Player Matchup

Chaac
Chaac
Beastmaker96
Chaac
Level 67
God Stats
25W - 25L
1,540 SR
Queue Stats
98W - 115L
1,443 Elo+
Solo
Charybdis
Charybdis
Ropski86
Charybdis
Level 129
God Stats
18W - 8L
1,682 SR
Queue Stats
441W - 468L
1,411 Elo+
Solo
Loki
Loki
Smurf4602
Loki
Level 60
God Stats
2W - 3L
1,365 SR
Queue Stats
186W - 242L
1,294 Elo+
Solo
Ao Kuang
Ao Kuang
benyamin_pablo
Ao Kuang
Level 57
God Stats
12W - 10L
1,599 SR
Queue Stats
95W - 128L
1,326 Elo+
Solo
Bacchus
Bacchus
spartans4ever300
Bacchus
Level 101
God Stats
2W - 2L
1,406 SR
Queue Stats
42W - 34L
1,424 Elo+
Solo
Team Averages
Level 83
1,518 SR
1,380 Elo+

VS

Team Averages
Level 89
1,424 SR
1,391 Elo+
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DDL_WOLF
Baba Yaga
Level 84
God Stats
6W - 6L
1,360 SR
Queue Stats
265W - 401L
1,300 Elo+
Solo
Sylvanus
Sylvanus
EchelonBW
Sylvanus
Level 68
God Stats
5W - 3L
1,228 SR
Queue Stats
112W - 124L
1,346 Elo+
Solo
Bastet
Bastet
ecksbeats
Bastet
Level 122
God Stats
49W - 33L
1,603 SR
Queue Stats
612W - 640L
1,453 Elo+
Solo
Neith
Neith
tema611
Neith
Level 64
God Stats
184W - 193L
1,431 SR
Queue Stats
243W - 269L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 1
10,424
474
20,287
33,579
25,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
Ropski86
Charybdis
15
1 / 5 / 1
9,189
418
13,806
14,018
4,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
14
1 / 5 / 2
9,026
410
6,506
16,761
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
16
6 / 5 / 0
10,168
462
15,806
21,945
10,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 3
8,374
381
9,261
13,486
13,613
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
3 / 1 / 6
10,949
498
27,552
25,614
22,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
DDL_WOLF
Baba Yaga
17
4 / 4 / 6
10,591
481
10,517
13,423
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
EchelonBW
Sylvanus
17
6 / 1 / 6
10,571
481
8,953
19,923
23,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
ecksbeats
Bastet
20
7 / 2 / 8
11,958
544
20,143
18,160
7,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
tema611
Neith
16
1 / 3 / 7
9,154
416
5,217
14,832
4,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
11
Kills
21
21
Deaths
11
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
6
6
L
2
3
1
0.83
W
Baba Yaga
DDL_WOLF
Baba Yaga
4
4
6
1.75
W
Sylvanus
EchelonBW
Sylvanus
6
1
6
9
L
Charybdis
Ropski86
Charybdis
1
5
1
0.3
L
Loki
1
5
2
0.4
L
Ao Kuang
6
5
0
1.2
W
Bastet
ecksbeats
Bastet
7
2
8
5.5
L
1
3
3
0.83
W
Neith
tema611
Neith
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,666
Damage
72,382
99,789
Taken
91,952
59,927
Mitigated
63,826
39,330
Healing
43,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
27,552
6,171
0
8,981
25,614
22,874
905
1,785
23,829
12,212
72,847
L
20,287
4,119
415
18,156
33,579
25,426
392
6,247
25,501
0
77,365
W
Baba Yaga
DDL_WOLF
Baba Yaga
10,517
232
130
4,955
13,423
5,288
556
4,016
9,407
65,333
0
W
Sylvanus
EchelonBW
Sylvanus
8,953
2,618
3,264
9,028
19,923
23,593
126
5,976
13,947
41,594
0
L
Charybdis
Ropski86
Charybdis
13,806
7,432
0
1,389
14,018
4,761
2,124
3,091
10,869
0
82,911
L
Loki
6,506
1,459
0
6,229
16,761
5,495
0
3,744
12,642
0
46,892
L
Ao Kuang
15,806
4,457
0
10,017
21,945
10,632
1,010
6,754
14,722
50,902
7,359
W
Bastet
ecksbeats
Bastet
20,143
4,215
0
8,564
18,160
7,175
33
6,942
11,218
0
95,243
L
9,261
585
1,046
2,078
13,486
13,613
84
2,933
10,341
26,976
0
W
Neith
tema611
Neith
5,217
1,719
248
8,353
14,832
4,896
1,092
4,928
9,904
68
56,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,181
Gold Earned
53,223
537
Minions Killed
509
0
Camps Cleared
0
1,969,607
Distance Traveled
2,005,455
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,949
498
124
6
0
436,492
8
L
Chaac
10,424
474
147
7
0
397,035
3
W
Baba Yaga
10,591
481
126
6
0
378,915
1
W
Sylvanus
10,571
481
57
3
0
359,625
6
L
Charybdis
9,189
418
165
8
0
337,677
2
L
Loki
9,026
410
86
4
0
431,177
12
L
Ao Kuang
10,168
462
100
5
0
375,744
2
W
Bastet
11,958
544
122
6
0
500,888
2
L
Bacchus
8,374
381
39
2
0
427,974
8
W
Neith
9,154
416
80
4
0
329,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role