Player Matchup

Kuzenbo
Kuzenbo
NonStopDoinks
Kuzenbo
Level 143
God Stats
4W - 3L
1,517 SR
Queue Stats
439W - 444L
1,577 Elo+
Party 1
The Morrigan
The Morrigan
RexzTroop
The Morrigan
Level 160
God Stats
69W - 40L
1,738 SR
Queue Stats
688W - 339L
1,718 Elo+
Party 1
Erlang Shen
Erlang Shen
an0u
Erlang Shen
Level 158
God Stats
1W - 0L
1,840 SR
Queue Stats
9W - 3L
1,654 Elo+
Party 1
Achilles
Achilles
asfgabe
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,345 Elo+
Party 1
Heimdallr
Heimdallr
cammryn
Heimdallr
Level 106
God Stats
34W - 18L
1,722 SR
Queue Stats
487W - 422L
1,641 Elo+
Party 1
Team Averages
Level 117
1,664 SR
1,587 Elo+

VS

Team Averages
Level 59
1,527 SR
1,563 Elo+
Thor
Thor
CEMENb
Thor
Level 48
God Stats
4W - 3L
1,473 SR
Queue Stats
148W - 150L
1,567 Elo+
Solo
Ganesha
Ganesha
NerdyAJ
Ganesha
Level 98
God Stats
138W - 88L
1,686 SR
Queue Stats
377W - 345L
1,577 Elo+
Solo
Tyr
Tyr
aNTOJE
Tyr
Level 41
God Stats
0W - 2L
1,301 SR
Queue Stats
23W - 19L
1,672 Elo+
Solo
Hachiman
Hachiman
mamamiazakaria
Hachiman
Level 49
God Stats
13W - 10L
1,676 SR
Queue Stats
168W - 165L
1,535 Elo+
Solo
Baron Samedi
Baron Samedi
xArthurRevengex
Baron Samedi
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 283L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
1 / 2 / 12
9,801
490
9,662
19,175
22,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
RexzTroop
The Morrigan
20
10 / 3 / 9
12,325
616
18,402
10,245
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
an0u
Erlang Shen
20
11 / 1 / 8
12,396
620
20,460
17,024
9,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
asfgabe
Achilles
17
6 / 3 / 7
10,544
527
9,988
20,411
19,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
cammryn
Heimdallr
18
3 / 3 / 9
10,997
550
13,369
15,937
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CEMENb
Thor
16
5 / 8 / 2
10,009
500
8,305
18,662
7,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
NerdyAJ
Ganesha
13
0 / 4 / 8
8,881
444
8,047
18,451
16,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tyr
aNTOJE
Tyr
15
2 / 6 / 4
9,482
474
15,628
23,078
19,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
17
3 / 5 / 2
10,681
534
10,509
14,136
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
xArthurRevengex
Baron Samedi
15
2 / 9 / 2
9,141
457
10,969
16,306
6,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
31
Kills
12
12
Deaths
32
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
CEMENb
Thor
5
8
2
0.75
L
Ganesha
NerdyAJ
Ganesha
0
4
8
1
W
Kuzenbo
1
2
12
3.5
W
The Morrigan
RexzTroop
The Morrigan
10
3
9
4.83
L
Tyr
aNTOJE
Tyr
2
6
4
0.67
W
Erlang Shen
an0u
Erlang Shen
11
1
8
15
W
Achilles
asfgabe
Achilles
6
3
7
3.17
W
Heimdallr
cammryn
Heimdallr
3
3
9
2.5
L
Hachiman
3
5
2
0.8
L
Baron Samedi
xArthurRevengex
Baron Samedi
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,881
Damage
53,458
82,792
Taken
90,633
62,778
Mitigated
55,779
29,435
Healing
29,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
CEMENb
Thor
8,305
2,321
0
4,918
18,662
7,863
0
2,400
16,225
0
61,557
L
Ganesha
NerdyAJ
Ganesha
8,047
1,080
2,165
3,705
18,451
16,120
298
8,635
9,601
33,221
0
W
Kuzenbo
9,662
3,352
3,501
4,919
19,175
22,819
327
7,792
10,939
29,249
0
W
The Morrigan
RexzTroop
The Morrigan
18,402
2,232
0
1,460
10,245
4,634
1,443
3,616
6,331
99,594
5,588
L
Tyr
aNTOJE
Tyr
15,628
1,058
0
7,989
23,078
19,866
0
5,093
17,263
7,046
58,231
W
Erlang Shen
an0u
Erlang Shen
20,460
9,530
0
6,805
17,024
9,553
2,440
4,622
11,940
0
98,250
W
Achilles
asfgabe
Achilles
9,988
2,036
0
4,841
20,411
19,996
1,032
2,698
16,933
7,246
42,903
W
Heimdallr
cammryn
Heimdallr
13,369
7,808
0
7,909
15,937
5,776
1,345
1,981
13,881
0
90,712
L
Hachiman
10,509
5,928
0
4,106
14,136
5,082
0
2,555
11,480
0
70,782
L
Baron Samedi
xArthurRevengex
Baron Samedi
10,969
597
2,687
3,549
16,306
6,848
390
7,184
8,834
52,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,063
Gold Earned
48,194
597
Minions Killed
508
0
Camps Cleared
0
1,940,640
Distance Traveled
1,815,513
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,009
500
107
5
0
364,395
4
L
Ganesha
8,881
444
13
1
0
372,701
7
W
Kuzenbo
9,801
490
24
1
0
401,271
1
W
The Morrigan
12,325
616
192
10
0
356,214
1
L
Tyr
9,482
474
127
6
0
381,263
7
W
Erlang Shen
12,396
620
136
7
0
457,916
0
W
Achilles
10,544
527
95
5
0
390,202
2
W
Heimdallr
10,997
550
150
8
0
335,037
3
L
Hachiman
10,681
534
153
8
0
353,299
2
L
Baron Samedi
9,141
457
108
5
0
343,855
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role