Player Matchup

Camazotz
Camazotz
ItsBeatty
Camazotz
Level 137
God Stats
1W - 3L
1,567 SR
Queue Stats
71W - 83L
1,451 Elo+
Solo
Guan Yu
Guan Yu
IvanStaccs
Guan Yu
Level 153
God Stats
18W - 11L
1,692 SR
Queue Stats
262W - 258L
1,482 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
King Kia 76
Ah Muzen Cab
Level 125
God Stats
3W - 7L
1,733 SR
Queue Stats
321W - 334L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Taiga_Z_Echo
Nu Wa
Level 120
God Stats
51W - 41L
1,592 SR
Queue Stats
637W - 621L
1,509 Elo+
Solo
Bacchus
Bacchus
angelothebosss
Bacchus
Level 104
God Stats
0W - 4L
1,222 SR
Queue Stats
136W - 129L
1,457 Elo+
Party 2
Team Averages
Level 128
1,561 SR
1,474 Elo+

VS

Team Averages
Level 117
1,636 SR
1,535 Elo+
Kuzenbo
Kuzenbo
Cholito115
Kuzenbo
Level 57
God Stats
3W - 5L
1,531 SR
Queue Stats
74W - 56L
1,539 Elo+
Party 1
Tiamat
Tiamat
CoachPathe
Tiamat
Level 61
God Stats
14W - 18L
1,459 SR
Queue Stats
154W - 192L
1,398 Elo+
Solo
Bastet
Bastet
Lobato-_-Tjs
Bastet
Level 148
God Stats
6W - 4L
1,677 SR
Queue Stats
150W - 153L
1,560 Elo+
Party 1
Izanami
Izanami
saitro
Izanami
Level 160
God Stats
13W - 5L
1,855 SR
Queue Stats
520W - 486L
1,571 Elo+
Party 1
Achilles
Achilles
tanatoscraf
Achilles
Level 160
God Stats
4W - 2L
1,656 SR
Queue Stats
644W - 634L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ItsBeatty
Camazotz
17
5 / 2 / 4
10,964
498
6,086
23,295
8,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
IvanStaccs
Guan Yu
18
2 / 5 / 0
11,395
518
16,444
23,960
21,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
King Kia 76
Ah Muzen Cab
17
1 / 7 / 4
10,511
478
12,308
15,374
3,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 7 / 5
9,964
453
10,952
13,760
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 4 / 6
10,620
483
11,330
17,959
23,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cholito115
Kuzenbo
16
3 / 3 / 9
10,687
486
11,449
18,310
21,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
CoachPathe
Tiamat
18
4 / 3 / 6
11,918
542
9,671
13,113
7,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
20
5 / 1 / 8
12,796
582
15,910
13,566
7,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
saitro
Izanami
20
8 / 5 / 4
12,514
569
15,495
18,200
7,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
tanatoscraf
Achilles
20
5 / 0 / 3
12,904
587
18,000
21,815
19,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
12
Kills
25
25
Deaths
12
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Cholito115
Kuzenbo
3
3
9
2.5
W
Tiamat
CoachPathe
Tiamat
4
3
6
2.33
L
Camazotz
ItsBeatty
Camazotz
5
2
4
3.5
L
Guan Yu
IvanStaccs
Guan Yu
2
5
0
0.4
L
Ah Muzen Cab
King Kia 76
Ah Muzen Cab
1
7
4
0.43
W
Bastet
5
1
8
9
L
1
7
5
0.5
L
3
4
6
1.5
W
Izanami
saitro
Izanami
8
5
4
2
W
Achilles
tanatoscraf
Achilles
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,120
Damage
70,525
94,348
Taken
85,004
60,614
Mitigated
63,924
28,699
Healing
36,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Cholito115
Kuzenbo
11,449
3,874
269
4,567
18,310
21,728
75
5,416
12,894
45,452
0
W
Tiamat
CoachPathe
Tiamat
9,671
936
0
6,770
13,113
7,320
0
8,841
4,272
84,556
0
L
Camazotz
ItsBeatty
Camazotz
6,086
2,568
0
13,817
23,295
8,210
0
4,675
18,386
0
76,736
L
Guan Yu
IvanStaccs
Guan Yu
16,444
2,763
0
6,467
23,960
21,543
0
2,866
19,364
14,795
58,826
L
Ah Muzen Cab
King Kia 76
Ah Muzen Cab
12,308
3,455
0
4,246
15,374
3,674
884
2,278
13,096
0
80,904
W
Bastet
15,910
3,558
0
7,497
13,566
7,519
1,590
3,846
9,720
0
107,690
L
10,952
4,122
0
1,794
13,760
3,844
242
6,634
6,812
67,519
0
L
11,330
635
0
2,375
17,959
23,343
0
7,013
10,701
31,227
0
W
Izanami
saitro
Izanami
15,495
9,203
455
7,132
18,200
7,989
3,384
4,584
13,616
0
107,605
W
Achilles
tanatoscraf
Achilles
18,000
5,328
0
9,765
21,815
19,368
595
3,429
18,386
14,067
86,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,454
Gold Earned
60,819
578
Minions Killed
751
0
Camps Cleared
0
2,012,859
Distance Traveled
2,146,821
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,687
486
55
3
0
432,975
3
W
Tiamat
11,918
542
164
7
0
419,204
7
L
Camazotz
10,964
498
124
6
0
442,849
6
L
Guan Yu
11,395
518
144
7
0
413,534
0
L
Ah Muzen Cab
10,511
478
141
6
0
373,406
4
W
Bastet
12,796
582
165
8
0
491,403
3
L
Nu Wa
9,964
453
120
5
0
344,301
13
L
Bacchus
10,620
483
49
2
0
438,769
3
W
Izanami
12,514
569
181
8
0
312,729
8
W
Achilles
12,904
587
186
8
0
490,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role