Player Matchup

Da Ji
Da Ji
BOWES0
Da Ji
Level 86
God Stats
2W - 2L
1,788 SR
Queue Stats
142W - 163L
1,478 Elo+
Solo
Tyr
Tyr
DodecaKill
Tyr
Level 117
God Stats
1W - 0L
1,697 SR
Queue Stats
31W - 9L
1,819 Elo+
Party 2
Izanami
Izanami
PootaScoota
Izanami
Level 46
God Stats
1W - 0L
1,540 SR
Queue Stats
44W - 6L
1,929 Elo+
Party 2
Agni
Agni
SlaytherProTTV
Agni
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 14L
1,718 Elo+
Party 2
Atlas
Atlas
TophDaddy
Atlas
Level 149
God Stats
1W - 0L
1,866 SR
Queue Stats
21W - 11L
1,710 Elo+
Party 2
Team Averages
Level 93
1,678 SR
1,731 Elo+

VS

Team Averages
Level 49
1,504 SR
1,656 Elo+
Ra
Ra
CopyrightedSong
Ra
Level 35
God Stats
3W - 4L
1,345 SR
Queue Stats
115W - 110L
1,597 Elo+
Solo
Hou Yi
Hou Yi
MackaLady
Hou Yi
Level 62
God Stats
31W - 27L
1,536 SR
Queue Stats
192W - 193L
1,550 Elo+
Solo
Fenrir
Fenrir
MyNameIsJrock
Fenrir
Level 34
God Stats
58W - 39L
1,640 SR
Queue Stats
132W - 130L
1,549 Elo+
Solo
Kukulkan
Kukulkan
VietKaze
Kukulkan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,792 Elo+
Party 1
Gilgamesh
Gilgamesh
WolfBerry
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BOWES0
Da Ji
17
10 / 4 / 14
10,718
1,191
9,934
7,628
3,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 3 / 23
11,010
1,223
16,972
14,129
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
PootaScoota
Izanami
17
11 / 2 / 15
11,611
1,290
20,682
8,593
6,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
8 / 0 / 20
11,240
1,249
28,996
7,666
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
TophDaddy
Atlas
17
7 / 1 / 24
10,984
1,220
11,574
8,028
8,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,420
936
8,259
11,931
3,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
MackaLady
Hou Yi
13
1 / 7 / 4
8,176
908
3,820
8,962
2,947
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 12 / 2
8,474
942
8,615
24,034
13,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
VietKaze
Kukulkan
14
3 / 9 / 2
9,551
1,061
8,110
21,444
8,099
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
WolfBerry
Gilgamesh
15
2 / 11 / 4
9,133
1,015
6,098
25,712
18,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
27
44
Kills
10
10
Deaths
45
96
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BOWES0
Da Ji
10
4
14
4.25
L
1
6
5
0.58
W
8
3
23
6.5
L
Hou Yi
MackaLady
Hou Yi
1
7
4
0.43
L
3
12
2
0.33
W
Izanami
PootaScoota
Izanami
11
2
15
9.25
W
8
0
20
18
W
Atlas
TophDaddy
Atlas
7
1
24
19
L
Kukulkan
VietKaze
Kukulkan
3
9
2
0.44
L
Gilgamesh
WolfBerry
Gilgamesh
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,158
Damage
34,902
46,044
Taken
92,083
30,267
Mitigated
47,198
9,965
Healing
2,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BOWES0
Da Ji
9,934
2,148
0
0
7,628
3,456
0
1,876
5,532
0
25,077
L
8,259
1,126
562
217
11,931
3,761
0
5,439
6,189
15,778
0
W
16,972
2,310
0
4,933
14,129
8,904
0
4,831
8,377
0
23,183
L
Hou Yi
MackaLady
Hou Yi
3,820
1,926
0
115
8,962
2,947
0
3,296
5,478
0
7,076
L
8,615
1,206
0
396
24,034
13,762
0
8,966
14,191
0
9,810
W
Izanami
PootaScoota
Izanami
20,682
11,780
0
1,039
8,593
6,633
0
3,716
4,773
0
39,322
W
28,996
3,266
315
2,510
7,666
2,897
0
2,237
5,265
45,829
0
W
Atlas
TophDaddy
Atlas
11,574
3,748
0
1,168
8,028
8,377
0
3,812
4,129
21,391
0
L
Kukulkan
VietKaze
Kukulkan
8,110
863
0
72
21,444
8,099
0
11,916
8,842
35,470
0
L
Gilgamesh
WolfBerry
Gilgamesh
6,098
1,448
532
326
25,712
18,629
0
9,928
14,649
146
8,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,563
Gold Earned
43,754
159
Minions Killed
95
12
Camps Cleared
3
851,970
Distance Traveled
706,669
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,718
1,191
30
3
3
153,012
0
L
Ra
8,420
936
14
2
0
168,985
0
W
Tyr
11,010
1,223
17
2
0
176,736
1
L
Hou Yi
8,176
908
12
1
2
60,199
0
L
Fenrir
8,474
942
2
0
1
165,959
1
W
Izanami
11,611
1,290
46
5
6
148,915
0
W
Agni
11,240
1,249
49
5
2
195,878
0
W
Atlas
10,984
1,220
17
2
1
177,429
0
L
Kukulkan
9,551
1,061
66
7
0
157,013
0
L
Gilgamesh
9,133
1,015
1
0
0
154,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role