Player Matchup

Cerberus
Cerberus
DomDimez
Cerberus
Level 39
God Stats
2W - 2L
1,460 SR
Queue Stats
50W - 49L
1,324 Elo+
Solo
Izanami
Izanami
SoBeaui
Izanami
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 111L
1,363 Elo+
Solo
Danzaburou
Danzaburou
TheOGRelish
Danzaburou
Level 59
God Stats
3W - 4L
1,319 SR
Queue Stats
26W - 31L
1,343 Elo+
Party 1
Cliodhna
Cliodhna
W33DmAn420kushk
Cliodhna
Level 78
God Stats
15W - 16L
1,450 SR
Queue Stats
57W - 75L
1,297 Elo+
Party 1
Hera
Hera
droccell
Hera
Level 59
God Stats
5W - 5L
1,493 SR
Queue Stats
177W - 233L
1,339 Elo+
Solo
Team Averages
Level 71
1,444 SR
1,333 Elo+

VS

Team Averages
Level 84
1,544 SR
1,359 Elo+
Nike
Nike
B4tm4n xxxx
Nike
Level 78
God Stats
21W - 8L
1,749 SR
Queue Stats
89W - 83L
1,384 Elo+
Solo
Cernunnos
Cernunnos
Sparkit_101
Cernunnos
Level 103
God Stats
5W - 3L
1,581 SR
Queue Stats
70W - 64L
1,373 Elo+
Solo
Tsukuyomi
Tsukuyomi
egg9997
Tsukuyomi
Level 53
God Stats
1W - 0L
1,702 SR
Queue Stats
43W - 38L
1,300 Elo+
Solo
Geb
Geb
iiiExplicit
Geb
Level 116
God Stats
10W - 7L
1,379 SR
Queue Stats
257W - 287L
1,394 Elo+
Solo
Janus
Janus
sugondese_hoe
Janus
Level 68
God Stats
4W - 5L
1,310 SR
Queue Stats
280W - 359L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DomDimez
Cerberus
15
3 / 5 / 8
10,656
444
8,291
24,709
21,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
SoBeaui
Izanami
18
1 / 6 / 2
11,570
482
9,502
18,892
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
TheOGRelish
Danzaburou
15
4 / 8 / 6
10,239
427
11,031
17,807
6,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
16
6 / 9 / 4
11,044
460
15,189
18,680
6,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
16
4 / 9 / 5
10,928
455
11,755
15,071
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 5
13,040
543
13,625
19,340
17,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Sparkit_101
Cernunnos
18
8 / 4 / 8
12,171
507
11,444
14,079
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
egg9997
Tsukuyomi
18
5 / 4 / 10
11,729
489
14,501
16,784
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 3 / 16
11,925
497
18,438
17,045
20,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 8 / 6
10,468
436
9,392
17,538
5,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
80
18
Kills
35
37
Deaths
20
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
11
1
5
13.5
L
Cerberus
DomDimez
Cerberus
3
5
8
1.4
L
Izanami
SoBeaui
Izanami
1
6
2
0.33
W
Cernunnos
Sparkit_101
Cernunnos
8
4
8
3
L
Danzaburou
TheOGRelish
Danzaburou
4
8
6
0.88
L
Cliodhna
6
9
4
0.89
L
Hera
4
9
5
0.72
W
Tsukuyomi
egg9997
Tsukuyomi
5
4
10
2.5
W
7
3
16
5
W
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,768
Damage
67,400
95,159
Taken
84,786
46,336
Mitigated
53,365
18,252
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,625
971
0
2,243
19,340
17,285
1,049
1,958
17,272
9,558
61,649
L
Cerberus
DomDimez
Cerberus
8,291
664
0
6,875
24,709
21,637
582
5,215
19,054
40,517
0
L
Izanami
SoBeaui
Izanami
9,502
6,653
0
4,638
18,892
6,207
2,754
2,403
15,818
0
93,852
W
Cernunnos
Sparkit_101
Cernunnos
11,444
6,010
0
578
14,079
4,651
3,841
4,370
9,647
0
69,811
L
Danzaburou
TheOGRelish
Danzaburou
11,031
3,555
515
4,771
17,807
6,252
270
8,651
8,450
0
47,662
L
Cliodhna
15,189
2,205
0
953
18,680
6,877
0
7,338
10,462
0
67,560
L
Hera
11,755
1,850
0
500
15,071
5,363
0
4,952
9,685
66,025
0
W
Tsukuyomi
egg9997
Tsukuyomi
14,501
5,283
0
8,353
16,784
5,773
229
3,966
12,798
0
71,960
W
18,438
1,860
0
1,941
17,045
20,579
0
5,692
11,161
50,750
0
W
9,392
847
704
4,653
17,538
5,077
1,069
3,801
13,508
58,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,437
Gold Earned
59,333
519
Minions Killed
506
0
Camps Cleared
0
2,109,574
Distance Traveled
2,255,359
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,040
543
140
6
0
520,015
3
L
Cerberus
10,656
444
72
3
0
429,704
0
L
Izanami
11,570
482
176
7
0
430,890
3
W
Cernunnos
12,171
507
130
5
0
420,254
0
L
Danzaburou
10,239
427
68
3
0
427,477
0
L
Cliodhna
11,044
460
90
4
0
435,004
0
L
Hera
10,928
455
113
5
0
386,499
0
W
Tsukuyomi
11,729
489
107
4
0
471,582
2
W
Geb
11,925
497
47
2
0
482,261
3
W
Janus
10,468
436
82
3
0
361,247
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role