Player Matchup

Geb
Geb
CommanderValan
Geb
Level 69
God Stats
0W - 1L
1,963 SR
Queue Stats
87W - 106L
1,396 Elo+
Solo
Vulcan
Vulcan
ErrantShelf7392
Vulcan
Level 26
God Stats
0W - 1L
1,442 SR
Queue Stats
1W - 2L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
KvaxiKvaxulesi
Zhong Kui
Level 116
God Stats
0W - 1L
1,258 SR
Queue Stats
7W - 6L
1,501 Elo+
Solo
Hou Yi
Hou Yi
Lordanghelo
Hou Yi
Level 107
God Stats
4W - 4L
1,497 SR
Queue Stats
12W - 16L
1,399 Elo+
Solo
Odin
Odin
ScuF Hydra
Odin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,185 Elo+
Solo
Team Averages
Level 84
1,532 SR
1,395 Elo+

VS

Team Averages
Level 115
1,550 SR
1,424 Elo+
Zeus
Zeus
 
Zeus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CLN_mechk484
Xbalanque
Level 108
God Stats
7W - 6L
1,555 SR
Queue Stats
78W - 79L
1,484 Elo+
Solo
Cliodhna
Cliodhna
Kidd_oni
Cliodhna
Level 108
God Stats
1W - 0L
1,664 SR
Queue Stats
1W - 1L
1,275 Elo+
Solo
Tiamat
Tiamat
Naughty_DogxX
Tiamat
Level 160
God Stats
7W - 10L
1,540 SR
Queue Stats
170W - 174L
1,473 Elo+
Solo
King Arthur
King Arthur
RollingStone 00
King Arthur
Level 103
God Stats
5W - 10L
1,490 SR
Queue Stats
143W - 165L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,686
511
8,374
20,389
16,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 3 / 1
9,773
575
9,593
10,077
3,973
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
KvaxiKvaxulesi
Zhong Kui
18
2 / 7 / 2
10,721
631
15,075
19,646
12,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
20
1 / 2 / 2
11,481
675
10,300
17,038
8,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 0
9,782
575
5,457
12,880
10,989
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
6 / 0 / 8
13,353
785
21,421
11,315
4,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
CLN_mechk484
Xbalanque
20
4 / 2 / 5
12,020
707
13,572
12,796
4,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Kidd_oni
Cliodhna
18
7 / 2 / 5
12,440
732
15,618
12,583
7,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 1 / 5
11,427
672
10,657
11,582
11,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
RollingStone 00
King Arthur
17
1 / 0 / 5
10,023
590
8,569
17,379
16,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
19
19
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
8
10
W
Xbalanque
CLN_mechk484
Xbalanque
4
2
5
3.25
L
0
4
2
0.25
L
0
3
1
0.17
W
Cliodhna
Kidd_oni
Cliodhna
7
2
5
4.75
L
Zhong Kui
KvaxiKvaxulesi
Zhong Kui
2
7
2
0.43
L
Hou Yi
1
2
2
1
W
1
1
5
3.5
W
King Arthur
RollingStone 00
King Arthur
1
0
5
3.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,799
Damage
69,837
80,030
Taken
65,655
52,330
Mitigated
44,589
13,899
Healing
22,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,421
1,139
237
5,020
11,315
4,540
90
7,882
3,319
69,729
0
W
Xbalanque
CLN_mechk484
Xbalanque
13,572
6,154
0
3,849
12,796
4,737
324
5,706
6,948
0
52,330
L
8,374
831
667
2,233
20,389
16,544
298
7,063
12,428
16,809
660
L
9,593
3,966
43
703
10,077
3,973
0
3,570
5,987
50,950
0
W
Cliodhna
Kidd_oni
Cliodhna
15,618
1,081
0
2,368
12,583
7,464
0
5,062
7,439
0
38,360
L
Zhong Kui
KvaxiKvaxulesi
Zhong Kui
15,075
1,560
0
5,630
19,646
12,589
3
9,627
9,392
44,783
0
L
Hou Yi
10,300
4,451
0
4,123
17,038
8,235
1,183
5,311
11,109
0
67,304
W
10,657
729
968
5,930
11,582
11,118
444
5,984
5,471
50,137
0
W
King Arthur
RollingStone 00
King Arthur
8,569
687
314
3,371
17,379
16,730
419
8,663
7,649
0
29,807
L
5,457
655
0
500
12,880
10,989
0
5,329
6,912
181
13,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,443
Gold Earned
59,263
419
Minions Killed
453
8
Camps Cleared
9
1,545,209
Distance Traveled
1,714,237
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,353
785
124
7
2
323,726
3
W
Xbalanque
12,020
707
125
7
1
350,161
2
L
Geb
8,686
511
26
2
0
319,299
2
L
Vulcan
9,773
575
115
7
1
347,803
5
W
Cliodhna
12,440
732
54
3
3
370,683
1
L
Zhong Kui
10,721
631
101
6
4
270,210
1
L
Hou Yi
11,481
675
161
9
3
293,830
3
W
Tiamat
11,427
672
117
7
3
330,067
2
W
King Arthur
10,023
590
33
2
0
339,600
3
L
Odin
9,782
575
16
1
0
314,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role