Player Matchup

Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Duststorm1983
Nox
Level 66
God Stats
19W - 22L
1,476 SR
Queue Stats
173W - 200L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
Kerket
Baba Yaga
Level 108
God Stats
0W - 4L
1,375 SR
Queue Stats
154W - 175L
1,430 Elo+
Party 1
Ah Puch
Ah Puch
Tinhta
Ah Puch
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,544 Elo+
Solo
Da Ji
Da Ji
kallell1
Da Ji
Level 108
God Stats
0W - 1L
1,198 SR
Queue Stats
59W - 72L
1,406 Elo+
Party 1
Team Averages
Level 97
1,410 SR
1,469 Elo+

VS

Team Averages
Level 107
1,486 SR
1,495 Elo+
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DavidbyD
Chronos
Level 104
God Stats
1W - 0L
1,868 SR
Queue Stats
10W - 13L
1,439 Elo+
Solo
Neith
Neith
Sckrabus
Neith
Level 69
God Stats
3W - 15L
1,093 SR
Queue Stats
206W - 225L
1,543 Elo+
Party 2
Izanami
Izanami
Toolok
Izanami
Level 84
God Stats
5W - 4L
1,470 SR
Queue Stats
33W - 36L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 5 / 2
6,770
1,128
6,689
9,490
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 1
5,825
971
486
2,764
895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
Kerket
Baba Yaga
13
0 / 1 / 4
6,954
1,159
4,123
4,139
1,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Tinhta
Ah Puch
12
2 / 2 / 1
6,986
1,164
8,024
6,701
2,322
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
kallell1
Da Ji
12
2 / 2 / 1
6,737
1,123
2,259
5,511
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

270

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 0 / 7
7,689
1,282
6,092
4,657
4,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
 
Hera
13
4 / 0 / 8
7,572
1,262
6,225
3,759
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
DavidbyD
Chronos
14
3 / 2 / 8
7,726
1,288
3,510
3,767
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Sckrabus
Neith
13
0 / 1 / 8
6,444
1,074
3,917
4,773
1,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Toolok
Izanami
13
3 / 2 / 9
7,679
1,280
6,721
5,750
2,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
5
Kills
13
13
Deaths
5
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
2
0.4
W
Atlas
 
Atlas
3
0
7
6.5
W
Hera
 
Hera
4
0
8
8
W
Chronos
DavidbyD
Chronos
3
2
8
3.5
L
0
3
1
0.17
L
Baba Yaga
Kerket
Baba Yaga
0
1
4
2
W
Neith
Sckrabus
Neith
0
1
8
4
L
Ah Puch
Tinhta
Ah Puch
2
2
1
1.25
W
Izanami
Toolok
Izanami
3
2
9
3.75
L
Da Ji
kallell1
Da Ji
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,581
Damage
26,465
28,605
Taken
22,706
10,559
Mitigated
11,549
1,874
Healing
2,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,689
2,325
0
91
9,490
3,704
0
4,516
4,974
0
22,170
W
Atlas
 
Atlas
6,092
1,763
440
366
4,657
4,810
0
2,979
1,678
11,753
0
W
Hera
 
Hera
6,225
1,152
0
971
3,759
1,392
0
2,086
1,673
19,230
0
W
Chronos
DavidbyD
Chronos
3,510
858
0
260
3,767
1,461
0
2,398
1,369
20,751
1,426
L
486
0
0
0
2,764
895
0
1,419
1,345
2,265
0
L
Baba Yaga
Kerket
Baba Yaga
4,123
116
0
899
4,139
1,735
0
3,035
1,104
25,823
0
W
Neith
Sckrabus
Neith
3,917
959
0
663
4,773
1,778
0
2,105
2,668
0
11,946
L
Ah Puch
Tinhta
Ah Puch
8,024
150
31
791
6,701
2,322
0
4,027
2,674
18,174
0
W
Izanami
Toolok
Izanami
6,721
4,432
0
221
5,750
2,108
0
3,065
2,685
0
18,059
L
Da Ji
kallell1
Da Ji
2,259
367
0
62
5,511
1,903
0
2,610
2,901
0
6,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
37,110
125
Minions Killed
148
5
Camps Cleared
7
577,307
Distance Traveled
700,499
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,770
1,128
42
7
3
117,275
0
W
Atlas
7,689
1,282
13
2
0
148,971
2
W
Hera
7,572
1,262
37
6
2
150,215
0
W
Chronos
7,726
1,288
50
8
1
130,873
2
L
Nox
5,825
971
0
0
0
64,060
0
L
Baba Yaga
6,954
1,159
59
10
1
133,128
0
W
Neith
6,444
1,074
19
3
1
131,292
0
L
Ah Puch
6,986
1,164
17
3
0
129,862
0
W
Izanami
7,679
1,280
29
5
3
139,148
1
L
Da Ji
6,737
1,123
7
1
1
132,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role