Player Matchup

Charybdis
Charybdis
Abigor567
Charybdis
Level 141
God Stats
1W - 1L
1,367 SR
Queue Stats
61W - 65L
1,526 Elo+
Party 2
Chang'e
Chang'e
Big_Boma1028
Chang'e
Level 159
God Stats
2W - 1L
1,344 SR
Queue Stats
56W - 61L
1,508 Elo+
Party 2
Ganesha
Ganesha
STEEL_MASON
Ganesha
Level 156
God Stats
1W - 3L
1,684 SR
Queue Stats
46W - 62L
1,445 Elo+
Party 2
Tiamat
Tiamat
Toocoldfouryou
Tiamat
Level 149
God Stats
0W - 1L
1,458 SR
Queue Stats
52W - 58L
1,525 Elo+
Party 2
Fenrir
Fenrir
XFalseRealityXx
Fenrir
Level 159
God Stats
1W - 3L
1,491 SR
Queue Stats
158W - 149L
1,564 Elo+
Party 2
Team Averages
Level 153
1,469 SR
1,513 Elo+

VS

Team Averages
Level 113
1,549 SR
1,461 Elo+
Amaterasu
Amaterasu
Drimnz-
Amaterasu
Level 88
God Stats
1W - 0L
1,531 SR
Queue Stats
77W - 109L
1,344 Elo+
Solo
Artemis
Artemis
King Kia 76
Artemis
Level 125
God Stats
13W - 13L
1,550 SR
Queue Stats
321W - 334L
1,497 Elo+
Solo
Janus
Janus
LyriicDvinci
Janus
Level 147
God Stats
22W - 17L
1,551 SR
Queue Stats
491W - 463L
1,514 Elo+
Party 1
Atlas
Atlas
Smugumin-Legend
Atlas
Level 65
God Stats
2W - 1L
1,431 SR
Queue Stats
103W - 117L
1,415 Elo+
Solo
Susano
Susano
l Bonzi l
Susano
Level 142
God Stats
6W - 2L
1,681 SR
Queue Stats
156W - 151L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Abigor567
Charybdis
17
1 / 5 / 2
11,025
441
6,758
15,078
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Big_Boma1028
Chang'e
18
1 / 6 / 6
12,055
482
19,162
22,294
18,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
STEEL_MASON
Ganesha
15
0 / 10 / 5
9,110
364
4,898
21,581
18,069
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 6 / 2
10,873
435
9,789
18,639
13,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 9 / 2
12,337
493
11,528
25,151
11,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Drimnz-
Amaterasu
18
2 / 6 / 6
12,247
490
10,121
26,183
22,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
King Kia 76
Artemis
20
7 / 1 / 10
14,361
574
11,181
16,562
6,400
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 2 / 16
14,580
583
21,873
15,547
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 4 / 19
12,931
517
13,007
20,750
21,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
l Bonzi l
Susano
20
14 / 1 / 9
15,494
620
16,903
17,691
7,927
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
96
11
Kills
36
36
Deaths
14
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Abigor567
Charybdis
1
5
2
0.4
L
Chang'e
Big_Boma1028
Chang'e
1
6
6
0.67
W
Amaterasu
Drimnz-
Amaterasu
2
6
6
0.83
W
Artemis
King Kia 76
Artemis
7
1
10
12
W
9
2
16
8.5
L
Ganesha
STEEL_MASON
Ganesha
0
10
5
0.25
W
4
4
19
3.38
L
2
6
2
0.5
L
7
9
2
0.89
W
Susano
l Bonzi l
Susano
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,135
Damage
73,085
102,743
Taken
96,733
67,843
Mitigated
64,271
24,709
Healing
42,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Abigor567
Charybdis
6,758
2,485
0
1,458
15,078
5,644
1,725
3,874
10,957
0
88,035
L
Chang'e
Big_Boma1028
Chang'e
19,162
317
1,509
9,572
22,294
18,535
368
7,925
13,278
90,317
0
W
Amaterasu
Drimnz-
Amaterasu
10,121
1,879
0
10,473
26,183
22,982
1,261
12,327
12,586
18,521
52,479
W
Artemis
King Kia 76
Artemis
11,181
5,864
0
10,125
16,562
6,400
5,417
4,913
11,508
0
103,783
W
21,873
1,228
333
7,307
15,547
5,857
4,080
7,764
7,783
102,452
0
L
Ganesha
STEEL_MASON
Ganesha
4,898
658
536
2,178
21,581
18,069
0
9,996
10,867
33,137
0
W
13,007
3,043
745
4,454
20,750
21,105
1,372
7,266
13,283
52,213
0
L
9,789
470
294
5,325
18,639
13,749
650
7,807
10,318
75,534
0
L
11,528
4,396
0
3,837
25,151
11,846
330
7,184
17,253
0
69,310
W
Susano
l Bonzi l
Susano
16,903
1,915
0
8,878
17,691
7,927
0
4,410
13,143
0
116,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,400
Gold Earned
69,613
605
Minions Killed
624
0
Camps Cleared
0
2,057,112
Distance Traveled
2,357,095
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,025
441
148
6
0
418,927
8
L
Chang'e
12,055
482
170
7
0
395,844
1
W
Amaterasu
12,247
490
98
4
0
447,031
8
W
Artemis
14,361
574
153
6
0
440,499
10
W
Janus
14,580
583
150
6
0
498,767
3
L
Ganesha
9,110
364
38
2
0
382,525
1
W
Atlas
12,931
517
61
2
0
453,759
0
L
Tiamat
10,873
435
147
6
0
433,574
7
L
Fenrir
12,337
493
102
4
0
426,242
7
W
Susano
15,494
620
162
6
0
517,039
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role