Player Matchup

Heimdallr
Heimdallr
Dream4844
Heimdallr
Level 154
God Stats
2W - 0L
1,712 SR
Queue Stats
49W - 61L
1,461 Elo+
Party 3
Thoth
Thoth
I Yared I
Thoth
Level 156
God Stats
1W - 0L
1,304 SR
Queue Stats
30W - 27L
1,521 Elo+
Party 3
Anhur
Anhur
Ruin BPG
Anhur
Level 109
God Stats
2W - 0L
1,575 SR
Queue Stats
44W - 46L
1,478 Elo+
Party 3
Cthulhu
Cthulhu
Teclov
Cthulhu
Level 113
God Stats
4W - 2L
1,426 SR
Queue Stats
107W - 89L
1,569 Elo+
Party 3
Amaterasu
Amaterasu
eZaF Fry
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,484 Elo+
Party 3
Team Averages
Level 109
1,503 SR
1,503 Elo+

VS

Team Averages
Level 57
1,502 SR
1,503 Elo+
Discordia
Discordia
Warlokk_TTV
Discordia
Level 74
God Stats
3W - 5L
1,383 SR
Queue Stats
150W - 159L
1,445 Elo+
Party 1
Izanami
Izanami
heartswire
Izanami
Level 3
God Stats
12W - 10L
1,528 SR
Queue Stats
15W - 11L
1,639 Elo+
Party 2
Nike
Nike
my hweart
Nike
Level 118
God Stats
18W - 16L
1,553 SR
Queue Stats
737W - 715L
1,472 Elo+
Party 2
Freya
Freya
notdenjii
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,468 Elo+
Party 1
Neith
Neith
rwabbits
Neith
Level 86
God Stats
17W - 23L
1,546 SR
Queue Stats
405W - 402L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dream4844
Heimdallr
14
5 / 1 / 6
8,762
1,252
7,423
6,049
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
I Yared I
Thoth
15
7 / 0 / 9
9,360
1,337
9,334
5,060
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Ruin BPG
Anhur
14
3 / 0 / 10
8,357
1,194
4,231
4,716
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Teclov
Cthulhu
15
1 / 1 / 15
8,182
1,169
9,852
6,836
6,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
eZaF Fry
Amaterasu
14
2 / 0 / 6
7,328
1,047
3,582
4,869
2,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

361

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Warlokk_TTV
Discordia
13
0 / 3 / 2
7,298
1,043
9,027
7,101
2,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
heartswire
Izanami
12
1 / 6 / 0
7,036
1,005
2,069
9,254
3,169
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nike
12
0 / 1 / 0
6,304
901
1,033
1,866
980
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
notdenjii
Freya
12
0 / 6 / 2
6,939
991
3,836
8,102
3,044
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
rwabbits
Neith
13
1 / 2 / 1
7,476
1,068
7,702
12,019
4,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
18
Kills
2
2
Deaths
18
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dream4844
Heimdallr
5
1
6
8
W
Thoth
I Yared I
Thoth
7
0
9
11.5
W
Anhur
Ruin BPG
Anhur
3
0
10
8
W
Cthulhu
Teclov
Cthulhu
1
1
15
8.5
L
Discordia
Warlokk_TTV
Discordia
0
3
2
0.33
W
Amaterasu
eZaF Fry
Amaterasu
2
0
6
5
L
Izanami
heartswire
Izanami
1
6
0
0.17
L
Nike
0
1
0
0
L
Freya
notdenjii
Freya
0
6
2
0.17
L
Neith
rwabbits
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,422
Damage
23,667
27,530
Taken
38,342
15,471
Mitigated
13,557
6,497
Healing
1,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dream4844
Heimdallr
7,423
4,637
0
0
6,049
2,318
0
1,801
4,248
0
20,984
W
Thoth
I Yared I
Thoth
9,334
123
0
1,749
5,060
1,651
0
1,682
3,378
32,432
0
W
Anhur
Ruin BPG
Anhur
4,231
2,044
221
416
4,716
1,824
0
2,874
1,842
0
16,023
W
Cthulhu
Teclov
Cthulhu
9,852
568
1,217
1,682
6,836
6,843
0
3,749
3,087
25,014
0
L
Discordia
Warlokk_TTV
Discordia
9,027
208
61
164
7,101
2,256
0
3,964
2,868
36,467
0
W
Amaterasu
eZaF Fry
Amaterasu
3,582
1,070
0
1,212
4,869
2,835
0
2,757
2,112
324
4,869
L
Izanami
heartswire
Izanami
2,069
724
0
128
9,254
3,169
0
4,486
4,560
0
7,758
L
Nike
1,033
417
0
0
1,866
980
0
274
1,592
0
1,033
L
Freya
notdenjii
Freya
3,836
1,556
0
587
8,102
3,044
0
4,332
3,453
8,976
0
L
Neith
rwabbits
Neith
7,702
2,279
0
901
12,019
4,108
0
5,432
6,253
0
21,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,989
Gold Earned
35,053
157
Minions Killed
126
8
Camps Cleared
3
729,728
Distance Traveled
506,224
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,762
1,252
33
5
4
127,889
0
W
Thoth
9,360
1,337
62
9
0
164,424
2
W
Anhur
8,357
1,194
28
4
2
160,098
0
W
Cthulhu
8,182
1,169
30
4
1
163,157
0
L
Discordia
7,298
1,043
77
11
0
129,522
0
W
Amaterasu
7,328
1,047
4
1
1
114,160
1
L
Izanami
7,036
1,005
11
2
0
117,688
1
L
Nike
6,304
901
0
0
0
10,650
0
L
Freya
6,939
991
8
1
0
118,238
0
L
Neith
7,476
1,068
30
4
3
130,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role