Player Matchup

Fenrir
Fenrir
Feelatioh
Fenrir
Level 17
God Stats
4W - 3L
1,635 SR
Queue Stats
74W - 95L
1,633 Elo+
Solo
Hercules
Hercules
IbizZza_76
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,403 Elo+
Party 1
Tiamat
Tiamat
Little-Hanz
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Odin
Odin
NikolaEl
Odin
Level 80
God Stats
2W - 2L
1,312 SR
Queue Stats
56W - 55L
1,427 Elo+
Solo
Atlas
Atlas
Oldboy7694
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 46L
1,365 Elo+
Party 1
Team Averages
Level 33
1,489 SR
1,466 Elo+

VS

Team Averages
Level 76
1,582 SR
1,498 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
HEKKIR
Zhong Kui
Level 29
God Stats
2W - 0L
1,757 SR
Queue Stats
144W - 99L
1,550 Elo+
Solo
Zeus
Zeus
LimulusV
Zeus
Level 29
God Stats
3W - 1L
1,754 SR
Queue Stats
221W - 218L
1,497 Elo+
Solo
Persephone
Persephone
Ty8ur777
Persephone
Level 103
God Stats
5W - 3L
1,462 SR
Queue Stats
339W - 340L
1,513 Elo+
Solo
Hachiman
Hachiman
oh FreddoYT
Hachiman
Level 88
God Stats
7W - 4L
1,438 SR
Queue Stats
229W - 229L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Feelatioh
Fenrir
15
3 / 7 / 6
9,111
828
4,167
12,906
13,583
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
IbizZza_76
Hercules
16
4 / 5 / 8
9,387
853
5,837
15,195
18,948
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
11
1 / 11 / 6
7,180
653
7,236
15,622
8,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
16
3 / 5 / 6
8,515
774
5,290
12,704
11,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
14
2 / 7 / 6
8,229
748
6,032
16,043
16,073
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
9 / 3 / 15
10,827
984
13,686
8,195
4,155
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
HEKKIR
Zhong Kui
15
2 / 3 / 20
8,984
817
9,025
9,493
12,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zeus
18
12 / 2 / 19
11,135
1,012
22,522
5,607
2,544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
Ty8ur777
Persephone
14
4 / 4 / 20
9,172
834
6,686
7,805
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
oh FreddoYT
Hachiman
16
8 / 2 / 18
10,073
916
12,430
6,919
2,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
127
13
Kills
35
35
Deaths
14
32
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
9
3
15
5.5
L
Fenrir
Feelatioh
Fenrir
3
7
6
0.86
W
Zhong Kui
HEKKIR
Zhong Kui
2
3
20
4
L
Hercules
IbizZza_76
Hercules
4
5
8
1.6
W
Zeus
12
2
19
10.75
L
Tiamat
1
11
6
0.36
L
Odin
3
5
6
1.2
L
Atlas
2
7
6
0.71
W
Persephone
Ty8ur777
Persephone
4
4
20
3.5
W
Hachiman
oh FreddoYT
Hachiman
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,562
Damage
64,349
72,470
Taken
38,019
69,406
Mitigated
25,319
11,420
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,686
9,933
1,063
1,545
8,195
4,155
1,685
1,745
6,450
0
32,646
L
Fenrir
Feelatioh
Fenrir
4,167
454
648
1,976
12,906
13,583
0
6,422
6,227
0
8,826
W
Zhong Kui
HEKKIR
Zhong Kui
9,025
1,579
448
1,334
9,493
12,611
613
2,805
6,688
16,525
0
L
Hercules
IbizZza_76
Hercules
5,837
517
539
3,145
15,195
18,948
0
6,817
8,196
68
12,462
W
Zeus
22,522
2,275
673
388
5,607
2,544
408
2,011
3,596
41,050
0
L
Tiamat
7,236
868
68
1,709
15,622
8,812
0
7,431
8,050
13,315
0
L
Odin
5,290
830
0
882
12,704
11,990
0
7,264
5,221
2,484
8,059
L
Atlas
6,032
2,612
730
1,723
16,043
16,073
0
9,348
6,543
18,370
0
W
Persephone
Ty8ur777
Persephone
6,686
303
150
1,520
7,805
3,043
704
3,595
4,206
9,817
0
W
Hachiman
oh FreddoYT
Hachiman
12,430
6,227
1,506
2,330
6,919
2,966
1,107
4,051
2,868
0
22,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,422
Gold Earned
50,191
52
Minions Killed
122
0
Camps Cleared
0
1,006,915
Distance Traveled
997,839
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,827
984
46
4
0
191,738
6
L
Fenrir
9,111
828
10
1
0
216,618
1
W
Zhong Kui
8,984
817
14
1
0
196,112
3
L
Hercules
9,387
853
13
1
0
218,555
3
W
Zeus
11,135
1,012
41
4
0
181,902
0
L
Tiamat
7,180
653
6
1
0
177,995
0
L
Odin
8,515
774
9
1
0
206,596
0
L
Atlas
8,229
748
14
1
0
187,151
0
W
Persephone
9,172
834
11
1
0
231,115
1
W
Hachiman
10,073
916
10
1
0
196,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role