastet
 
Bastet
5,021
1,153
0
2,850
5,275
1,531
0
622
4,653
0
26,146
L
Bastet
 
Bastet
3,366
602
0
2,770
7,849
1,835
0
1,536
6,095
0
17,866
L
Hercules
 
Hercules
2,494
1,318
0
1,458
10,050
3,229
0
1,238
8,254
0
18,569
L
Jormungandr
D1RTYSOCKS8029
Jormungandr
1,934
773
0
1,194
6,270
1,974
0
2,638
3,266
10,697
0
L
Skadi
2,630
1,186
0
995
5,532
1,287
0
1,830
3,447
0
24,979
W
Ne Zha
Guratoko
Ne Zha
4,016
875
0
2,905
8,442
2,879
0
962
7,480
0
26,730
L
2,647
762
0
2,001
5,154
977
0
1,552
3,383
28,075
0
W
4,589
1,683
0
3,038
4,583
1,175
114
591
3,992
32,680
0
W
Nu Wa
kuthuruhu
Nu Wa
4,473
1,110
0
828
3,301
955
18
1,264
2,037
35,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,820
Gold Earned
22,842
312
Minions Killed
219
0
Camps Cleared
0
1,053,430
Distance Traveled
898,973
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,373
637
70
7
0
231,254
6
W
Bastet
5,900
590
57
6
0
246,812
2
L
Bastet
4,527
453
44
4
0
197,339
2
L
Hercules
4,395
440
39
4
0
185,467
1
L
Jormungandr
4,147
415
16
2
0
165,314
1
L
Skadi
4,800
480
53
5
0
178,930
3
W
Ne Zha
5,299
530
40
4
0
192,804
3
L
Sol
4,973
497
67
7
0
171,923
4
W
Sol
6,003
600
69
7
0
191,143
2
W
Nu Wa
6,245
625
76
8
0
191,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role