Player Matchup

Ah Puch
Ah Puch
SirPeff
Ah Puch
Level 37
God Stats
6W - 3L
1,720 SR
Queue Stats
54W - 58L
1,457 Elo+
Party 1
Odin
Odin
lynkallen
Odin
Level 126
God Stats
5W - 4L
1,495 SR
Queue Stats
194W - 226L
1,469 Elo+
Party 1
Terra
Terra
sighyaka
Terra
Level 118
God Stats
2W - 4L
1,387 SR
Queue Stats
188W - 220L
1,474 Elo+
Party 1
Team Averages
Level 94
1,534 SR
1,467 Elo+

VS

Team Averages
Level 92
1,533 SR
1,567 Elo+
Xing Tian
Xing Tian
DJinnC
Xing Tian
Level 74
God Stats
1W - 0L
1,652 SR
Queue Stats
14W - 8L
1,610 Elo+
Party 2
Sol
Sol
Eegah
Sol
Level 105
God Stats
1W - 0L
1,348 SR
Queue Stats
27W - 19L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
MrReggie9876
Danzaburou
Level 96
God Stats
4W - 2L
1,600 SR
Queue Stats
19W - 15L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SirPeff
Ah Puch
11
0 / 9 / 1
7,561
582
10,455
15,375
6,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
11
2 / 3 / 0
8,085
622
8,038
14,483
13,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
sighyaka
Terra
10
0 / 8 / 2
8,011
616
4,517
20,004
21,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DJinnC
Xing Tian
13
2 / 1 / 15
10,136
780
7,100
12,037
11,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Eegah
Sol
15
12 / 0 / 5
10,684
822
20,803
10,598
4,251
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
MrReggie9876
Danzaburou
14
6 / 1 / 11
10,245
788
14,330
10,790
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
20
20
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DJinnC
Xing Tian
2
1
15
9.5
W
Sol
Eegah
Sol
12
0
5
14.5
W
Danzaburou
MrReggie9876
Danzaburou
6
1
11
11.5
L
Ah Puch
SirPeff
Ah Puch
0
9
1
0.06
L
Odin
2
3
0
0.67
L
Terra
sighyaka
Terra
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,010
Damage
42,233
49,862
Taken
33,425
41,270
Mitigated
20,123
11,002
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DJinnC
Xing Tian
7,100
1,243
0
3,599
12,037
11,260
233
5,601
6,436
13,225
0
W
Sol
Eegah
Sol
20,803
8,677
0
5,105
10,598
4,251
709
5,330
5,268
64,618
0
W
Danzaburou
MrReggie9876
Danzaburou
14,330
7,530
0
4,404
10,790
4,612
1,624
5,260
5,530
0
38,862
L
Ah Puch
SirPeff
Ah Puch
10,455
1,083
455
1,927
15,375
6,302
120
8,574
6,801
32,701
0
L
Odin
8,038
1,050
529
1,388
14,483
13,040
0
7,344
7,139
579
24,506
L
Terra
sighyaka
Terra
4,517
592
1,419
5,284
20,004
21,928
69
11,985
8,019
11,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,657
Gold Earned
31,065
121
Minions Killed
158
3
Camps Cleared
7
667,216
Distance Traveled
736,894
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,136
780
9
1
0
266,161
4
W
Sol
10,684
822
70
5
5
231,027
3
W
Danzaburou
10,245
788
79
6
2
239,706
0
L
Ah Puch
7,561
582
62
5
1
190,153
1
L
Odin
8,085
622
41
3
1
263,746
1
L
Terra
8,011
616
18
1
1
213,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role