Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GipssyD
Sun Wukong
Level 84
God Stats
0W - 3L
1,643 SR
Queue Stats
36W - 73L
1,280 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sch1fer
Tsukuyomi
Level 78
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 3L
1,140 Elo+
Party 1
Hades
Hades
ULISOLTRI
Hades
Level 13
God Stats
1W - 1L
1,221 SR
Queue Stats
1W - 5L
1,216 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
fertshooo
Ah Muzen Cab
Level 85
God Stats
1W - 4L
1,579 SR
Queue Stats
32W - 80L
1,272 Elo+
Party 1
Team Averages
Level 64
1,436 SR
1,281 Elo+

VS

Team Averages
Level 125
1,487 SR
1,426 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Ambrøsia
Yemoja
Level 148
God Stats
1W - 0L
1,391 SR
Queue Stats
35W - 34L
1,430 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Queenchei
Morgan Le Fay
Level 147
God Stats
6W - 2L
1,507 SR
Queue Stats
299W - 282L
1,431 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tox_Devis
Tsukuyomi
Level 46
God Stats
4W - 4L
1,532 SR
Queue Stats
114W - 133L
1,365 Elo+
Solo
Zhong Kui
Zhong Kui
one_all_man
Zhong Kui
Level 155
God Stats
18W - 18L
1,507 SR
Queue Stats
81W - 83L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
0 / 7 / 2
8,629
375
1,912
17,556
15,208
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
GipssyD
Sun Wukong
19
5 / 5 / 4
12,303
535
7,981
18,096
10,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Sch1fer
Tsukuyomi
17
5 / 10 / 6
11,011
479
16,524
23,240
9,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
ULISOLTRI
Hades
15
2 / 7 / 5
9,602
417
6,888
21,324
12,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
fertshooo
Ah Muzen Cab
18
3 / 5 / 0
11,706
509
13,182
14,677
4,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
12 / 2 / 4
13,274
577
19,828
15,585
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Ambrøsia
Yemoja
16
3 / 0 / 12
11,967
520
3,923
11,155
14,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Queenchei
Morgan Le Fay
18
8 / 3 / 10
12,762
555
18,970
13,007
6,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Tox_Devis
Tsukuyomi
17
3 / 7 / 14
11,642
506
11,585
18,301
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
one_all_man
Zhong Kui
20
8 / 3 / 2
14,085
612
17,897
16,952
13,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
15
Kills
34
34
Deaths
15
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
7
2
0.14
W
Izanami
 
Izanami
12
2
4
7
W
Yemoja
Ambrøsia
Yemoja
3
0
12
9
L
Sun Wukong
GipssyD
Sun Wukong
5
5
4
1.4
W
Morgan Le Fay
Queenchei
Morgan Le Fay
8
3
10
4.33
L
Tsukuyomi
Sch1fer
Tsukuyomi
5
10
6
0.8
W
Tsukuyomi
Tox_Devis
Tsukuyomi
3
7
14
1.43
L
Hades
ULISOLTRI
Hades
2
7
5
0.64
L
Ah Muzen Cab
fertshooo
Ah Muzen Cab
3
5
0
0.6
W
Zhong Kui
one_all_man
Zhong Kui
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,487
Damage
72,203
94,893
Taken
75,000
52,039
Mitigated
49,849
20,445
Healing
31,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,912
75
58
710
17,556
15,208
0
4,889
12,635
19,805
0
W
Izanami
 
Izanami
19,828
12,180
738
5,262
15,585
7,513
4,431
2,186
13,399
0
105,335
W
Yemoja
Ambrøsia
Yemoja
3,923
1,125
4,805
3,883
11,155
14,973
1,769
2,334
8,821
24,662
0
L
Sun Wukong
GipssyD
Sun Wukong
7,981
1,898
758
4,893
18,096
10,445
2,601
7,733
10,323
0
69,742
W
Morgan Le Fay
Queenchei
Morgan Le Fay
18,970
1,867
266
3,366
13,007
6,476
1,415
1,795
11,212
78,409
0
L
Tsukuyomi
Sch1fer
Tsukuyomi
16,524
4,242
0
5,643
23,240
9,413
693
10,990
11,880
0
71,365
W
Tsukuyomi
Tox_Devis
Tsukuyomi
11,585
2,965
0
4,608
18,301
7,481
2,479
1,863
16,438
0
66,743
L
Hades
ULISOLTRI
Hades
6,888
510
291
3,964
21,324
12,255
360
10,674
10,159
31,764
0
L
Ah Muzen Cab
fertshooo
Ah Muzen Cab
13,182
3,847
878
3,250
14,677
4,718
0
5,690
8,903
0
94,920
W
Zhong Kui
one_all_man
Zhong Kui
17,897
1,576
0
9,061
16,952
13,406
3,682
622
16,330
111,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,251
Gold Earned
63,730
454
Minions Killed
659
0
Camps Cleared
0
2,106,898
Distance Traveled
2,080,573
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,629
375
21
1
0
432,068
5
W
Izanami
13,274
577
170
7
0
414,168
12
W
Yemoja
11,967
520
41
2
0
418,039
0
L
Sun Wukong
12,303
535
120
5
0
404,432
1
W
Morgan Le Fay
12,762
555
133
6
0
442,080
7
L
Tsukuyomi
11,011
479
104
5
0
434,776
0
W
Tsukuyomi
11,642
506
106
5
0
445,611
0
L
Hades
9,602
417
51
2
0
389,303
0
L
Ah Muzen Cab
11,706
509
158
7
0
446,319
2
W
Zhong Kui
14,085
612
209
9
0
360,675
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role