Player Matchup

Hou Yi
Hou Yi
Hyperion342
Hou Yi
Level 155
God Stats
4W - 3L
1,372 SR
Queue Stats
295W - 277L
1,610 Elo+
Solo
Ymir
Ymir
SharkBait9903
Ymir
Level 44
God Stats
3W - 1L
1,854 SR
Queue Stats
118W - 111L
1,543 Elo+
Party 2
Olorun
Olorun
legolas3869
Olorun
Level 84
God Stats
0W - 2L
1,211 SR
Queue Stats
317W - 403L
1,332 Elo+
Party 2
Team Averages
Level 94
1,479 SR
1,495 Elo+

VS

Team Averages
Level 133
1,508 SR
1,503 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Kappachino_685
Persephone
Level 120
God Stats
13W - 15L
1,523 SR
Queue Stats
450W - 312L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
1 / 4 / 5
8,082
622
9,746
11,170
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

11
3 / 3 / 3
8,918
686
5,870
12,430
12,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Olorun
11
2 / 6 / 3
8,500
654
7,180
11,408
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
4 / 2 / 6
9,192
707
8,615
9,634
3,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
 
Cu Chulainn
13
1 / 3 / 9
8,711
670
5,335
15,975
8,634
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Kappachino_685
Persephone
14
8 / 1 / 5
10,615
817
16,589
7,909
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
13
13
Deaths
6
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
2
6
3.5
W
Cu Chulainn
 
Cu Chulainn
1
3
9
1.83
L
Hou Yi
1
4
5
0.88
W
Persephone
Kappachino_685
Persephone
8
1
5
10.5
L
3
3
3
1.5
L
Olorun
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,796
Damage
30,539
35,008
Taken
33,518
18,968
Mitigated
14,491
6,642
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,615
2,068
0
1,709
9,634
3,306
2,190
4,276
5,174
0
33,947
W
Cu Chulainn
 
Cu Chulainn
5,335
928
0
1,291
15,975
8,634
110
5,956
9,809
1,000
26,891
L
Hou Yi
9,746
4,097
0
2,082
11,170
2,814
194
5,307
5,567
0
26,463
W
Persephone
Kappachino_685
Persephone
16,589
596
186
2,703
7,909
2,551
894
3,005
4,785
37,816
0
L
5,870
1,302
0
1,252
12,430
12,709
0
5,304
6,699
15,539
0
L
Olorun
7,180
3,873
1,192
2,116
11,408
3,445
49
5,545
5,599
30,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
28,518
119
Minions Killed
148
5
Camps Cleared
5
669,962
Distance Traveled
733,306
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,192
707
44
3
3
227,344
3
W
Cu Chulainn
8,711
670
47
4
2
243,085
2
L
Hou Yi
8,082
622
37
3
1
219,864
2
W
Persephone
10,615
817
57
4
0
262,877
3
L
Ymir
8,918
686
24
2
1
223,236
5
L
Olorun
8,500
654
58
4
3
226,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role