Player Matchup

Terra
Terra
Boy_BoyWestcoast
Terra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
484W - 67L
1,981 Elo+
Party 1
Atlas
Atlas
Camble34
Atlas
Level 156
God Stats
6W - 2L
1,642 SR
Queue Stats
374W - 56L
1,930 Elo+
Party 1
Set
Set
TheimmortalTurle
Set
Level 158
God Stats
10W - 0L
1,398 SR
Queue Stats
532W - 67L
2,008 Elo+
Party 1
Team Averages
Level 147
1,513 SR
1,973 Elo+

VS

Team Averages
Level 80
1,522 SR
1,442 Elo+
Hachiman
Hachiman
 
Hachiman
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Ciel_Celeste
Ao Kuang
Level 108
God Stats
30W - 29L
1,566 SR
Queue Stats
341W - 453L
1,390 Elo+
Solo
Ganesha
Ganesha
Elninomat51
Ganesha
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 15
9,815
982
13,142
11,959
5,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Camble34
Atlas
14
9 / 2 / 14
9,753
975
8,565
11,399
11,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
7 / 2 / 13
8,677
868
11,087
11,722
7,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 10 / 1
7,076
708
3,628
10,677
3,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Ciel_Celeste
Ao Kuang
11
4 / 12 / 2
8,243
824
13,237
14,366
5,061
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Elninomat51
Ganesha
11
0 / 5 / 5
7,173
717
3,213
13,363
12,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
27
Kills
6
7
Deaths
27
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
10
1
0.25
W
11
3
15
6.17
W
Atlas
Camble34
Atlas
9
2
14
8
L
Ao Kuang
Ciel_Celeste
Ao Kuang
4
12
2
0.42
L
Ganesha
Elninomat51
Ganesha
0
5
5
0.5
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,794
Damage
20,078
35,080
Taken
38,406
24,940
Mitigated
20,544
12,151
Healing
3,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,628
1,899
0
150
10,677
3,389
0
5,668
4,450
0
10,097
W
13,142
1,951
1,634
4,388
11,959
5,856
160
5,172
6,787
30,009
0
W
Atlas
Camble34
Atlas
8,565
4,219
641
3,451
11,399
11,441
297
4,310
7,089
19,376
0
L
Ao Kuang
Ciel_Celeste
Ao Kuang
13,237
4,911
0
2,366
14,366
5,061
0
7,984
5,559
18,508
2,889
L
Ganesha
Elninomat51
Ganesha
3,213
425
0
529
13,363
12,094
0
7,172
5,581
17,974
0
W
11,087
5,663
0
2,037
11,722
7,643
222
5,929
5,793
0
41,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,245
Gold Earned
22,492
118
Minions Killed
65
7
Camps Cleared
3
578,059
Distance Traveled
466,901
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,076
708
22
2
0
148,229
1
W
Terra
9,815
982
39
4
2
207,683
0
W
Atlas
9,753
975
27
3
1
180,993
2
L
Ao Kuang
8,243
824
24
2
3
146,442
1
L
Ganesha
7,173
717
19
2
0
172,230
4
W
Set
8,677
868
52
5
4
189,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role