Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CrystalFett
Anubis
Level 15
God Stats
14W - 8L
1,685 SR
Queue Stats
77W - 57L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
SigΣa
Jing Wei
Level 147
God Stats
3W - 2L
1,346 SR
Queue Stats
524W - 456L
1,554 Elo+
Party 1
Hou Yi
Hou Yi
TheNoobtubing
Hou Yi
Level 108
God Stats
4W - 0L
1,724 SR
Queue Stats
238W - 201L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
Tyrσnε
Cernunnos
Level 93
God Stats
31W - 12L
1,679 SR
Queue Stats
392W - 347L
1,534 Elo+
Party 1
Team Averages
Level 96
1,587 SR
1,530 Elo+

VS

Team Averages
Level 63
1,504 SR
1,412 Elo+
Mulan
Mulan
 
Mulan
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
ScArDmanof5
Chernobog
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 142L
1,399 Elo+
Party 2
Tiamat
Tiamat
chinathug
Tiamat
Level 97
God Stats
1W - 3L
1,512 SR
Queue Stats
40W - 63L
1,391 Elo+
Solo
Ymir
Ymir
deadsmilez
Ymir
Level 11
God Stats
5W - 8L
1,338 SR
Queue Stats
5W - 9L
1,287 Elo+
Party 2
Hun Batz
Hun Batz
welcometoarena
Hun Batz
Level 123
God Stats
13W - 5L
1,671 SR
Queue Stats
72W - 75L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 0 / 18
11,845
1,077
21,081
5,150
1,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
3 / 1 / 7
10,212
928
2,737
3,179
1,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
SigΣa
Jing Wei
20
14 / 0 / 17
13,590
1,235
31,294
10,072
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 0 / 23
12,278
1,116
21,539
9,782
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Tyrσnε
Cernunnos
17
1 / 2 / 17
10,292
936
7,865
10,957
5,995
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

331

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
0 / 10 / 1
9,153
832
4,848
20,165
8,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
ScArDmanof5
Chernobog
15
1 / 10 / 0
9,217
838
4,545
19,048
6,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
chinathug
Tiamat
16
1 / 6 / 1
9,878
898
10,943
18,260
11,398
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 9 / 2
9,880
898
5,606
31,239
34,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
15
0 / 0 / 2
9,673
879
5,770
6,983
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
8
34
Kills
2
3
Deaths
35
82
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
18
17
L
Mulan
 
Mulan
0
10
1
0.05
W
Anubis
3
1
7
6.5
L
Chernobog
ScArDmanof5
Chernobog
1
10
0
0.1
W
Jing Wei
SigΣa
Jing Wei
14
0
17
22.5
W
8
0
23
19.5
W
Cernunnos
Tyrσnε
Cernunnos
1
2
17
4.75
L
Tiamat
chinathug
Tiamat
1
6
1
0.25
L
0
9
2
0.11
L
Hun Batz
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,516
Damage
31,712
39,140
Taken
95,695
16,016
Mitigated
69,943
5,611
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
21,081
15,447
0
1,744
5,150
1,907
0
2,273
2,877
0
36,086
L
Mulan
 
Mulan
4,848
629
0
932
20,165
8,341
0
377
19,788
0
19,476
W
Anubis
2,737
192
0
975
3,179
1,116
0
1,822
1,357
18,861
0
L
Chernobog
ScArDmanof5
Chernobog
4,545
2,734
0
642
19,048
6,206
0
501
18,547
0
13,545
W
Jing Wei
SigΣa
Jing Wei
31,294
29,655
0
0
10,072
3,399
0
4,800
5,272
0
59,657
W
21,539
11,689
0
2,892
9,782
3,599
0
4,280
5,502
0
43,019
W
Cernunnos
Tyrσnε
Cernunnos
7,865
5,029
0
0
10,957
5,995
0
3,374
5,663
0
15,183
L
Tiamat
chinathug
Tiamat
10,943
838
0
2,073
18,260
11,398
0
581
17,679
38,208
0
L
5,606
1,274
0
934
31,239
34,347
0
1,278
27,607
12,326
0
L
Hun Batz
5,770
398
0
394
6,983
9,651
0
0
6,983
0
19,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,217
Gold Earned
47,801
212
Minions Killed
148
14
Camps Cleared
4
1,069,015
Distance Traveled
974,141
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,845
1,077
32
3
3
216,615
0
L
Mulan
9,153
832
36
3
1
160,899
0
W
Anubis
10,212
928
48
4
0
184,065
0
L
Chernobog
9,217
838
12
1
1
178,139
0
W
Jing Wei
13,590
1,235
77
7
2
272,337
0
W
Hou Yi
12,278
1,116
43
4
8
212,899
0
W
Cernunnos
10,292
936
12
1
1
183,099
0
L
Tiamat
9,878
898
53
5
2
220,561
0
L
Ymir
9,880
898
20
2
0
188,676
0
L
Hun Batz
9,673
879
27
2
0
225,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role