Player Matchup

Sun Wukong
Sun Wukong
GipssyD
Sun Wukong
Level 84
God Stats
5W - 2L
1,593 SR
Queue Stats
19W - 47L
1,241 Elo+
Party 2
Baron Samedi
Baron Samedi
Sch1fer
Baron Samedi
Level 78
God Stats
1W - 0L
1,316 SR
Queue Stats
6W - 7L
1,390 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
fertshooo
Ah Muzen Cab
Level 86
God Stats
4W - 2L
1,553 SR
Queue Stats
53W - 61L
1,339 Elo+
Party 2
Team Averages
Level 83
1,487 SR
1,324 Elo+

VS

Team Averages
Level 33
1,583 SR
1,399 Elo+
Nemesis
Nemesis
Flyte23
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,616 Elo+
Party 1
Zeus
Zeus
ZaidZilla
Zeus
Level 40
God Stats
1W - 2L
1,737 SR
Queue Stats
1W - 7L
1,179 Elo+
Party 1
Guan Yu
Guan Yu
ZyklonB
Guan Yu
Level 16
God Stats
1W - 3L
1,511 SR
Queue Stats
1W - 3L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GipssyD
Sun Wukong
14
2 / 1 / 10
9,494
678
7,178
13,873
10,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Sch1fer
Baron Samedi
13
3 / 3 / 7
9,525
680
12,018
9,893
6,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
fertshooo
Ah Muzen Cab
14
7 / 1 / 5
10,165
726
12,268
6,413
2,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flyte23
Nemesis
10
0 / 3 / 3
7,741
553
5,062
13,156
8,699
Zeus
13
5 / 4 / 0
9,915
708
14,967
10,329
2,967
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ZyklonB
Guan Yu
11
0 / 5 / 4
8,638
617
3,319
15,907
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
5
5
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Flyte23
Nemesis
0
3
3
0.5
W
Sun Wukong
GipssyD
Sun Wukong
2
1
10
7
W
Baron Samedi
Sch1fer
Baron Samedi
3
3
7
2.17
L
Zeus
5
4
0
1.25
L
Guan Yu
ZyklonB
Guan Yu
0
5
4
0.4
W
Ah Muzen Cab
fertshooo
Ah Muzen Cab
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,464
Damage
23,348
30,179
Taken
39,392
19,375
Mitigated
22,839
12,289
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Flyte23
Nemesis
5,062
820
1,015
1,989
13,156
8,699
0
3,907
8,648
8,066
9,340
W
Sun Wukong
GipssyD
Sun Wukong
7,178
1,032
622
4,200
13,873
10,209
792
8,229
5,644
0
23,992
W
Baron Samedi
Sch1fer
Baron Samedi
12,018
1,543
1,564
3,210
9,893
6,852
896
6,084
3,809
31,875
0
L
Zeus
14,967
3,745
0
715
10,329
2,967
0
2,773
7,107
51,296
0
L
Guan Yu
ZyklonB
Guan Yu
3,319
175
2,522
4,968
15,907
11,173
0
4,360
10,795
4,775
9,835
W
Ah Muzen Cab
fertshooo
Ah Muzen Cab
12,268
3,230
615
2,078
6,413
2,314
1,088
3,988
2,425
0
51,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
26,294
164
Minions Killed
149
8
Camps Cleared
1
769,321
Distance Traveled
751,082
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,741
553
29
2
0
255,566
0
W
Sun Wukong
9,494
678
37
3
1
263,783
1
W
Baron Samedi
9,525
680
57
4
3
237,917
4
L
Zeus
9,915
708
95
7
1
225,795
2
L
Guan Yu
8,638
617
25
2
0
269,721
4
W
Ah Muzen Cab
10,165
726
70
5
4
267,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role