Player Matchup

Cupid
Cupid
DecimatesLC
Cupid
Level 160
God Stats
46W - 21L
1,764 SR
Queue Stats
1,208W - 710L
1,752 Elo+
Party 2
Odin
Odin
Super_Squirrel02
Odin
Level 148
God Stats
2W - 1L
1,634 SR
Queue Stats
444W - 332L
1,735 Elo+
Party 2
Anubis
Anubis
TeamLM4r10
Anubis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 195L
1,599 Elo+
Party 3
Yemoja
Yemoja
WarAchilles
Yemoja
Level 82
God Stats
0W - 2L
1,369 SR
Queue Stats
304W - 143L
1,734 Elo+
Party 2
Mulan
Mulan
viHackii--
Mulan
Level 121
God Stats
17W - 14L
1,657 SR
Queue Stats
105W - 102L
1,586 Elo+
Party 3
Team Averages
Level 131
1,585 SR
1,681 Elo+

VS

Team Averages
Level 157
1,644 SR
1,579 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
HadesMercy
Atlas
Level 157
God Stats
33W - 40L
1,526 SR
Queue Stats
83W - 93L
1,538 Elo+
Solo
Rama
Rama
Pacsifist
Rama
Level 158
God Stats
16W - 10L
1,611 SR
Queue Stats
284W - 171L
1,692 Elo+
Party 1
Aphrodite
Aphrodite
Rinsukie
Aphrodite
Level 155
God Stats
38W - 18L
2,085 SR
Queue Stats
328W - 281L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
7,847
604
7,669
9,519
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 1
6,737
518
3,196
9,672
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
TeamLM4r10
Anubis
11
1 / 3 / 1
6,243
480
2,941
7,979
3,634
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
10
0 / 4 / 3
6,043
465
5,120
9,415
6,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
10
1 / 4 / 0
6,256
481
4,267
11,131
6,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 2 / 1
8,536
657
8,939
10,507
8,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Set
 
Set
14
7 / 1 / 4
8,368
644
6,802
8,306
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
12
3 / 0 / 6
6,572
506
5,921
6,127
4,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
13
0 / 4 / 3
7,822
602
6,238
10,829
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Rinsukie
Aphrodite
13
3 / 0 / 6
7,474
575
8,126
6,145
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
16
16
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
1
1.75
W
Set
 
Set
7
1
4
9
L
3
2
2
2
W
Atlas
3
0
6
6
W
Rama
0
4
3
0.38
W
Aphrodite
Rinsukie
Aphrodite
3
0
6
6
L
2
3
1
0.83
L
Anubis
TeamLM4r10
Anubis
1
3
1
0.5
L
Yemoja
0
4
3
0.38
L
Mulan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,193
Damage
36,026
47,716
Taken
41,914
21,670
Mitigated
21,110
14,954
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,939
2,700
0
2,917
10,507
8,200
68
1,082
8,971
0
58,420
W
Set
 
Set
6,802
2,893
0
954
8,306
3,092
0
1,558
6,748
0
57,186
L
7,669
4,783
0
3,667
9,519
2,190
0
728
8,735
0
60,687
W
Atlas
5,921
1,989
0
774
6,127
4,465
114
2,550
3,538
13,857
0
W
Rama
6,238
5,190
0
3,480
10,829
2,968
0
412
10,417
0
58,454
W
Aphrodite
Rinsukie
Aphrodite
8,126
1,329
3,929
5,025
6,145
2,385
106
2,459
3,686
57,222
0
L
3,196
1,416
0
3,042
9,672
3,039
0
2,294
7,307
0
31,128
L
Anubis
TeamLM4r10
Anubis
2,941
183
0
2,383
7,979
3,634
0
4,265
3,473
34,421
0
L
Yemoja
5,120
1,029
1,016
1,775
9,415
6,666
0
5,026
4,173
17,644
0
L
Mulan
4,267
467
0
3,071
11,131
6,141
0
1,111
9,981
0
31,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,126
Gold Earned
38,772
380
Minions Killed
453
0
Camps Cleared
0
1,270,160
Distance Traveled
1,375,808
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,536
657
107
8
0
284,509
1
W
Set
8,368
644
101
8
0
293,255
3
L
Cupid
7,847
604
128
10
0
245,841
7
W
Atlas
6,572
506
28
2
0
290,847
5
W
Rama
7,822
602
113
9
0
241,683
3
W
Aphrodite
7,474
575
104
8
0
265,514
1
L
Odin
6,737
518
70
5
0
277,937
2
L
Anubis
6,243
480
76
6
0
233,393
7
L
Yemoja
6,043
465
26
2
0
265,685
1
L
Mulan
6,256
481
80
6
0
247,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role