Player Matchup

Cthulhu
Cthulhu
Jollai
Cthulhu
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 12L
941 Elo+
Party 1
Guan Yu
Guan Yu
mannmagic
Guan Yu
Level 82
God Stats
17W - 13L
1,628 SR
Queue Stats
86W - 93L
1,497 Elo+
Solo
Ra
Ra
sourpretzel
Ra
Level 34
God Stats
46W - 82L
1,262 SR
Queue Stats
47W - 83L
1,195 Elo+
Party 1
Team Averages
Level 41
1,463 SR
1,211 Elo+

VS

Team Averages
Level 74
1,549 SR
1,398 Elo+
Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EasyMoney47
Medusa
Level 38
God Stats
0W - 1L
1,727 SR
Queue Stats
10W - 16L
1,359 Elo+
Solo
Nu Wa
Nu Wa
dreikie1995
Nu Wa
Level 56
God Stats
22W - 24L
1,421 SR
Queue Stats
101W - 150L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jollai
Cthulhu
11
1 / 1 / 10
6,988
699
3,461
12,620
6,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Guan Yu
mannmagic
Guan Yu
12
10 / 3 / 1
8,440
844
10,461
14,961
10,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 0 / 10
7,091
709
4,731
5,024
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
3 / 2 / 1
8,045
805
6,587
7,880
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
10
1 / 4 / 3
6,712
671
8,058
6,938
1,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 3
6,170
617
6,198
6,104
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
4
4
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
2
1
1.75
L
Medusa
1
4
3
0.63
W
Cthulhu
Jollai
Cthulhu
1
1
10
6
L
0
5
3
0.3
W
Guan Yu
mannmagic
Guan Yu
10
3
1
3.5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,653
Damage
20,843
32,605
Taken
20,922
18,289
Mitigated
8,879
15,016
Healing
3,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,587
324
0
1,186
7,880
5,858
0
4,144
3,386
11,821
0
L
Medusa
8,058
4,207
357
1,212
6,938
1,791
0
2,592
4,060
0
21,254
W
Cthulhu
Jollai
Cthulhu
3,461
519
206
4,020
12,620
6,139
125
5,077
7,543
9,570
0
L
6,198
1,732
181
223
6,104
1,230
0
2,256
3,709
19,728
0
W
Guan Yu
mannmagic
Guan Yu
10,461
1,470
816
5,471
14,961
10,409
0
6,342
8,619
2,764
21,803
W
4,731
708
2,325
2,178
5,024
1,741
1,305
1,817
3,207
38,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,519
Gold Earned
20,927
129
Minions Killed
70
8
Camps Cleared
1
584,391
Distance Traveled
512,357
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,045
805
7
1
0
184,509
4
L
Medusa
6,712
671
39
4
0
185,629
2
W
Cthulhu
6,988
699
20
2
0
180,986
2
L
Nu Wa
6,170
617
24
2
1
142,219
2
W
Guan Yu
8,440
844
29
3
2
192,144
3
W
Ra
7,091
709
80
8
6
211,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role