Player Matchup

He Bo
He Bo
CT 985
He Bo
Level 45
God Stats
2W - 3L
1,580 SR
Queue Stats
188W - 179L
1,525 Elo+
Party 1
Thoth
Thoth
Nightshades13
Thoth
Level 124
God Stats
6W - 8L
1,591 SR
Queue Stats
252W - 241L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThatGuy2219
Morgan Le Fay
Level 120
God Stats
5W - 5L
1,539 SR
Queue Stats
300W - 285L
1,512 Elo+
Solo
Terra
Terra
isWooDZy
Terra
Level 110
God Stats
0W - 2L
1,623 SR
Queue Stats
81W - 79L
1,545 Elo+
Party 2
Kuzenbo
Kuzenbo
lirigon
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,526 Elo+
Party 2
Team Averages
Level 102
1,567 SR
1,532 Elo+

VS

Team Averages
Level 101
1,508 SR
1,392 Elo+
Janus
Janus
BLANCHARD603
Janus
Level 106
God Stats
3W - 2L
1,443 SR
Queue Stats
117W - 126L
1,452 Elo+
Solo
Chaac
Chaac
Skylord1221
Chaac
Level 156
God Stats
2W - 1L
1,444 SR
Queue Stats
419W - 410L
1,492 Elo+
Party 4
Fafnir
Fafnir
TheLazyWizard
Fafnir
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,404 Elo+
Party 3
Chang'e
Chang'e
TuxedoBrown
Chang'e
Level 128
God Stats
4W - 2L
1,652 SR
Queue Stats
192W - 176L
1,476 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Wakuzo
Cu Chulainn
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,134 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CT 985
He Bo
17
2 / 6 / 2
9,504
594
3,876
11,518
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 3 / 4
10,350
647
17,591
12,519
7,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
ThatGuy2219
Morgan Le Fay
17
1 / 4 / 7
9,692
606
13,304
17,338
8,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Terra
isWooDZy
Terra
14
1 / 3 / 5
9,388
587
6,506
16,345
16,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
lirigon
Kuzenbo
18
2 / 2 / 6
10,369
648
11,745
19,321
34,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 9
12,299
769
15,952
10,193
4,683
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 1 / 10
12,278
767
28,212
21,297
26,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 3 / 13
11,186
699
6,174
16,184
28,723
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
TuxedoBrown
Chang'e
16
3 / 1 / 8
10,406
650
8,015
11,851
5,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
Wakuzo
Cu Chulainn
17
2 / 3 / 12
10,375
648
16,008
14,642
14,957
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
10
Kills
18
18
Deaths
11
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
He Bo
CT 985
He Bo
2
6
2
0.5
L
4
3
4
2
W
7
1
10
12
L
Morgan Le Fay
ThatGuy2219
Morgan Le Fay
1
4
7
1.13
W
1
3
13
2.5
W
Chang'e
TuxedoBrown
Chang'e
3
1
8
7
W
Cu Chulainn
Wakuzo
Cu Chulainn
2
3
12
2.67
L
Terra
isWooDZy
Terra
1
3
5
1.17
L
Kuzenbo
lirigon
Kuzenbo
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,022
Damage
74,361
77,041
Taken
74,167
72,142
Mitigated
80,575
37,461
Healing
39,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,952
824
766
600
10,193
4,683
820
8,952
1,241
47,729
0
L
He Bo
CT 985
He Bo
3,876
357
3,022
1,009
11,518
4,742
0
4,868
6,522
8,293
0
L
17,591
303
2,637
1,708
12,519
7,809
0
4,173
8,212
43,540
0
W
28,212
837
3,691
11,267
21,297
26,848
991
13,424
7,873
0
57,695
L
Morgan Le Fay
ThatGuy2219
Morgan Le Fay
13,304
1,793
3,498
5,816
17,338
8,483
0
5,142
11,864
39,393
0
W
6,174
1,756
264
3,692
16,184
28,723
322
9,730
6,454
9,453
0
W
Chang'e
TuxedoBrown
Chang'e
8,015
679
10,786
6,876
11,851
5,364
2,336
10,755
1,096
19,646
0
W
Cu Chulainn
Wakuzo
Cu Chulainn
16,008
2,831
0
1,451
14,642
14,957
54
10,161
4,481
0
28,310
L
Terra
isWooDZy
Terra
6,506
306
9,877
4,372
16,345
16,776
0
6,500
9,210
10,083
0
L
Kuzenbo
lirigon
Kuzenbo
11,745
3,334
2,494
3,028
19,321
34,332
60
9,458
9,277
23,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,303
Gold Earned
56,544
153
Minions Killed
187
0
Camps Cleared
0
1,313,497
Distance Traveled
1,483,676
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,299
769
85
5
0
290,319
1
L
He Bo
9,504
594
11
1
0
251,985
0
L
Thoth
10,350
647
70
4
0
291,402
4
W
Chaac
12,278
767
47
3
0
315,528
0
L
Morgan Le Fay
9,692
606
52
3
0
275,737
1
W
Fafnir
11,186
699
6
0
0
255,575
0
W
Chang'e
10,406
650
30
2
0
300,261
0
W
Cu Chulainn
10,375
648
19
1
0
321,993
0
L
Terra
9,388
587
4
0
0
199,734
0
L
Kuzenbo
10,369
648
16
1
0
294,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role