Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Layerx
Erlang Shen
Level 160
God Stats
5W - 0L
1,835 SR
Queue Stats
43W - 4L
2,028 Elo+
Party 1
Team Averages
Level 149
1,612 SR
1,676 Elo+

VS

Team Averages
Level 89
1,343 SR
1,401 Elo+
Tyr
Tyr
ACE56267
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,467 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BG_LOCC
Morgan Le Fay
Level 58
God Stats
0W - 4L
1,112 SR
Queue Stats
16W - 22L
1,354 Elo+
Party 2
Chiron
Chiron
death_riot_
Chiron
Level 144
God Stats
1W - 4L
1,417 SR
Queue Stats
115W - 116L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
14 / 0 / 12
9,585
959
15,353
5,865
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
12
3 / 0 / 22
8,816
882
5,948
9,632
8,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Layerx
Erlang Shen
13
10 / 1 / 16
8,933
893
13,484
9,710
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,119
612
5,637
15,149
8,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
BG_LOCC
Morgan Le Fay
9
1 / 12 / 0
6,660
666
2,596
11,165
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
9
0 / 9 / 1
6,343
634
8,039
12,031
3,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
2
27
Kills
1
1
Deaths
28
50
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
14
0
12
20
W
Cerberus
 
Cerberus
3
0
22
14
L
0
7
0
0
L
Morgan Le Fay
BG_LOCC
Morgan Le Fay
1
12
0
0.08
W
Erlang Shen
Layerx
Erlang Shen
10
1
16
18
L
Chiron
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,785
Damage
16,272
25,207
Taken
38,345
17,751
Mitigated
15,350
8,180
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,353
839
243
1,698
5,865
1,933
227
446
5,419
44,379
0
W
Cerberus
 
Cerberus
5,948
156
462
3,304
9,632
8,213
0
637
8,995
13,673
0
L
5,637
1,190
311
2,720
15,149
8,204
0
7,933
7,014
0
18,168
L
Morgan Le Fay
BG_LOCC
Morgan Le Fay
2,596
727
0
163
11,165
3,420
0
4,507
6,468
10,746
0
W
Erlang Shen
Layerx
Erlang Shen
13,484
7,961
0
2,473
9,710
7,605
982
1,958
7,752
0
29,615
L
Chiron
8,039
3,746
103
1,314
12,031
3,726
0
8,162
3,470
0
19,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
19,122
150
Minions Killed
71
8
Camps Cleared
1
577,625
Distance Traveled
452,492
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,585
959
81
8
3
193,873
3
W
Cerberus
8,816
882
30
3
1
196,532
1
L
Tyr
6,119
612
34
3
0
201,124
0
L
Morgan Le Fay
6,660
666
13
1
0
111,066
0
W
Erlang Shen
8,933
893
39
4
4
187,220
1
L
Chiron
6,343
634
24
2
1
140,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role