Player Matchup

Izanami
Izanami
 
Izanami
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Guratoko
Ne Zha
Level 28
God Stats
5W - 0L
1,763 SR
Queue Stats
67W - 21L
1,714 Elo+
Party 2
Danzaburou
Danzaburou
jinrou2310
Danzaburou
Level 101
God Stats
118W - 91L
1,700 SR
Queue Stats
301W - 247L
1,571 Elo+
Party 2
Nu Wa
Nu Wa
kuthuruhu
Nu Wa
Level 88
God Stats
3W - 5L
1,469 SR
Queue Stats
242W - 185L
1,535 Elo+
Party 2
Team Averages
Level 91
1,587 SR
1,564 Elo+

VS

Team Averages
Level 59
1,544 SR
1,466 Elo+
Hun Batz
Hun Batz
AngrLosa
Hun Batz
Level 69
God Stats
2W - 2L
1,610 SR
Queue Stats
217W - 230L
1,477 Elo+
Party 1
Charybdis
Charybdis
Hayden188
Charybdis
Level 87
God Stats
2W - 3L
1,483 SR
Queue Stats
122W - 126L
1,518 Elo+
Solo
Achilles
Achilles
MondScheintx
Achilles
Level 47
God Stats
0W - 3L
1,299 SR
Queue Stats
153W - 178L
1,438 Elo+
Party 1
Ganesha
Ganesha
Stella0728
Ganesha
Level 45
God Stats
3W - 3L
1,596 SR
Queue Stats
109W - 121L
1,454 Elo+
Party 1
Hades
Hades
yukiy206
Hades
Level 49
God Stats
1W - 1L
1,734 SR
Queue Stats
150W - 187L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 0 / 2
4,312
862
1,236
1,762
570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
 
Bastet
7
2 / 0 / 3
3,986
797
1,758
2,799
720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
Guratoko
Ne Zha
6
1 / 0 / 3
3,656
731
3,443
4,507
1,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
jinrou2310
Danzaburou
7
3 / 0 / 0
4,163
833
2,557
2,679
590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nu Wa
kuthuruhu
Nu Wa
7
2 / 0 / 1
3,870
774
1,934
672
142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AngrLosa
Hun Batz
5
0 / 2 / 0
3,344
669
1,245
3,891
887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Hayden188
Charybdis
5
0 / 3 / 0
3,172
634
1,605
3,114
329
Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
MondScheintx
Achilles
4
0 / 2 / 0
2,845
569
559
2,910
1,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Stella0728
Ganesha
5
0 / 0 / 0
3,384
677
696
3,635
1,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
yukiy206
Hades
5
0 / 2 / 0
3,210
642
919
4,008
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
2
2
W
Bastet
 
Bastet
2
0
3
3.5
L
Hun Batz
AngrLosa
Hun Batz
0
2
0
0
W
Ne Zha
Guratoko
Ne Zha
1
0
3
2.5
L
Charybdis
Hayden188
Charybdis
0
3
0
0
L
Achilles
MondScheintx
Achilles
0
2
0
0
L
Ganesha
Stella0728
Ganesha
0
0
0
0
W
Danzaburou
jinrou2310
Danzaburou
3
0
0
3
W
Nu Wa
kuthuruhu
Nu Wa
2
0
1
2.5
L
Hades
yukiy206
Hades
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,928
Damage
5,024
12,419
Taken
17,558
3,363
Mitigated
5,012
5,536
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,236
675
0
978
1,762
570
64
0
1,679
0
24,885
W
Bastet
 
Bastet
1,758
384
0
1,654
2,799
720
0
661
2,138
0
10,150
L
Hun Batz
AngrLosa
Hun Batz
1,245
347
0
1,286
3,891
887
0
135
3,630
0
12,339
W
Ne Zha
Guratoko
Ne Zha
3,443
1,537
0
1,267
4,507
1,341
0
570
3,937
0
13,074
L
Charybdis
Hayden188
Charybdis
1,605
982
0
693
3,114
329
0
90
2,881
0
11,812
L
Achilles
MondScheintx
Achilles
559
206
0
171
2,910
1,256
0
77
2,831
0
5,185
L
Ganesha
Stella0728
Ganesha
696
53
0
1,576
3,635
1,296
0
396
3,201
7,024
0
W
Danzaburou
jinrou2310
Danzaburou
2,557
734
0
1,206
2,679
590
0
259
2,420
0
18,679
W
Nu Wa
kuthuruhu
Nu Wa
1,934
845
0
431
672
142
39
125
547
15,252
0
L
Hades
yukiy206
Hades
919
80
0
1,547
4,008
1,244
0
1,112
2,786
13,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,987
Gold Earned
15,955
169
Minions Killed
108
0
Camps Cleared
0
547,461
Distance Traveled
494,138
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,312
862
52
10
0
95,376
3
W
Bastet
3,986
797
34
7
0
136,365
2
L
Hun Batz
3,344
669
36
7
0
114,610
2
W
Ne Zha
3,656
731
21
4
0
107,394
2
L
Charybdis
3,172
634
30
6
0
94,720
1
L
Achilles
2,845
569
10
2
0
72,406
0
L
Ganesha
3,384
677
6
1
0
113,149
0
W
Danzaburou
4,163
833
35
7
0
108,067
1
W
Nu Wa
3,870
774
27
5
0
100,259
0
L
Hades
3,210
642
26
5
0
99,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role