Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
NoyNames
Sol
Level 82
God Stats
2W - 9L
1,352 SR
Queue Stats
183W - 239L
1,434 Elo+
Party 1
Charybdis
Charybdis
naotaaa
Charybdis
Level 38
God Stats
0W - 5L
1,330 SR
Queue Stats
11W - 12L
1,498 Elo+
Solo
Team Averages
Level 61
1,394 SR
1,477 Elo+

VS

Team Averages
Level 137
1,479 SR
1,340 Elo+
Agni
Agni
Antimsh
Agni
Level 154
God Stats
3W - 2L
1,617 SR
Queue Stats
59W - 60L
1,419 Elo+
Party 2
Osiris
Osiris
MudPuddle02
Osiris
Level 127
God Stats
1W - 0L
1,397 SR
Queue Stats
1W - 4L
1,172 Elo+
Party 2
Sol
Sol
joyx9
Sol
Level 130
God Stats
1W - 0L
1,424 SR
Queue Stats
37W - 34L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
7 / 2 / 5
9,737
749
6,424
10,349
6,659
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 7 / 7
10,183
783
10,977
10,996
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
naotaaa
Charybdis
13
4 / 5 / 5
9,169
705
5,863
12,306
2,927
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Antimsh
Agni
13
3 / 5 / 7
10,151
781
9,226
8,516
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
9 / 6 / 4
10,232
787
10,526
17,177
11,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
joyx9
Sol
12
2 / 6 / 8
9,246
711
8,867
11,750
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
17
Kills
14
14
Deaths
17
17
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
7
2
5
4.75
W
Agni
Antimsh
Agni
3
5
7
1.3
W
Osiris
9
6
4
1.83
L
6
7
7
1.36
W
Sol
joyx9
Sol
2
6
8
1
L
Charybdis
naotaaa
Charybdis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,264
Damage
28,619
33,651
Taken
37,443
12,650
Mitigated
17,247
4,923
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,424
1,266
250
2,738
10,349
6,659
0
5,031
4,674
0
12,058
W
Agni
Antimsh
Agni
9,226
476
0
1,063
8,516
2,094
318
2,472
6,044
31,934
0
W
Osiris
10,526
4,138
332
3,053
17,177
11,713
453
4,292
12,885
170
26,041
L
10,977
4,237
17
949
10,996
3,064
0
6,034
4,404
34,278
3,468
W
Sol
joyx9
Sol
8,867
2,420
604
3,186
11,750
3,440
1,899
4,405
7,345
29,817
2,849
L
Charybdis
naotaaa
Charybdis
5,863
2,861
0
969
12,306
2,927
0
5,712
5,974
0
28,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,089
Gold Earned
29,629
121
Minions Killed
124
4
Camps Cleared
7
748,196
Distance Traveled
696,637
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,737
749
15
1
1
283,857
4
W
Agni
10,151
781
53
4
2
226,637
1
W
Osiris
10,232
787
21
2
3
242,220
0
L
Sol
10,183
783
53
4
3
225,226
2
W
Sol
9,246
711
50
4
2
227,780
5
L
Charybdis
9,169
705
53
4
0
239,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role