Player Matchup

Arachne
Arachne
AyyPatt
Arachne
Level 57
God Stats
4W - 3L
1,746 SR
Queue Stats
288W - 287L
1,382 Elo+
Party 3
Nike
Nike
NinjaKidd7
Nike
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 136L
1,419 Elo+
Party 3
Ganesha
Ganesha
PHAT MAJIN BUU
Ganesha
Level 16
God Stats
24W - 24L
1,451 SR
Queue Stats
45W - 41L
1,402 Elo+
Party 3
Jing Wei
Jing Wei
drewhauck115
Jing Wei
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,453 Elo+
Solo
Ra
Ra
landobakes479
Ra
Level 16
God Stats
2W - 3L
1,190 SR
Queue Stats
19W - 15L
1,174 Elo+
Party 3
Team Averages
Level 36
1,477 SR
1,366 Elo+

VS

Team Averages
Level 83
1,567 SR
1,544 Elo+
Sun Wukong
Sun Wukong
AngryJoey300964
Sun Wukong
Level 101
God Stats
5W - 3L
1,524 SR
Queue Stats
109W - 109L
1,500 Elo+
Party 2
Artio
Artio
DietPepis
Artio
Level 47
God Stats
8W - 10L
1,496 SR
Queue Stats
98W - 91L
1,528 Elo+
Party 2
Hel
Hel
LikedatB
Hel
Level 160
God Stats
2W - 1L
1,662 SR
Queue Stats
609W - 556L
1,597 Elo+
Party 1
Neith
Neith
SlickNickP1999
Neith
Level 38
God Stats
28W - 16L
1,610 SR
Queue Stats
138W - 94L
1,612 Elo+
Party 1
Bastet
Bastet
Yvng Mateo
Bastet
Level 69
God Stats
2W - 1L
1,543 SR
Queue Stats
35W - 24L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AyyPatt
Arachne
16
3 / 10 / 2
10,386
944
8,040
19,075
7,103
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 9 / 2
10,117
920
14,686
25,770
27,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 3 / 4
10,914
992
11,181
19,328
28,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
drewhauck115
Jing Wei
16
0 / 11 / 2
9,669
879
18,520
21,271
6,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 11 / 2
9,594
872
8,687
18,092
6,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AngryJoey300964
Sun Wukong
18
7 / 1 / 17
12,105
1,100
13,164
17,495
17,095
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
DietPepis
Artio
19
1 / 1 / 32
12,605
1,146
8,296
22,914
32,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
14 / 0 / 17
12,956
1,178
29,034
10,546
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 0 / 18
14,120
1,284
35,259
8,422
4,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Yvng Mateo
Bastet
18
7 / 3 / 15
11,376
1,034
14,464
11,970
4,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
143
5
Kills
44
44
Deaths
5
12
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AngryJoey300964
Sun Wukong
7
1
17
15.5
L
Arachne
AyyPatt
Arachne
3
10
2
0.4
W
Artio
DietPepis
Artio
1
1
32
17
W
14
0
17
22.5
L
1
9
2
0.22
L
0
3
4
0.67
W
15
0
18
24
W
Bastet
Yvng Mateo
Bastet
7
3
15
4.83
L
Jing Wei
drewhauck115
Jing Wei
0
11
2
0.09
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,114
Damage
100,217
103,536
Taken
71,347
75,149
Mitigated
63,277
9,117
Healing
29,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AngryJoey300964
Sun Wukong
13,164
2,835
195
1,748
17,495
17,095
0
4,854
11,615
0
39,810
L
Arachne
AyyPatt
Arachne
8,040
6,832
0
1,806
19,075
7,103
0
4,729
14,346
0
15,616
W
Artio
DietPepis
Artio
8,296
325
3,653
9,986
22,914
32,281
0
9,466
13,249
14,961
0
W
29,034
490
4,432
5,758
10,546
5,159
0
3,018
7,528
43,250
0
L
14,686
1,654
0
1,474
25,770
27,796
0
8,166
17,604
5,311
26,614
L
11,181
1,199
0
1,452
19,328
28,138
0
6,208
13,120
34,339
0
W
35,259
19,058
0
2,456
8,422
4,269
0
1,290
7,132
0
71,393
W
Bastet
Yvng Mateo
Bastet
14,464
3,703
0
1,596
11,970
4,473
0
4,335
7,635
0
23,535
L
Jing Wei
drewhauck115
Jing Wei
18,520
11,922
0
617
21,271
6,101
0
8,316
12,955
0
39,317
L
8,687
759
2,243
1,525
18,092
6,011
0
9,911
8,181
21,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,680
Gold Earned
63,162
183
Minions Killed
224
4
Camps Cleared
10
942,541
Distance Traveled
1,158,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,105
1,100
57
5
8
240,420
0
L
Arachne
10,386
944
30
3
2
171,035
0
W
Artio
12,605
1,146
13
1
0
241,215
0
W
Hel
12,956
1,178
38
3
1
253,977
0
L
Nike
10,117
920
69
6
0
198,195
0
L
Ganesha
10,914
992
0
0
0
209,043
0
W
Neith
14,120
1,284
97
9
1
206,389
0
W
Bastet
11,376
1,034
19
2
0
216,798
0
L
Jing Wei
9,669
879
53
5
1
176,963
0
L
Ra
9,594
872
31
3
1
187,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role