Player Matchup

Vulcan
Vulcan
Bhristopherson
Vulcan
Level 28
God Stats
3W - 1L
1,481 SR
Queue Stats
107W - 83L
1,539 Elo+
Party 1
Ares
Ares
MrObrochta
Ares
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 72L
1,562 Elo+
Party 1
Hachiman
Hachiman
zumperr
Hachiman
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 95L
1,526 Elo+
Party 1
Team Averages
Level 48
1,494 SR
1,542 Elo+

VS

Team Averages
Level 53
1,466 SR
1,639 Elo+
Janus
Janus
Hunterofthemort
Janus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,647 Elo+
Party 2
Merlin
Merlin
JumpinJaxx
Merlin
Level 24
God Stats
0W - 1L
1,399 SR
Queue Stats
4W - 3L
1,644 Elo+
Party 2
Neith
Neith
TimelordCastiel
Neith
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 14
12,025
752
15,265
10,230
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 2 / 10
13,250
828
9,314
22,205
30,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
zumperr
Hachiman
15
7 / 8 / 11
11,652
728
11,811
17,429
8,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 7
10,060
629
9,580
14,270
4,906
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
JumpinJaxx
Merlin
15
5 / 8 / 4
11,169
698
15,554
15,061
5,034
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 2 / 4
11,759
735
13,487
10,407
3,752
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
21
Kills
13
13
Deaths
21
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
14
4.33
L
1
11
7
0.41
L
Merlin
JumpinJaxx
Merlin
5
8
4
0.88
W
8
2
10
6.5
L
7
2
4
4.5
W
Hachiman
zumperr
Hachiman
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,390
Damage
38,621
49,864
Taken
39,738
43,136
Mitigated
13,692
8,151
Healing
4,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,265
4,847
0
891
10,230
4,526
1,233
7,307
2,923
63,898
0
L
9,580
729
45
1,021
14,270
4,906
665
9,182
5,088
32,000
0
L
Merlin
JumpinJaxx
Merlin
15,554
987
0
1,918
15,061
5,034
594
10,849
4,212
42,447
0
W
9,314
588
0
4,482
22,205
30,292
1,114
9,475
12,730
27,238
0
L
13,487
7,280
0
1,540
10,407
3,752
0
4,871
5,536
0
37,396
W
Hachiman
zumperr
Hachiman
11,811
6,821
0
2,778
17,429
8,318
175
8,990
8,439
0
36,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,927
Gold Earned
32,988
178
Minions Killed
177
7
Camps Cleared
4
864,977
Distance Traveled
807,429
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,025
752
92
6
2
315,106
0
L
Janus
10,060
629
61
4
1
257,452
2
L
Merlin
11,169
698
55
3
0
240,707
0
W
Ares
13,250
828
34
2
3
295,378
0
L
Neith
11,759
735
61
4
3
309,270
0
W
Hachiman
11,652
728
52
3
2
254,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role