Player Matchup

Cliodhna
Cliodhna
BV Way2high
Cliodhna
Level 61
God Stats
5W - 12L
1,357 SR
Queue Stats
175W - 255L
1,200 Elo+
Solo
Izanami
Izanami
MajorGabster
Izanami
Level 60
God Stats
9W - 8L
1,192 SR
Queue Stats
85W - 121L
1,240 Elo+
Party 2
Amaterasu
Amaterasu
NiKKixDoLL
Amaterasu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 41L
1,594 Elo+
Party 3
Cthulhu
Cthulhu
TJ7OF
Cthulhu
Level 96
God Stats
2W - 3L
1,574 SR
Queue Stats
211W - 234L
1,294 Elo+
Party 2
Ullr
Ullr
Thooomin
Ullr
Level 47
God Stats
1W - 2L
1,523 SR
Queue Stats
79W - 40L
1,649 Elo+
Party 3
Team Averages
Level 65
1,430 SR
1,395 Elo+

VS

Team Averages
Level 68
1,521 SR
1,496 Elo+
Sol
Sol
DavidMV123
Sol
Level 60
God Stats
2W - 2L
1,402 SR
Queue Stats
4W - 3L
1,361 Elo+
Solo
Merlin
Merlin
Sense Of Legacy
Merlin
Level 49
God Stats
24W - 16L
1,489 SR
Queue Stats
104W - 116L
1,472 Elo+
Party 1
Skadi
Skadi
The Gillster12
Skadi
Level 68
God Stats
13W - 7L
1,567 SR
Queue Stats
197W - 195L
1,568 Elo+
Party 1
Mulan
Mulan
nirmall
Mulan
Level 95
God Stats
11W - 8L
1,694 SR
Queue Stats
218W - 213L
1,581 Elo+
Party 1
Thanatos
Thanatos
subhkarman
Thanatos
Level 67
God Stats
17W - 32L
1,455 SR
Queue Stats
193W - 236L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BV Way2high
Cliodhna
8
1 / 1 / 0
5,053
505
706
2,912
680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
MajorGabster
Izanami
7
2 / 6 / 0
5,102
510
3,689
7,389
852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
NiKKixDoLL
Amaterasu
7
0 / 1 / 0
4,373
437
1,069
7,134
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
TJ7OF
Cthulhu
8
0 / 4 / 3
5,227
523
3,422
9,754
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
10
1 / 4 / 0
5,515
552
2,926
6,356
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,920
592
2,187
2,166
792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 2
5,587
559
1,187
2,780
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 2 / 3
6,382
638
6,339
5,852
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
nirmall
Mulan
12
6 / 0 / 2
6,795
680
5,550
6,752
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
subhkarman
Thanatos
10
5 / 3 / 5
6,125
613
7,629
7,866
2,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
16
16
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BV Way2high
Cliodhna
1
1
0
1
W
1
0
0
1
L
Izanami
MajorGabster
Izanami
2
6
0
0.33
L
Amaterasu
NiKKixDoLL
Amaterasu
0
1
0
0
W
0
0
2
1
L
Cthulhu
TJ7OF
Cthulhu
0
4
3
0.38
W
4
2
3
2.75
L
Ullr
1
4
0
0.25
W
Mulan
nirmall
Mulan
6
0
2
7
W
Thanatos
subhkarman
Thanatos
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,812
Damage
22,892
33,545
Taken
25,416
10,885
Mitigated
7,851
9,115
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BV Way2high
Cliodhna
706
242
0
962
2,912
680
0
270
2,640
0
14,907
W
2,187
831
0
716
2,166
792
3,051
0
2,065
21,247
4,011
L
Izanami
MajorGabster
Izanami
3,689
2,855
0
750
7,389
852
0
59
7,330
0
20,908
L
Amaterasu
NiKKixDoLL
Amaterasu
1,069
177
0
4,079
7,134
3,407
0
1,732
5,402
0
16,425
W
1,187
0
0
250
2,780
763
309
0
2,780
24,176
0
L
Cthulhu
TJ7OF
Cthulhu
3,422
533
40
2,209
9,754
4,288
0
0
9,754
16,778
0
W
6,339
3,017
0
1,136
5,852
1,175
737
1,375
4,477
0
37,746
L
Ullr
2,926
733
0
1,075
6,356
1,658
0
1,067
5,239
0
30,930
W
Mulan
nirmall
Mulan
5,550
1,199
0
4,740
6,752
2,743
0
0
6,684
0
40,285
W
Thanatos
subhkarman
Thanatos
7,629
3,820
0
4,484
7,866
2,378
182
2,298
5,568
0
22,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
30,809
191
Minions Killed
309
0
Camps Cleared
0
955,323
Distance Traveled
941,898
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,053
505
40
4
0
216,360
0
W
Sol
5,920
592
69
7
0
172,780
0
L
Izanami
5,102
510
44
4
0
172,717
3
L
Amaterasu
4,373
437
28
3
0
192,592
3
W
Merlin
5,587
559
57
6
0
179,330
0
L
Cthulhu
5,227
523
19
2
0
198,373
3
W
Skadi
6,382
638
63
6
0
176,086
0
L
Ullr
5,515
552
60
6
0
175,281
4
W
Mulan
6,795
680
82
8
0
221,614
0
W
Thanatos
6,125
613
38
4
0
192,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role