Player Matchup

Pele
Pele
IEvoloN
Pele
Level 67
God Stats
7W - 3L
1,743 SR
Queue Stats
121W - 112L
1,509 Elo+
Party 3
Geb
Geb
LeooHaHa
Geb
Level 135
God Stats
6W - 5L
1,535 SR
Queue Stats
721W - 623L
1,569 Elo+
Party 4
Apollo
Apollo
ParadoxGio
Apollo
Level 126
God Stats
5W - 7L
1,347 SR
Queue Stats
528W - 442L
1,558 Elo+
Party 4
Sun Wukong
Sun Wukong
TrkStr414
Sun Wukong
Level 93
God Stats
5W - 3L
1,593 SR
Queue Stats
250W - 212L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
prideofsoccer
Tsukuyomi
Level 128
God Stats
1W - 1L
1,327 SR
Queue Stats
245W - 191L
1,625 Elo+
Party 3
Team Averages
Level 110
1,509 SR
1,568 Elo+

VS

Team Averages
Level 126
1,644 SR
1,575 Elo+
Bastet
Bastet
LyriicDvinci
Bastet
Level 147
God Stats
4W - 1L
1,667 SR
Queue Stats
491W - 463L
1,535 Elo+
Party 2
Ymir
Ymir
SeouI Savage
Ymir
Level 156
God Stats
15W - 7L
1,671 SR
Queue Stats
261W - 210L
1,589 Elo+
Party 1
Eset
Eset
SeoulLovely
Eset
Level 64
God Stats
13W - 7L
1,670 SR
Queue Stats
107W - 67L
1,613 Elo+
Party 1
Bellona
Bellona
TwIzTiD piggy
Bellona
Level 119
God Stats
1W - 5L
1,710 SR
Queue Stats
251W - 218L
1,584 Elo+
Party 1
Chronos
Chronos
l Bonzi l
Chronos
Level 142
God Stats
4W - 5L
1,501 SR
Queue Stats
156W - 151L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
IEvoloN
Pele
11
4 / 4 / 3
6,757
563
4,979
8,006
3,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 0
6,293
524
4,004
6,966
3,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
ParadoxGio
Apollo
12
1 / 1 / 3
6,497
541
3,886
6,988
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TrkStr414
Sun Wukong
11
0 / 1 / 1
5,864
489
4,145
8,728
4,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
prideofsoccer
Tsukuyomi
11
2 / 5 / 0
6,392
533
6,445
7,964
3,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
6
4 / 1 / 1
5,755
480
3,040
3,781
629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
3 / 2 / 3
6,667
556
4,396
7,350
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 1 / 1
6,987
582
3,257
5,621
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
12
1 / 2 / 0
6,868
572
6,234
9,371
7,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
l Bonzi l
Chronos
12
3 / 2 / 3
6,803
567
4,541
10,492
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
12
12
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
IEvoloN
Pele
4
4
3
1.38
W
1
1
0
1
L
Bastet
4
1
1
4.5
W
Apollo
ParadoxGio
Apollo
1
1
3
2.5
L
3
2
3
2.25
L
1
1
1
1.5
W
Sun Wukong
TrkStr414
Sun Wukong
0
1
1
0.5
L
Bellona
1
2
0
0.5
L
Chronos
l Bonzi l
Chronos
3
2
3
2.25
W
Tsukuyomi
prideofsoccer
Tsukuyomi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,459
Damage
21,468
38,652
Taken
36,615
16,502
Mitigated
15,531
10,391
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
IEvoloN
Pele
4,979
1,650
0
1,931
8,006
3,154
0
2,496
5,482
0
30,358
W
4,004
394
0
1,670
6,966
3,202
0
3,281
3,461
35,687
0
L
Bastet
3,040
892
674
1,461
3,781
629
0
0
3,484
0
6,270
W
Apollo
ParadoxGio
Apollo
3,886
2,227
0
2,458
6,988
2,330
0
1,796
5,172
0
36,052
L
4,396
1,540
0
3,152
7,350
2,991
0
1,338
5,835
34,820
0
L
3,257
796
662
1,390
5,621
1,676
0
2,241
3,064
40,939
0
W
Sun Wukong
TrkStr414
Sun Wukong
4,145
441
0
2,692
8,728
4,735
0
1,412
7,316
0
29,732
L
Bellona
6,234
789
0
2,319
9,371
7,718
144
0
8,622
6,751
35,975
L
Chronos
l Bonzi l
Chronos
4,541
1,480
0
2,284
10,492
2,517
546
0
9,914
38,730
0
W
Tsukuyomi
prideofsoccer
Tsukuyomi
6,445
2,505
0
1,640
7,964
3,081
0
4,367
3,597
0
38,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
33,080
347
Minions Killed
339
0
Camps Cleared
0
1,236,995
Distance Traveled
1,039,049
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,757
563
48
4
0
257,611
2
W
Geb
6,293
524
76
6
0
250,131
0
L
Bastet
5,755
480
9
1
0
144,864
0
W
Apollo
6,497
541
83
7
0
240,574
2
L
Ymir
6,667
556
72
6
0
234,816
2
L
Eset
6,987
582
105
9
0
223,745
7
W
Sun Wukong
5,864
489
66
6
0
254,948
3
L
Bellona
6,868
572
91
8
0
216,677
0
L
Chronos
6,803
567
62
5
0
218,947
5
W
Tsukuyomi
6,392
533
74
6
0
233,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role