Player Matchup

Hercules
Hercules
ArdorLove
Hercules
Level 148
God Stats
3W - 3L
1,540 SR
Queue Stats
169W - 133L
1,626 Elo+
Party 2
Aphrodite
Aphrodite
BlueFire0224
Aphrodite
Level 160
God Stats
10W - 16L
1,577 SR
Queue Stats
406W - 351L
1,654 Elo+
Party 2
Heimdallr
Heimdallr
Grim sleeper110
Heimdallr
Level 16
God Stats
5W - 2L
1,776 SR
Queue Stats
29W - 24L
1,539 Elo+
Party 2
Apollo
Apollo
MarineRaider23
Apollo
Level 42
God Stats
3W - 5L
1,473 SR
Queue Stats
47W - 33L
1,527 Elo+
Solo
Nox
Nox
PhoenixFire723
Nox
Level 82
God Stats
4W - 1L
1,781 SR
Queue Stats
190W - 138L
1,672 Elo+
Party 2
Team Averages
Level 90
1,630 SR
1,604 Elo+

VS

Team Averages
Level 48
1,594 SR
1,377 Elo+
Hou Yi
Hou Yi
Arron360
Hou Yi
Level 94
God Stats
0W - 1L
1,693 SR
Queue Stats
11W - 6L
1,612 Elo+
Party 1
Geb
Geb
HonorableTomb12
Geb
Level 14
God Stats
2W - 1L
1,718 SR
Queue Stats
6W - 13L
1,246 Elo+
Party 1
Ra
Ra
IdJustRatherNot
Ra
Level 16
God Stats
1W - 1L
1,718 SR
Queue Stats
5W - 7L
1,335 Elo+
Party 1
Chaac
Chaac
SecretData26651
Chaac
Level 6
God Stats
1W - 2L
1,340 SR
Queue Stats
3W - 8L
1,303 Elo+
Party 1
King Arthur
King Arthur
WumboJumbo24
King Arthur
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArdorLove
Hercules
19
4 / 1 / 24
12,277
1,023
27,315
23,520
27,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
BlueFire0224
Aphrodite
19
6 / 1 / 18
12,075
1,006
21,936
15,137
13,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Grim sleeper110
Heimdallr
18
3 / 4 / 15
11,600
967
16,412
18,822
8,184
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 0 / 16
13,225
1,102
14,554
4,897
1,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 0 / 15
11,806
984
12,343
11,716
4,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

214

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arron360
Hou Yi
17
1 / 4 / 5
10,656
888
16,941
17,575
7,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 4 / 6
10,388
866
7,601
17,191
18,753
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 5 / 2
11,300
942
13,080
12,585
5,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 9 / 5
10,388
866
13,687
22,652
17,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
WumboJumbo24
King Arthur
17
3 / 6 / 2
11,311
943
18,453
28,278
33,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
26
28
Kills
6
6
Deaths
28
88
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
ArdorLove
Hercules
4
1
24
16
L
Hou Yi
Arron360
Hou Yi
1
4
5
0.88
W
Aphrodite
BlueFire0224
Aphrodite
6
1
18
15
W
Heimdallr
Grim sleeper110
Heimdallr
3
4
15
2.63
L
0
4
6
0.75
L
2
5
2
0.6
W
9
0
16
17
W
6
0
15
13.5
L
0
9
5
0.28
L
King Arthur
WumboJumbo24
King Arthur
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,560
Damage
69,762
74,092
Taken
98,281
56,517
Mitigated
83,031
38,098
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ArdorLove
Hercules
27,315
9,735
0
12,087
23,520
27,530
0
10,136
13,075
0
40,344
L
Hou Yi
Arron360
Hou Yi
16,941
11,238
0
2,398
17,575
7,349
0
5,536
11,693
0
34,979
W
Aphrodite
BlueFire0224
Aphrodite
21,936
1,543
11,184
10,308
15,137
13,972
0
4,946
10,070
44,665
0
W
Heimdallr
Grim sleeper110
Heimdallr
16,412
11,743
0
2,456
18,822
8,184
0
6,269
12,233
0
32,890
L
7,601
885
0
611
17,191
18,753
0
7,272
9,408
16,514
0
L
13,080
1,824
1,763
401
12,585
5,169
0
2,825
9,656
42,629
0
W
14,554
10,808
0
887
4,897
1,878
0
2,436
2,424
0
49,114
W
12,343
574
387
789
11,716
4,953
0
4,309
7,228
18,749
0
L
13,687
747
0
1,803
22,652
17,977
0
8,340
13,502
0
28,797
L
King Arthur
WumboJumbo24
King Arthur
18,453
1,629
0
0
28,278
33,783
0
9,568
17,791
18,334
21,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,983
Gold Earned
54,043
241
Minions Killed
232
6
Camps Cleared
3
1,151,176
Distance Traveled
1,204,533
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,277
1,023
30
3
0
250,727
1
L
Hou Yi
10,656
888
42
4
0
230,893
1
W
Aphrodite
12,075
1,006
61
5
1
234,966
0
W
Heimdallr
11,600
967
27
2
3
207,936
0
L
Geb
10,388
866
13
1
0
223,065
0
L
Ra
11,300
942
80
7
2
225,184
0
W
Apollo
13,225
1,102
100
8
1
216,478
0
W
Nox
11,806
984
23
2
1
241,069
0
L
Chaac
10,388
866
53
4
1
243,764
0
L
King Arthur
11,311
943
44
4
0
281,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role