Player Matchup

Kukulkan
Kukulkan
Arazome-
Kukulkan
Level 8
God Stats
1W - 0L
1,710 SR
Queue Stats
3W - 3L
1,707 Elo+
Party 1
Fenrir
Fenrir
BEAST_-Mode625
Fenrir
Level 128
God Stats
4W - 3L
1,565 SR
Queue Stats
269W - 205L
1,536 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CursedSensei-
Kumbhakarna
Level 63
God Stats
6W - 3L
1,833 SR
Queue Stats
29W - 16L
1,578 Elo+
Party 1
Team Averages
Level 66
1,703 SR
1,607 Elo+

VS

Team Averages
Level 88
1,404 SR
1,404 Elo+
Vamana
Vamana
FlashCamBam33
Vamana
Level 106
God Stats
0W - 2L
1,614 SR
Queue Stats
36W - 29L
1,491 Elo+
Party 2
Scylla
Scylla
HorangaloxSykes
Scylla
Level 79
God Stats
6W - 8L
1,474 SR
Queue Stats
23W - 24L
1,443 Elo+
Party 2
Jing Wei
Jing Wei
ttaarryynnxxoo
Jing Wei
Level 80
God Stats
4W - 9L
1,125 SR
Queue Stats
70W - 121L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arazome-
Kukulkan
14
2 / 0 / 6
9,478
632
8,046
3,771
1,849
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 0 / 2
9,999
667
12,871
13,450
10,471
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
CursedSensei-
Kumbhakarna
13
0 / 0 / 7
9,816
654
3,968
13,244
14,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
8,168
545
9,494
13,311
10,325
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 0
8,184
546
6,680
5,472
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
12
0 / 5 / 0
8,492
566
4,968
11,331
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arazome-
Kukulkan
2
0
6
5
W
6
0
2
7
W
Kumbhakarna
CursedSensei-
Kumbhakarna
0
0
7
3.5
L
0
1
0
0
L
0
2
0
0
L
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,885
Damage
21,142
30,465
Taken
30,114
26,403
Mitigated
20,241
6,890
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arazome-
Kukulkan
8,046
1,039
118
105
3,771
1,849
65
445
3,286
50,142
0
W
12,871
3,205
0
1,816
13,450
10,471
343
3,221
9,973
0
35,543
W
Kumbhakarna
CursedSensei-
Kumbhakarna
3,968
226
0
4,851
13,244
14,083
223
3,083
9,749
11,771
0
L
9,494
4,184
0
3,222
13,311
10,325
0
7,189
6,122
0
31,416
L
6,680
309
0
484
5,472
1,956
0
1,037
4,435
24,278
0
L
Jing Wei
4,968
1,941
8
1,413
11,331
7,960
110
3,941
7,390
0
31,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,293
Gold Earned
24,844
181
Minions Killed
159
8
Camps Cleared
4
807,544
Distance Traveled
865,876
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,478
632
133
9
1
221,633
0
W
Fenrir
9,999
667
31
2
7
305,946
3
W
Kumbhakarna
9,816
654
17
1
0
279,965
0
L
Vamana
8,168
545
35
2
0
283,377
4
L
Scylla
8,184
546
54
4
0
278,674
6
L
Jing Wei
8,492
566
70
5
4
303,825
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role