Player Matchup

Athena
Athena
AsianSatan666
Athena
Level 146
God Stats
0W - 1L
1,566 SR
Queue Stats
30W - 31L
1,492 Elo+
Party 1
Chronos
Chronos
BleachScope666
Chronos
Level 102
God Stats
2W - 2L
1,551 SR
Queue Stats
19W - 25L
1,451 Elo+
Party 1
Hachiman
Hachiman
BushidoLife
Hachiman
Level 17
God Stats
5W - 5L
1,589 SR
Queue Stats
6W - 5L
1,606 Elo+
Party 1
Bacchus
Bacchus
Raylowridertlr
Bacchus
Level 102
God Stats
0W - 1L
1,331 SR
Queue Stats
29W - 26L
1,525 Elo+
Party 1
Xbalanque
Xbalanque
josecmch98
Xbalanque
Level 128
God Stats
6W - 5L
1,534 SR
Queue Stats
254W - 242L
1,482 Elo+
Solo
Team Averages
Level 99
1,514 SR
1,511 Elo+

VS

Team Averages
Level 91
1,541 SR
1,612 Elo+
Jing Wei
Jing Wei
BlessedRayn
Jing Wei
Level 128
God Stats
7W - 1L
1,805 SR
Queue Stats
92W - 72L
1,553 Elo+
Solo
Bacchus
Bacchus
DadSexer12
Bacchus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 23L
1,780 Elo+
Party 2
Cupid
Cupid
PlatOnXbox
Cupid
Level 66
God Stats
1W - 0L
1,283 SR
Queue Stats
13W - 4L
1,752 Elo+
Party 2
Izanami
Izanami
SpruceWarrior10
Izanami
Level 105
God Stats
14W - 8L
1,589 SR
Queue Stats
120W - 112L
1,489 Elo+
Solo
Danzaburou
Danzaburou
umaaad15
Danzaburou
Level 115
God Stats
8W - 8L
1,526 SR
Queue Stats
237W - 241L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,248
625
3,213
7,953
3,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 8 / 2
4,903
490
3,853
8,019
1,567
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
BushidoLife
Hachiman
8
0 / 5 / 1
4,941
494
1,610
4,464
488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 1
4,233
423
1,715
5,338
5,420
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
josecmch98
Xbalanque
10
1 / 2 / 0
5,769
577
4,516
7,065
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlessedRayn
Jing Wei
11
2 / 0 / 3
6,269
627
1,967
5,406
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
DadSexer12
Bacchus
11
2 / 1 / 0
6,241
624
4,727
6,227
6,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
12
10 / 2 / 2
7,153
715
8,076
7,542
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 1 / 2
6,250
625
3,270
5,401
1,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
umaaad15
Danzaburou
9
4 / 0 / 3
6,141
614
2,719
4,179
1,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
22
22
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
0
8
2
0.13
W
Jing Wei
BlessedRayn
Jing Wei
2
0
3
3.5
L
Hachiman
BushidoLife
Hachiman
0
5
1
0.1
W
Bacchus
DadSexer12
Bacchus
2
1
0
2
W
Cupid
10
2
2
5.5
L
0
4
1
0.13
W
4
1
2
5
L
Xbalanque
josecmch98
Xbalanque
1
2
0
0.5
W
Danzaburou
umaaad15
Danzaburou
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,907
Damage
20,759
32,839
Taken
28,755
12,871
Mitigated
13,366
6,216
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,213
1,014
0
2,460
7,953
3,176
29
0
7,953
30,687
0
L
3,853
1,480
0
714
8,019
1,567
170
0
8,019
17,839
0
W
Jing Wei
BlessedRayn
Jing Wei
1,967
1,443
0
460
5,406
1,681
260
1,401
4,005
0
37,361
L
Hachiman
BushidoLife
Hachiman
1,610
809
0
0
4,464
488
342
0
4,464
0
19,983
W
Bacchus
DadSexer12
Bacchus
4,727
433
0
3,174
6,227
6,291
0
0
6,227
29,871
0
W
Cupid
8,076
5,141
56
3,482
7,542
2,475
28
4,810
2,732
0
36,552
L
1,715
36
123
332
5,338
5,420
177
0
5,338
10,526
0
W
3,270
2,147
0
1,888
5,401
1,543
685
1,084
4,317
0
35,669
L
Xbalanque
josecmch98
Xbalanque
4,516
1,173
0
2,587
7,065
2,220
0
4,214
2,338
0
31,379
W
Danzaburou
umaaad15
Danzaburou
2,719
1,088
0
1,375
4,179
1,376
1,984
1,606
2,573
0
25,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,094
Gold Earned
32,054
235
Minions Killed
351
0
Camps Cleared
0
903,196
Distance Traveled
970,074
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,248
625
68
7
0
204,550
0
L
Chronos
4,903
490
34
3
0
178,101
0
W
Jing Wei
6,269
627
75
8
0
177,978
0
L
Hachiman
4,941
494
47
5
0
173,538
0
W
Bacchus
6,241
624
77
8
0
207,025
3
W
Cupid
7,153
715
81
8
0
194,082
0
L
Bacchus
4,233
423
16
2
0
185,090
1
W
Izanami
6,250
625
73
7
0
187,805
2
L
Xbalanque
5,769
577
70
7
0
161,917
1
W
Danzaburou
6,141
614
45
5
0
203,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role