Player Matchup

Cerberus
Cerberus
Plitzn
Cerberus
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
131W - 76L
1,619 Elo+
Party 1
Sobek
Sobek
Tutcher
Sobek
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
162W - 106L
1,793 Elo+
Party 1
Neith
Neith
hoogachaka
Neith
Level 128
God Stats
6W - 7L
1,401 SR
Queue Stats
282W - 302L
1,474 Elo+
Solo
Chang'e
Chang'e
kardoryn
Chang'e
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 53L
1,586 Elo+
Party 1
Izanami
Izanami
masterfullemon
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,326 Elo+
Solo
Team Averages
Level 88
1,480 SR
1,559 Elo+

VS

Team Averages
Level 54
1,517 SR
1,663 Elo+
Ullr
Ullr
AggyShade
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,790 Elo+
Party 2
Ra
Ra
CozyBas
Ra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,498 Elo+
Party 2
Scylla
Scylla
DoctorRojas
Scylla
Level 127
God Stats
0W - 2L
1,587 SR
Queue Stats
63W - 41L
1,576 Elo+
Party 2
Nike
Nike
Mexponger
Nike
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,727 Elo+
Party 2
Mercury
Mercury
StepbroAlex
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Plitzn
Cerberus
18
10 / 2 / 17
11,771
905
14,044
22,909
30,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
Tutcher
Sobek
15
3 / 5 / 18
9,533
733
7,200
20,408
23,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
19
8 / 3 / 17
11,136
857
21,778
14,256
7,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
kardoryn
Chang'e
17
4 / 2 / 18
10,395
800
10,458
10,717
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 16
10,506
808
12,191
14,017
6,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
8 / 4 / 4
10,744
826
17,273
11,821
4,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 7
8,613
663
11,193
12,139
5,127
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
19
5 / 4 / 9
11,262
866
19,630
14,146
5,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
16
1 / 8 / 8
9,456
727
11,639
16,998
15,964
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
StepbroAlex
Mercury
13
2 / 8 / 1
8,494
653
5,875
14,699
5,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
45
29
Kills
16
17
Deaths
29
86
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ullr
8
4
4
2.5
L
0
5
7
0.7
L
Scylla
5
4
9
2.38
L
Nike
1
8
8
0.63
W
Cerberus
Plitzn
Cerberus
10
2
17
9.25
L
Mercury
StepbroAlex
Mercury
2
8
1
0.31
W
Sobek
Tutcher
Sobek
3
5
18
2.4
W
Neith
8
3
17
5.5
W
Chang'e
kardoryn
Chang'e
4
2
18
6.5
W
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,671
Damage
65,610
82,307
Taken
69,803
73,648
Mitigated
36,434
38,511
Healing
22,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
17,273
6,077
621
1,621
11,821
4,705
565
5,811
6,010
0
27,863
L
11,193
1,694
7,160
3,063
12,139
5,127
484
6,356
5,783
24,746
0
L
Scylla
19,630
2,351
1,126
4,228
14,146
5,064
899
6,364
7,782
40,612
0
L
Nike
11,639
964
663
861
16,998
15,964
413
7,515
9,483
6,751
10,896
W
Cerberus
Plitzn
Cerberus
14,044
828
1,045
6,497
22,909
30,659
301
7,610
15,299
23,305
0
L
Mercury
StepbroAlex
Mercury
5,875
2,588
485
2,261
14,699
5,574
1,031
5,656
9,043
0
10,292
W
Sobek
Tutcher
Sobek
7,200
857
2,237
3,798
20,408
23,849
63
6,955
13,453
13,607
0
W
Neith
21,778
8,300
1,042
3,705
14,256
7,005
2,734
5,665
8,591
0
47,950
W
Chang'e
kardoryn
Chang'e
10,458
1,280
13,145
5,092
10,717
5,550
612
6,587
4,130
19,491
0
W
12,191
5,970
639
1,311
14,017
6,585
1,842
7,709
6,308
0
32,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,341
Gold Earned
48,569
153
Minions Killed
125
0
Camps Cleared
0
1,130,425
Distance Traveled
1,138,887
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,744
826
22
2
0
227,272
0
L
Ra
8,613
663
34
3
0
219,034
0
L
Scylla
11,262
866
49
4
0
212,821
0
L
Nike
9,456
727
10
1
0
229,396
2
W
Cerberus
11,771
905
25
2
0
231,611
0
L
Mercury
8,494
653
10
1
0
250,364
0
W
Sobek
9,533
733
12
1
0
219,836
0
W
Neith
11,136
857
41
3
0
234,249
0
W
Chang'e
10,395
800
23
2
0
248,124
1
W
Izanami
10,506
808
52
4
0
196,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role